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With Gamescom 2020 now over and done with, there was quite a lot of news to sift through and it's easy to get a bit lost. Especially if you're on Linux. We're here to help, with a nice little round-up of what's going to be supported on Linux PC.

Note: since this is a round-up, we'll be going over some previous articles and headlines:

A couple we missed include:

Not actually Gamescom related but the info did drop on the starting day - Valve has confirmed Left 4 Dead 2 is getting a new update, built with the community. There's plenty more coming to Linux across this year and next outside of what was shown in this one event, this is only what we were able to currently confirm that was newly announced in some way. If we missed anything, remember that our email is open any time and it's the best way to notify us about any news tips.

What are you most looking forward to gaming on Linux across 2020 and beyond?

As a reminder, Humble Store also announced their End of Summer Sale with thousands of games big and small discounted right now until September 10.

Article taken from GamingOnLinux.com.
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13 comments

gojul Sep 2, 2020
Looks that Feral has forgotten us, sadly. :-(
dorron Sep 2, 2020
Looks that Feral has forgotten us, sadly. :-(
Long time no news from Feral or Aspyr, sadly...
Liam Dawe Sep 2, 2020
Looks that Feral has forgotten us, sadly. :-(
Most of their stuff has been Switch and Mobile lately. Apart from TROY, which ended up Epic exclusive for a year.
KohlyKohl Sep 2, 2020
Looks that Feral has forgotten us, sadly. :-(

I wonder if someone else will come along and fill their void?
Ehvis Sep 2, 2020
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Looks that Feral has forgotten us, sadly. :-(

I wonder if someone else will come along and fill their void?

You're assuming there is a void to fill. To port games, you first need to have a deal with a publisher developer to port something. Looks like those may be in shorter supply these days.
Whitewolfe80 Sep 3, 2020
Looks that Feral has forgotten us, sadly. :-(

They need to have agreements in order to port stuff since there yearly go to TW in this case Troy is exclusive to epic for a year and IO decided not to port Hitman 2 or newly announced 3 to Linux and there is not another Tomb Raider game coming they sadly have nothing to announce. Also I do not think Feral forgot us its more proton ate their lunch desert and tea all in one go. Why pay for a porting job when you can do nothing and codeweaver steam team will make it run for nothing. Do not give me to support the community they are a business and they need to turn a profit end of.
Whitewolfe80 Sep 3, 2020
Looks that Feral has forgotten us, sadly. :-(
Long time no news from Feral or Aspyr, sadly...

Aspyr gave up on linux a long long time ago
LungDrago Sep 3, 2020
Looks that Feral has forgotten us, sadly. :-(

They need to have agreements in order to port stuff since there yearly go to TW in this case Troy is exclusive to epic for a year and IO decided not to port Hitman 2 or newly announced 3 to Linux and there is not another Tomb Raider game coming they sadly have nothing to announce. Also I do not think Feral forgot us its more proton ate their lunch desert and tea all in one go. Why pay for a porting job when you can do nothing and codeweaver steam team will make it run for nothing. Do not give me to support the community they are a business and they need to turn a profit end of.

Yeah, the market got harder for Feral, sadly. Proton tends to be easier - the annoying thing with their TW:Warhammer ports for me is that the Linux verions tend to be a patch or two behind Windows, which breaks Workshop mods.
I still think they could find a niche of sorts with porting A) HW intensive games that have trouble running under Proton and/or benefit in general from increased perfomance by running native (like multiplayer games?) B) porting games with annoying stuff like anti cheats that also give Proton a hard time.
Liam Dawe Sep 3, 2020
Feral and Aspyr began to port less way before Proton, it's not the reason. Feral, like Aspyr, only got involved because of Steam Machines/SteamOS. They said so in our interviews ( Aspyr, Feral ), so it's not me speculating on that. The tail end of that has basically happened now with neither succeeding, market share didn't come with it and so the much bigger costly and time consuming ports for Linux just often don't make sense for them now. When you look at both of them, they've expanded greatly as I already said into mobile and Switch.
Whitewolfe80 Sep 3, 2020
Feral and Aspyr began to port less way before Proton, it's not the reason. Feral, like Aspyr, only got involved because of Steam Machines/SteamOS. They said so in our interviews ( Aspyr, Feral ), so it's not me speculating on that. The tail end of that has basically happened now with neither succeeding, market share didn't come with it and so the much bigger costly and time consuming ports for Linux just often don't make sense for them now. When you look at both of them, they've expanded greatly as I already said into mobile and Switch.

And that is great for them but as I stated Linux is not getting the ports anymore FACT, the reason for that am sure are many and varied however. I maintain and of course it is just my opinion that Proton means we will see far far far fewer native ports. The drive for valve seems to be to get to a point where proton performance hit over native is negligible. Which I support the closer we get to that the more likely a market share development is because why pay the premium for windows rig when a free copy of your what ever distro takes your fancy play game as good as windows for nothing.


Last edited by Whitewolfe80 on 3 September 2020 at 10:33 am UTC
Whitewolfe80 Sep 3, 2020
Looks that Feral has forgotten us, sadly. :-(

They need to have agreements in order to port stuff since there yearly go to TW in this case Troy is exclusive to epic for a year and IO decided not to port Hitman 2 or newly announced 3 to Linux and there is not another Tomb Raider game coming they sadly have nothing to announce. Also I do not think Feral forgot us its more proton ate their lunch desert and tea all in one go. Why pay for a porting job when you can do nothing and codeweaver steam team will make it run for nothing. Do not give me to support the community they are a business and they need to turn a profit end of.

Yeah, the market got harder for Feral, sadly. Proton tends to be easier - the annoying thing with their TW:Warhammer ports for me is that the Linux verions tend to be a patch or two behind Windows, which breaks Workshop mods.
I still think they could find a niche of sorts with porting A) HW intensive games that have trouble running under Proton and/or benefit in general from increased perfomance by running native (like multiplayer games?) B) porting games with annoying stuff like anti cheats that also give Proton a hard time.

Sure Easy cheat and even punkbuster are barriers especially to having some of the bigger hitters on linux, as bad a company as it is having Warzone running on linux without a massive amount of work arounds would be a boon. That is certainly true but I think the issue with the TW ports is Feral have the containers pre set the engine has not really changed for the last five years so I imagine whenever they have a tw game it is a matter of tweaking their in house tools for the subtle changes. (Possibly where the older version comes from x build is more compatible with creating the port in the first place then they worry about updates after it ships)
Liam Dawe Sep 3, 2020
And that is great for them but as I stated Linux is not getting the ports anymore FACT, the reason for that am sure are many and varied however.
I'm not arguing that we do have the ports any more, I was very clearly saying we don't and giving the real reason why. It feels like my post just didn't sink in...Proton was not the reason, because it happened long before it. Market share is the reason, it's the same as always.
Whitewolfe80 Sep 3, 2020
And that is great for them but as I stated Linux is not getting the ports anymore FACT, the reason for that am sure are many and varied however.
I'm not arguing that we do have the ports any more, I was very clearly saying we don't and giving the real reason why. It feels like my post just didn't sink in...Proton was not the reason, because it happened long before it. Market share is the reason, it's the same as always.

Yes market share was always the issue before perhaps my post did not get across my point, combine low marketshare with proton that was not a factor 5 years ago and chances of getting native port went from say generously 25 percent to 0 and its not feral fault its pure capitalism that is at fault.
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