Observer: System Redux was announced, as the standalone definitive edition of the award-winning cyberpunk thriller from Bloober Team.
"The year is 2084. In a dark cyberpunk world shattered by plagues and wars, become a neural police detective and hack into the jagged minds of others. Make use of anything they felt, thought, or remembered to solve the case and catch the elusive killer."
With the Observer: System Redux standalone it's going to bring in three new side-cases to explore to dive deeper into the world, expanded gameplay mechanics, new secrets, redesigned stealth, additional interrogations, quality of life improvements, upgraded textures, new animations—the full works.
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After being asked about Linux for OSR on Steam, a developer replied with a clear message, "We plan to make OSR for Linux too.". With the original Observer that was available on Linux, which Bloober Team did in partnership with porter and publisher Aspyr Media, we were waiting to see if they would get Observer: System Redux on Linux too. It's interesting, as Bloober haven't worked with Aspyr Media for a while now and their previous game Blair Witch, was published by Lionsgate. So it will be interesting to see if they're doing Linux in-house this time.
If you own the original on Steam, you get an 80% discount until September 15 for pre-orders.
You can follow Observer: System Redux on the Steam page. There's no exact date for release yet but later this year.
Quoting: s0laI'm not an fps guy, I didn't play single fps game, but damn, this looks so promising!!
It's first person, but no shooter.
Quoting: yokem55This game really had a great atmosphere and story, but the narrow fov, view bobbing and light strobing really gave me a headache and some motion sickness that I _never_ get in 3d games. Not fun.
FoV was fixable via config files as well as unlocking the framerate and removing the stupid chromatic abberation.
It was then playable. View Bobbing didnt bother me after tweaking those settings.
I really liked this game. Nice to see the continued Linux support
Quoting: yokem55This game really had a great atmosphere and story, but the narrow fov, view bobbing and light strobing really gave me a headache and some motion sickness that I _never_ get in 3d games. Not fun.Yeah, this is one of those games I really wanted to love.
I mean it has Rutger Hauer in it!
Hopefully they manage to fix some of its shortcomings.
Last edited by TheRiddick on 29 August 2020 at 1:05 am UTC
The Pre-order price is tempting though, but I don't know... I feel like many developers just say they plan on a Linux version but never actually deliver. If the demo had a Linux version that would have been more reassuring, I would have pre-ordered it right away.
Edit: Also the store page says "DirectX: Version 12", that gives bad vibes when it comes to multiplatform support
Last edited by awesam on 29 August 2020 at 3:48 pm UTC
Quoting: TheRiddickIt says they added ray tracing, I do wonder if that is from RTX package or DXR, and how that can be done on Linux. Obviously Vulkan and Nvidia now support ray-tracing under Linux, but so far we haven't seen a single game use them even when the Windows version does.Quake II RTX works under Linux just fine.
QuoteIf you own the original on Steam, you get an 80% discount until September 15 for pre-orders.No thanks. I've paid before for stuff that would allegedly come to our platform. And some never came!
It's funny. One of my last purchases is actually >Observer_
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