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Matt Dabrowski continues updating the absolutely fantastic rogue-lite action game Streets of Rogue, with a major Unity game engine upgrade and they need your help.

"Fight, sneak, and hack your way through randomly generated cities. It's like Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA. Rogue-lite meets immersive sim, and goes completely insane."

While they're also working on a much bigger sequel, it seems they're not quite done with Streets of Rogue. They've moved the game from Unity 2018.2.14f1 to 2019.3.7f1 - which is a massive change and could come with all sorts of issues. They put out a call to action for players across Linux, macOS and Windows to test it as much as possible before it's pushed out for everyone.

On the subject of the Linux PC release, they're removing 32bit support on Linux so it will be 64bit only going forward. This is due to Unity now doing 64bit only, however they did mention to let them know if it's a problem and they will see what they can do.

The Beta is currently only on Steam, which you can opt into in the usual way. Right click not the game, hit Properties and go to the Betas tab. It's the only one in the drop-down. Be sure to report any issues you encounter and let's keep it running great on Linux. In my own testing, it appears to run as great as it normally does on the Beta. It also remains one of my all time favourite indie games because it's stupidly fun.

If you want to try Streets of Rogue you can buy it on Humble Store, GOG and Steam. Absolutely recommended.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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