Continuing to make game and app development easier to get into, the event-driven free and open source game engine GDevelop has an interesting new release available.
The latest release tagged as 5.0.0-beta102 adds in an easy to use free Asset Store, enabling you to quickly pick from various public domain assets (with full credit to authors and links) to include in projects from sprites to particle effects. It's a wonderful idea, and makes prototyping even easier to get into.
What you can actually create and do with GDevelop has expanded as well. There's new expressions to easily get the angle and distance between positions and objects, a system to get anonymous player metrics from your creations, extensions made in the editor gained support for yes / no and true / false parameters and much more. Since it has an editor you can use in the browser too, if you then open a project in the desktop application it will automatically download the needed resources used too.
The Platformer game example was also improved and developed further to include ladders, checkpoints, enemy collisions and some new effects to get you started quickly.
Lots of wonderful sounding progress for this free and open source (MIT License) engine. Check it out here.
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