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As Google continue to build up Stadia, they're gradually announcing more games coming and we have another three smaller indie titles now confirmed.

The first is Cake Bash, arriving on October 15 which is a four player party game where assorted forms of cake beat each other up. It sounds pretty amusing. The Stadia trailer gave nothing other than a release date, so here's a slightly older gameplay look:

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It's also launching on Steam but no Linux desktop support.

Features:

  • Pick your favourite cake and battle in a variety of lifelike arenas with unique goals - cover yourself in sweeties or hurl fruit into a pie, there’s plenty for everyone!
  • To cool down, try an assortment of minigame treats - roast perfect marshmallows, pipe the finest frosting, or be the last flan standing in Fork Knife.
  • Guide your cakes through the bakery as they dress to impress the customer in Get Tasty! Buy delicious toppings in a series of games to be the chosen one...
  • You could also just play your favourite mode again and again, it’s up to you!
  • Compete on the same screen, find challengers online or battle well-baked bots. It’s time to get out of the oven and into the fray!

 

Another title announced is PHOGS!, a pretty amusing looking physics-based single-player or co-op puzzle game about a dog with two heads that flails about. No date set other than "soon".

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It's also coming to Steam but no Linux desktop support.

Features:

  • Co-operation is key - Put your heads together to solve taxing, teamwork-based puzzles.
  • An epic journey - Explore 24 fantastical levels stuffed with exciting challenges and creatures to play with.
  • Play YOUR way - Supporting single-player and shared-controller gameplay, plus local and online co-op, Red and Blue are always ready to play!
  • A hat for every occasion - Customize your Phoggos! Find the Golden Bones hidden throughout every level to build your collection of adorable hats.
  • And more to explore - The Phoggyverse contains a wealth of hidden secrets. Search far and wide to discover them all.

 

The third title announced is Ary and the Secret of Seasons, an award-winning adventure game following a young girl named Aryelle, or Ary, as she journeys across the great world of Valdi. No date given other than "soon".

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Already available on Steam with no Linux desktop support.

Features:

  • Rewarding exploration - Harnessing the power of the seasons, Ary can traverse sweeping landscapes in search of new destinations, solving amazing environmental puzzles to progress.
  • Captivating storytelling - Ary is recruited to help the Guardians of Seasons, an old organization caught up by rigid traditions. As she ventures through uncharted locations across Valdi, Ary will discover secrets and hidden meanings behind the Guardian of Seasons.
  • Dynamic environments - Manipulate the world around Ary with her environmental powers. Leap between ecosystems to bend the world and seasons to her needs.
  • Fluid combat - Ary’s skills will be put to the test as she encounters foes looking to thwart her progress – from local inhabitants to hulking behemoths, she will use all the tools at her disposal to overcome monumental obstacles.
  • Alluring 3D world - A beautiful visual style combined with an enchanting soundtrack creates a lingering atmosphere that will surely become a memorable gameplay experience.

 

These were announced the day after Amazon showed off Luna, which is Amazon's own take on game streaming. I'm sure the timing is unrelated but Google could have used this time for perhaps something a bit bigger to get more people talking about Stadia instead. Although, they did only recently get Serious Sam 4, the Hotline Miami series and they also announced multiple games coming from their Stadia Makers program.

Stadia is getting close to 100 games now, which is actually quite surprising and there's a lot more confirmed to be on the way. By the time Amazon Luna opens up to people, Stadia will have quite a big library ready for the fight. The competition will be good though, might light a fire under Google to build up Stadia even more.

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3zekiel Sep 28, 2020
Hmmm with Stadia already having Linux servers, if instead of using their own catalogue they could participate in steam cloud as the main provider.. Then use their catalogue as a list of free games on top of Steam. Now, this would be good for Linux gaming AND everyone else.
Mohandevir Sep 28, 2020
QuoteStadia is getting close to 100 games now, which is actually quite surprising and there's a lot more confirmed to be on the way. By the time Amazon Luna opens up to people, Stadia will have quite a big library ready for the fight.

My toughts, exactly. As long as Luna is in closed beta, it gives some headroom to Stadia to put it all together. Amazon won't take as much time, but GeForce Now was considered beta for a couple of years.

If Amazon hit a technical issue on a technology they do not own... They could get caught in development limbo for some time.


Last edited by Mohandevir on 28 September 2020 at 12:24 pm UTC
Mohandevir Sep 28, 2020
Quoting: agereshttps://cad-comic.com/comic/wretched/

In fact, I'm not sure that Amazon cares that much about quality, for Luna. They'll put minimal efforts to satisfy it's Twitch fan base (Quality vs Twitch integration commodity) and then proceed to milk it.

But I think that what they call a wretched zombie is more like a baby that's learning to stand up & walk... But hey, many don't like kids, so...


Last edited by Mohandevir on 28 September 2020 at 1:34 pm UTC
randyl Sep 28, 2020
If those studios are making Linux binaries for Stadia why aren't they publishing them to desktop users? So far I'm not seeing Stadia benefiting the Linux desktop at all other than access to a game otherwise unplayable natively on Linux. They don't appear to be timed exclusives because one is available for Windows purchase now and the other 2 have Windows demos.

On one hand I think these are great additions to Stadia. On the other, I'm not seeing any practical benefit from Google using a Debian backend yet at all. Maybe I'm being impatient, but my benefits of the doubt have run out.
Liam Dawe Sep 28, 2020
Quoting: randylIf those studios are making Linux binaries for Stadia why aren't they publishing them to desktop users?
This same question seems to come up constantly - Market Share. We have 1% so most developers don't care. In the case of Stadia, it has Google's backing and Google are paying some developers to do it. I wouldn't be surprised if Stadia already had more users than Linux desktop gamers...

Quoting: randylSo far I'm not seeing Stadia benefiting the Linux desktop at all other than access to a game otherwise unplayable natively on Linux.
Well, it doesn't have to benefit the Linux desktop, it's just another option - one that's better it works than not working. More options are good.
Purple Library Guy Sep 28, 2020
Quoting: randylOn one hand I think these are great additions to Stadia. On the other, I'm not seeing any practical benefit from Google using a Debian backend yet at all. Maybe I'm being impatient, but my benefits of the doubt have run out.
I never really expected most of the Stadia games in specific to be released also for desktop Linux, although IMO it is still a bit early to judge whether that will happen. For me it's more a matter of developers getting used to developing on Linux leading to more cross-platform development down the road, and also the use of Stadia for games by and for big companies creating a push to eliminate technological roadblocks (eg drivers, sound etc).
BaronVonSucko Sep 28, 2020
No game which debuts on Stadia has a Linux version. Games with pre-existing Linux versions are fine, but anything new is lacking in one, including from developers normally known for Linux support (iD).

I'm beginning to suspect Stadia has a "No Linux" clause written in an NDA or something. It's the only thing which makes sense of this.
Liam Dawe Sep 28, 2020
Quoting: BaronVonSuckonormally known for Linux support (iD).
id software don't support Linux, never have. You must be confusing them with something else. They previously released some unsupported binaries for old titles many years ago, plus some open source engines but they've never supported Linux proper.

Quoting: BaronVonSuckoI'm beginning to suspect Stadia has a "No Linux" clause written in an NDA or something. It's the only thing which makes sense of this.
I already answered this here. Market share + Google pays developers to port. There is no conspiracy or special clauses, outside of their exclusives/timed exclusives. It's the reality of being a niche platform.
Purple Library Guy Sep 29, 2020
Quoting: Liam Dawe
Quoting: BaronVonSuckonormally known for Linux support (iD).
id software don't support Linux, never have. You must be confusing them with something else. They previously released some unsupported binaries for old titles many years ago, plus some open source engines but they've never supported Linux proper.

Quoting: BaronVonSuckoI'm beginning to suspect Stadia has a "No Linux" clause written in an NDA or something. It's the only thing which makes sense of this.
I already answered this here. Market share + Google pays developers to port. There is no conspiracy or special clauses, outside of their exclusives/timed exclusives. It's the reality of being a niche platform.
That's plausible, but we don't actually know it to be the case. And OK, not many AAA games get ported to Linux these days, but lots of the Stadia games are far from AAA. Far as I understand it, wasn't it around a quarter to a third of all games on Steam are available native on Linux? There are a lot more than four games on Stadia and they already run on Linux. If it is in fact the case that none of them have been released for the Linux desktop, at a certain point that's gotta start seeming a bit weird.

Of course a lot of them are Stadia exclusives for the moment, so time will tell there.


Last edited by Purple Library Guy on 29 September 2020 at 1:47 am UTC
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