Ah Sunday, that special day that's a calm before the storm of another week and a time for a community chat here on GOL. Today, it's our birthday! If you didn't see the post earlier this week, GamingOnLinux as of today has hit the big 11 years old! Oh how time sure flies by.
Onto the subject of gaming on Linux: honestly, the majority of my personal game time has been taken up by Into the Breach. It's so gorgeously streamlined, accessible, fun and it's also ridiculously complex at the same time. Tiny maps that require a huge amount of forward thinking, as you weigh up each movement decision against any possible downsides. It's like playing chess, only with big mecha fighting off aliens trying to take down buildings.
It's quite surprising how much room there is for coming up with a strategy, as the game continues surprising me many hours later with what's possible. Made by the same team behind FTL, Into the Breach reminds me of the same feeling I got when first discovering FTL and having that nagging need in the back of my mind calling me back to play more. Fantastic game.
I've also been quite disappointed in Crayta on Stadia, as it so far hasn't lived up to even my smallest expectations for the game maker. It just seems so half-baked, with poor/stiff animations and a lack of any meaningful content to start with. I'll be checking back on it in a few months but for now it's just not fun.
Over to you in the comments: what games have been taking up your time over the last week? Let us know what you've found to be particularly interesting.
It's one of the earlier original humble games, never got around to dig into it (the downside of the rise of all those bundles ^_^), so taking the opportunity to do so now. It's really a beautifully crafted little game.
Last edited by emphy on 5 July 2020 at 3:16 pm UTC
* The Darkside Detective a nice pixelart point & click!
* A Short Hike a very nice and relaxing (short) experience!
hands down the most fun turn based strategie game i played this year
Maybe it's the lack of FTL-style story telling glue? I was never much into completely abstract puzzle stuff and this feels closer to that than campaign strategy.
Doom Eternal
Looking forward to these soon:
Beyond a Steel Sky
Bloodstained CotM2
Destroy All Humans!
Horizon Zero Dawn
Maid of Sker
Tesla Force
Last edited by kernelkid on 5 July 2020 at 2:52 pm UTC
Quoting: brokkrAlso Into the Breach. But I can feel my interest slipping much sooner than it did with FTL. It's extremely well put together, no question, and when I'm in the middle of it, it holds my attention 100%. When I'm away from it, though, there's not pull to get back... into the breach (sorry).You may be on to there something. I'm currently also very into Into the Breach and spending an unreasonable amount of time on it to get all of the achievements on hard. I also feel it's missing the same pull.
Maybe it's the lack of FTL-style story telling glue? I was never much into completely abstract puzzle stuff and this feels closer to that than campaign strategy.
Maybe it's also the higher complexity of FTL. In FTL you have different crew races, many different weapons/drones, different ship layouts, different subsystems with upgrades. Certain events depend on each of those and give you a reason to keep exploring the universe. Into the Breach has different combinations of pilots, squads and secondary weapons, but less of them. And nothing to explore since there is no story.
Heroes of the Storm
SuperTuxKart
Street Fighter V
NBA 2K20
Need for Speed Most Wanted
Oh yes, thanks proton and wine exist.
It's running smoothly with Proton.
The first episode is one of my favorite RPGs.
The second one is just as good, but a bit harder.
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