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Two bits of major news to cover for the Steam Play Proton compatibility layer, with some exciting major changes coming in with updates. Don't know what Steam Play Proton is? Go take a look at our dedicated page.

Firstly, if you have an AMD GPU and you don't mind grabbing the latest development code for the Mesa graphics drivers - Cyberpunk 2077 should actually work on Linux with the new Proton 5.13-4 release. Valve developer Pierre-Loup Griffais mentioned that CD PROJEKT RED allowed them some early testing time to get the work done for both vkd3d (the Direct3D 12 to Vulkan layer) and radv (the AMD Mesa Vulkan driver). As an NVIDIA GPU owner, this makes me quite jealous as it seems my only other current choice on Linux is Stadia or GeForce NOW (unofficially - until later in 2021).

Additionally, there's now also a new Proton Experimental branch available which has the start of major architectural changes to Wine. This brings with it a plan to reduce CPU overhead and improve performance in scenarios related to input and windowing. Seems Proton Experimental is an additional version of Proton, so you would install it along side the other versions currently available for this compatibility tool.

You can find the Proton changelog here.

Need help and / or tech support? Be sure to check out our dedicated Forum.

Article taken from GamingOnLinux.com.
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243 comments
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Spirimint Dec 10, 2020
Quoting: ikirutoIt's working on NVIDIA!


https://ibb.co/zGpZ9Jr


https://ibb.co/y8nDVp0

is it your screen?
ziabice Dec 10, 2020
*starts to play to Conglomerate 451, instead*
ikiruto Dec 10, 2020
Quoting: Spirimintis it your screen?
Yes
Spirimint Dec 10, 2020
Oh oh nice!!!!
Quoting: ikiruto
Quoting: Spirimintis it your screen?
Yes

Such good news. But why Valve said then its only working on AMD??
Cmdr_Iras Dec 10, 2020
Quoting: Sojiro84But DX12 to Vulkan is still beta,

Its amazing how quickly these projects such as VK3D and DXVK have come along in tyhe last year or two, and especially when there is a desired game that needs the layer they seem o move very quickly to getting things implemented. It seems like playability for new titles is getting quicker and quicker as new features are added.
ikiruto Dec 10, 2020
Quoting: SpirimintSuch good news. But why Valve said then its only working on AMD??
I don't know. Minor performance issues like looking in the mirror, but still playable. I have not reached the city yet, I am busy with another.
Leopard Dec 10, 2020
Quoting: ikiruto
Quoting: SpirimintSuch good news. But why Valve said then its only working on AMD??
I don't know. Minor performance issues like looking in the mirror, but still playable. I have not reached the city yet, I am busy with another.

Because VK_VALVE_mutable_descriptor_type

extension is needed to avoid hangs. Without it ( which currently on RADV has ) game will hang regularly.

So it is not really playable on Nvidia.
STiAT Dec 10, 2020
I'll probably try Stadia for this. I doubt my RX460 will do, and I have no plan for a beefy and louder GPU.
ikiruto Dec 10, 2020
Quoting: LeopardBecause VK_VALVE_mutable_descriptor_type

extension is needed to avoid hangs. Without it ( which currently on RADV has ) game will hang regularly.

So it is not really playable on Nvidia.
I'll check. So far there are no hangs for an hour in the character editor and on the tower.


Last edited by ikiruto on 10 December 2020 at 8:50 am UTC
Spirimint Dec 10, 2020
Quoting: Leopard
Quoting: ikiruto
Quoting: SpirimintSuch good news. But why Valve said then its only working on AMD??
I don't know. Minor performance issues like looking in the mirror, but still playable. I have not reached the city yet, I am busy with another.

Because VK_VALVE_mutable_descriptor_type

extension is needed to avoid hangs. Without it ( which currently on RADV has ) game will hang regularly.

So it is not really playable on Nvidia.

But its a start and if i need to restart every 2 hours i don't mind.
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