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Another week has dragged on and here we are, the weekend. It's time to go over a few little bits and find out what our readers have been playing this week.

For me, I've been playing rather a lot of DRAG, the fancy new racer from Orontes Games. As pretty as it is and how smooth the performance is, the game itself might be the most frustrated I've been with a racing game—ever. Not the kind of frustration to put me off because of technical issues, more at my own inability to keep the damn car from sliding about everywhere and then smashing into a tiny little tree and losing a precious wheel.

Have you ever had a game truly give you stress-sweats? It's not just because it's ridiculously warm in the GOL office, DRAG is nail-biting edge of your seat tough. It took me over 4 hours to beat the first set of time trials on the "Wood" medal (the lowest). 4 hours, split across a few levels that take ~30 seconds to beat most. Who set these crazy times? Orontes we need words. Challenging physics aside, DRAG is a great entry into the racing genre that I hope goes on to become a success. It's been a while since I was properly excited to see a racing game evolve and DRAG has such an impressive start. I did at least get a few good runs in like this on video.

Now how about a little round-up of some interesting recent news?

As for game engines, the cross-platform and open source Godot Engine is changing how it will provide rendering options with Godot 4.0 when it gains Vulkan support. Instead of a high-end and a low-end renderer, they will instead have a single renderer that is efficient for multiple uses. You can read more about that here. Additionally, Godot is getting a Volumetric fog implementation which is merged in ready for release (shots below).

Additionally, a normal Fog system is also back in for Godot 4.0 that's less complex than the system in the 3.x series that should look good with "less effort". The Godot team is also looking for help funding to hire more developers which you can do so on Patreon. If you're a game developer reading, I do urge you to look into using Godot.

This week we also had the KDE August 2020 application updates bringing with it improvements to the Dolphin file manager with lots of usability improvements, like improvements to how it cuts the filenames when they're too long and a new "Copy Location" option. This Copy Location ability was also added to Konsole, KDE's terminal app and there's plenty more updates across KDE apps. Digikam especially got a big upgrade with Digikam 7.0.0 with much better facial recognition.

Something very concerning is what's happening over at Mozilla. There's been some conflicting reports but they're definitely changing and letting go of 250 staff members. MDN (Mozilla Developer Network), practically one of the go-to places for reading up on web tech and standards also had its team gutted and they're trying to find a way forwards. Hopefully it's not all as bad as it sounds. It's alarming since they make Firefox, and it would be really bad if we ended up with just Chromium sticking around. Open source still sure, but Google pretty firmly control it. The somewhat good news, is that Mozilla has now managed to sign a new deal with Google for funding, which makes up the majority of their incoming monies.

Deals Reminder:


Over to you in the comments: what have you been gaming on Linux lately and what are you clicking on this weekend?

Article taken from GamingOnLinux.com.
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74 comments
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FredO Aug 16, 2020
I've been continuing with F1 2017 to finally finish the season I started about a year ago. I'm currently tied 2nd and just 6 points behind the leader, with just one race to go. It's all or nothing now...
mrdeathjr Aug 16, 2020
Testing last mangohud 0.50 beta 1* and now detect wine version (applies to wine vanilla and staging)

*appear since around 3 hours

https://github.com/flightlessmango/MangoHud/releases/tag/v0.5.0










Last edited by mrdeathjr on 16 August 2020 at 4:48 pm UTC
kaktuspalme Aug 16, 2020
Quoting: ageresThese games distract me from playing Final Fantasy IX. It runs fine with Proton, but Moguri Mod (a mod with HD textures enhanced with machine learning) is glitchy, so I'm playing the unmodified version. It has some improvements upon the PS1 version, like speeding up the gameplay without speeding up the game timer - helpful for some mini-games.

Final Fantasy 9 is one of my favourites. I played FF7 some weeks ago, and there are many patches too hd textures etc. It didn't work that well and I thought in some cases these AI upscaled textures look odd. So in the end I just played the unmodified version and it was totally worth it. So my tip to you is, don't think too much about all these modifications and just play the original.


Last edited by kaktuspalme on 16 August 2020 at 4:56 pm UTC
Hamish Aug 16, 2020
I got stuck trying to find all the secrets on Abaddon's Void in SIGIL. I already know or spoiled all the secrets in the original Ultimate Doom episodes so I want to be able to find them all properly in SIGIL like I did last December when I was playing through No Rest For The Living.

It annoys me how many of the Doom levels have unreachable secret sectors though. Especially in Thy Flesh Consumed.
micha Aug 16, 2020
Helltaker - ~1.5h from start to completion. absolutely loved it! (it's free so give it a try)

Artifact Beta 2.0 (beta) - the first 3 campaign matches. I liked it before but I think it's finding the late road to success soon^TM.

Synergia - not that much, just a little further than the demo. great visual novel.

THE IMPOSSIBLE - amazing puzzle game if you're into those. Also, lve the DEV's comment:
QuoteI'm glad everything is alright! Supporting Linux is very important to me. Linux forever :D.

Fall Guys - yes windows only but runs flawless using SteamPlay and is just hilarious esp with friends!

Pixel Cup Soccer 17 - didn't know about this. I think it's abandoned by the DEVs but it runs perfectly and is sooooo much fun!
coryrj19951 Aug 16, 2020
Started back up on Aragami. Stopped a while ago to show my brother a part on it and couldn't get passed it again. I'm gonna get through it this time I'm sure of it!
ageres Aug 17, 2020
Quoting: PatolaIf it's on Steam, you know that you can simply edit the controller setup to that game and assign keyboard presses to the joystick buttons, right? This way you can play a keyboard-only game using the joystick/gamepad.
Sure, but in that case I have to memorize what key is assigned to what button. I do that for some games. In The Coma 2 most actions are signed on the screen, and I instantly know that N is an inventory and M is a map. Also, some actions are quite handy assigned to several keys. Like, E is "action", but for navigating in menus Space and Enter also can be used. Q is "cancel" as well as Esc. Both WASD and arrows are used for walking, both Shift keys to run, etc.
slaapliedje Aug 17, 2020
Still somewhat related to Linux, I installed the newly supported SVGA driver in the a0486 core on my MiSTer (which manages all the FPGA magic through Linux). Win95 is still f'ugly after all these years!

But the MiSTer plays many of the arcade games written for it flawlessly and I'm finally able to put my Mayflash F300 to great use!
lelorrain Aug 17, 2020
I started to learn how to play Ancient Cities and Horizon Zero Dawn. Unfortunately both Windows games that do not work on Wine...
slaapliedje Aug 17, 2020
Quoting: lelorrainI started to learn how to play Ancient Cities and Horizon Zero Dawn. Unfortunately both Windows games that do not work on Wine...
I beat Horizon: Zero Dawn on the PS4, such a pretty game. Though now I kind of want to see if it supports my new Super Ultrawide monitor so it'd be even prettier....
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