Google have teased a big Stadia event planned next week where we could see new game announcements, along with some special early demos to try out. Seems they're starting to ramp-up everything now, following on from finally putting out a pretty good explainer advert on what Stadia actually is.
Starting October 20 and going on for three days, they're doing an event that will have "exciting game announcements and some Stadia-only hands-on surprises". There's not much details right now but they also said there will be three games to try, with "exclusive" demos and reveals of more games coming to the Stadia streaming service.
At least this time around, Google are being a bit smarter. Unlike their 'Free Play Days', it seems according to a Stadia staffer on Twitter that you will not need Stadia Pro to access the demos.
The event starts on October 20 at 9 AM PT / 4PM UTC, which will be up on the Stadia YouTube. We'll be following along each day, to let you know what's announced. What are you expecting?
In other news, the Stadia team recently held a Q&A session with Founders in a special section on their community site. In response to questions about people pointing out the famous Google Graveyard, something people love to bring up constantly, Chris from Google replied to say:
You can rest assured that Google is in it for the long haul. We saw something special in cloud gaming, and we think we have the tools and knowledge to push this technology to the next level. It's okay to be unsure; the future is uncertain. But we care deeply about this space, because we are gamers too, and we want Stadia to succeed.
While the other Stadia staff member involved in the Q&A, Grace, said:
Ah, yes I hope you all know that I see those comments that say "Stadia is headed for the Google Graveyard". My response to this is... please give the Stadia team time. It's been less than a year since we've launched, and we have a lot in store for you all.
Is the demos will be the solution next week ?
Quoting: bacattaIs there a way to test stadia for free ? without pro nor buying anything ?AFAIK you can try it for free (for a month).
Is the demos will be the solution next week ?
Quoting: ShmerlAnd it's still disgusting as it always was. Exclusivity is an anti-competitive practice.
as much as i hate the concept of exclusives, i have lived enough to see the facts.
there is no such a thing as an world without exclusives, either we have something like we have on consoles were nintendo make some exclusives, sony make some exclusives, microsoft make some exclusives and everything else is multiplat, or what we have on pc, where almost everything is windows exclusive due to the sheer marketshare of it, and a few things go multiplat but the other platforms dont have a chance to grow their marketshare.
even if most developers were against exclusives, didnt acept sign any exclusivity deal and were willing to port their softwares/games to other platforms, that would be an dead end because:
1)linux dont have enough marketshare to be sustainable (the only reason we have a few ports is due to the lack of competition on our platform, we will never reach an point where most of the things are multi plat with our marketshare)
2)we're not just talking about linux here, if developers were willing to support all platforms, you could bet that we would have tons of platforms coming out of nowhere without any chance of competing but trying anyway because they knew the support would be there, i'm not talking just about operating systems, but game consoles like 3Do, turbografx, amico, etc. (the first 2 actually had an chance to compete but failed)
tons of platforms demanding support without providing enough value to developers. (in terms of marketshare or monetary reward for the ones who do support)
the time you spend rewriting the application for different platforms is the time you didnt spend improving the application for the platforms you already support, making your product less competitive against others.
sure, you could try some multiplat libraries, but the library writter would have to support all those platforms anyway.
sure, you can use some multiplat apis like openGL, but you still have to test it.
so, as much as i hate it, exclusives are here to stay.
mabye temporary exclusives could solve the issue.
Quoting: elmapulthere is no such a thing as an world without exclusives
That's a strange argument. I don't see a reason to accept crooked practices or to say "that's how it should be". No, thanks. We don't need it.
Last edited by Shmerl on 21 October 2020 at 2:01 am UTC
Last edited by Shmerl on 21 October 2020 at 2:37 pm UTC
Quoting: ShmerlQuoting: elmapulthere is no such a thing as an world without exclusives
That's a strange argument. I don't see a reason to accept crooked practices or to say "that's how it should be". No, thanks. We don't need it.
then prove me wrong, were is this magic platform that is sucessful despite the lack of exclusives?
Quoting: elmapulthen prove me wrong, were is this magic platform that is sucessful despite the lack of exclusives?
Most games stores aren't chasing exclusives and they are successful. GOG, Steam etc. Only consoles are obsessed with it.
Quoting: ShmerlQuoting: elmapulthen prove me wrong, were is this magic platform that is sucessful despite the lack of exclusives?
Most games stores aren't chasing exclusives and they are successful. GOG, Steam etc. Only consoles are obsessed with it.
steam isnt chasing exclusivity?
you literally couldnt install their games without instaling steam client as well.
maybe they changed it after they dominated the market, but its too late at that point.
Quoting: elmapulsteam isnt chasing exclusivity?
No, as far as I know they don't force developers not to release anywhere else like console stores do. When stuff isn't out let's say on GOG and is on Steam it's not because Valve made them sign some contract if I understand correctly.
Lock-in though is a more practical issue with Steam, rather than exclusivity. Such as when developers are using Steam network services. That ties games to Steam.
Last edited by Shmerl on 28 October 2020 at 9:31 pm UTC
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