Oh, hey! We didn't miss the weekend this time. Time for another community chat and giving out your latest recommendations.
After mentioning last time about my current love affair with the Raspberry Pi 4, that has very much continued. Everything seems to be holding up nicely on it. There's been plenty of Steam Link game streaming, which has been quite the highlight due to how smoothly it has been working.
For actual games though, I'm going to take this moment to totally plug CARRION again (see my review) because it's just wonderfully crafted. I'm now onto my second play-through to see if there are any fun things I missed. Sounds like it's been quite a successful launch too.
Here's a bit of trivia for you: the levels in CARRION were almost entirely made using Tiled, a free and open source general purpose tile map editor.
If you're stuck for something to play, here's a quick reminder on some good deals:
- Humble Best of Paradox Interactive Bundle
- Humble Daedalic Bundle 2020
- Sid Meier's Civilization VI free weekend (75% off)
- GOG Indie Gems Sale
Over to you in the comments: what have you been gaming on Linux lately?
As it's in early access, there's more stuff coming. Also everything doesn't yet work perfectly, but that's to be expected with alpha builds.
But as of now I have had fun building more ships into the fleet and hoping that pirates don't come to destroy the defenseless unfinished ship. Not that they will away with that anymore. If they dare to try hit and run too many times, they will get obliterated.
While doing that, essential resources are running low and there's danger that fleet ships lose power one by one, which means that all other resources essential for life support will run out of too...
Jupiter Hell as well.
Primordia: A real oldie, with an exceptional story. You play as a robot in a dystopian world and wonder, if robots were really created by man to maintain the world? Or is man is just a myth, an esoteric belief that a rational robot should ignore. (I confess, I am playing that one with a walkthrough, it is pretty hard and I play this one just for the story)
Beyond a Steel Sky: I just started, can't say anything yet about the game.
Cows vs. Vikings: A nice tower defense game.
While cleaning house I dusted off my old PS2 and realized I have the full set of the ".hack" series. So I'll be pulling the BIOS from my PS2 and playing ".hack" via PCSX2.
Right now I'm still working from home which means I don't have a fixed work time. Thanks to this, sometime I forgot to stop working which leads to burn out in the next day. In other hand, I can't afford to play game for too long because it might took me a long time to push myself back to work. With that said, ETS2 hit the good spots for me.
So far in ETS2 I still don't have any truck, so I still took the quick job which is about 30-60 minutes for me. It's long enough for me to take a break from my job, but still shorts enough so I don't lose motivation to work.
Started playing and decided that my 1.10 install was still looking dull. Then I installed Scatterer and EVE and started messing with Scatterer's shaders to maybe improve performance. After reading through a lot of code and trying out a few things, I must say, the performance improvements I managed to get are all pretty negligible. Respect to the mod's developer, the atmosphere shaders are as far as I can tell pretty well optimized.
On that note, I also finally got Content Manager working for Assetto Corsa. Kinda. You have to start it in what I assume is a “safe mode”, which I also assume is why the custom shaders patch doesn't work (it might be a WINE problem, but that sort of thing is usually okay with DXVK). Which means that the Sol dynamic weather mod won't work properly either. Oh, well. Better than nothing. At least it starts a bit faster than the stock launcher.
And that's about it. Has it really been a week? (Well, no... but you know what I mean. ) In Elite: Dangerous, I used my shiny new 50ly Asp to travel to the Witch Head Nebula - because I can - but I haven't really done anything there.
Ooh, actually, now that I think about it... this Medieval Fantasy City Generator is on Itch.io, so technically that makes it a game, right? I wasted a good few hours messing with that and some of the dev's other projects.
Last edited by Dunc on 26 July 2020 at 4:21 pm UTC
Witcher 2. The game isn’t balanced at all. It’s too hard in the beginning, too easy at the end. But it runs great and has some of the best implementations of bokeh in gaming.
Doom 3. One of a select few games that have an actual engine on Linux. It’s missing features, but if you get the Non-BFG edition, you’re in for a treat.
Dead Space 2. Not the same horror masterpiece that DS1 was, but on the other hand, it has a few creature comforts, and a remarkable selection of challenges. (I got the foam finger BTW).
Quake 4. Same deal, but better. It’s got wonderful set pieces, remarkable combat, and a lot of atmosphere.
Witcher 3, Mad Max, Legend of Grimrock 2, Battletech and Black Mesa.
Minecraft(Engineer's Life)
A tech and progression based minecraft modpack
Dark Chronicle (PS2 title)
A nice dungeon crawler / rpg style game, been playing it on the PCSX2 emulator (Of course i own a legit copy) to yall who have a second thought on that :P
I'm still playing OpenMW. I have sunk more time into Morrowind (again) than I think I sunk into both Oblivion and Skyrim. It actually has a very good story line/lore, and there are so many excellent mods that add so much.
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