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Two bits of major news to cover for the Steam Play Proton compatibility layer, with some exciting major changes coming in with updates. Don't know what Steam Play Proton is? Go take a look at our dedicated page.

Firstly, if you have an AMD GPU and you don't mind grabbing the latest development code for the Mesa graphics drivers - Cyberpunk 2077 should actually work on Linux with the new Proton 5.13-4 release. Valve developer Pierre-Loup Griffais mentioned that CD PROJEKT RED allowed them some early testing time to get the work done for both vkd3d (the Direct3D 12 to Vulkan layer) and radv (the AMD Mesa Vulkan driver). As an NVIDIA GPU owner, this makes me quite jealous as it seems my only other current choice on Linux is Stadia or GeForce NOW (unofficially - until later in 2021).

Additionally, there's now also a new Proton Experimental branch available which has the start of major architectural changes to Wine. This brings with it a plan to reduce CPU overhead and improve performance in scenarios related to input and windowing. Seems Proton Experimental is an additional version of Proton, so you would install it along side the other versions currently available for this compatibility tool.

You can find the Proton changelog here.

Need help and / or tech support? Be sure to check out our dedicated Forum.

Article taken from GamingOnLinux.com.
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243 comments
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DerBrocken Dec 11, 2020
Hello everyone,
im new to this forum.

well first of all its nice that valve and cdred did make this happen.
I read some posts here about that the game not works with nvidia gpus.
Not true.

here my system infos
OS: Linux Mint 20 ulyana
Arch: x86_64
Kernel: 5.9.12-050912-generic
Desktop: X-Cinnamon
Display Server: x11

[CPU]
Vendor: AuthenticAMD
Model: AMD Ryzen 5 2600X Six-Core Processor
Physical cores: 6
Logical cores: 12

[Memory]
RAM: 15.6 GB
Swap: 2.0 GB

[Graphics]
Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 455.45.01
OpenGL Core: 4.6.0 NVIDIA 455.45.01
OpenGL ES: OpenGL ES 3.2 NVIDIA 455.45.01
Vulkan: Supported

i add this WINEDLLOVERRIDES="xaudio2_7=n,b" PULSE_LATENCY_MSEC=90 %command% to my start options because crackling sound
solve this for me

about crashing freezing
when you get this lower your graphic settings
the linux proton version do not perform as good as the windows (driver optimisation proton layer and so on )

with my nice gtx 1060 \o/ monster i use a mix of setting low/medium
with idelityFX CAS Option -> 70/100 dynamic -> that helps allot with performance and stability
stable 30 fps !!!!

a good side about the game settings is this one here
https://www.denofgeek.com/games/cyberpunk-2077-best-graphics-settings/

well i play for 2 hours now and no freez or crash
had one before yesterday and for me it was just because my settings where to high for my card

well but for all the nvidia ppl out there

GAME WORKS WELL SO GO AND GET IT

its an amassing game

edit:
did change my start options to this
PULSE_LATENCY_MSEC=60 %command% from ikiroto (thx)
but i notice that voiceovers from ncps missing
do not know why

https://forums.cdprojektred.com/index.php?threads/sound-issues.11040671/
well looks like this is a general problem


Last edited by DerBrocken on 11 December 2020 at 11:52 am UTC
Boldos Dec 11, 2020
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Quoting: The_Aquabat
Quoting: TriasLooks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).

you can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
I'm using Oibaf driver PPA on daily basis for quite a long time.
Can anyone please confirm that C2077 works with these (current) Oibaf drivers?
tuubi Dec 11, 2020
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Quoting: Boldos
Quoting: The_Aquabat
Quoting: TriasLooks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).

you can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
I'm using Oibaf driver PPA on daily basis for quite a long time.
Can anyone please confirm that C2077 works with these (current) Oibaf drivers?
Trias confirmed it works with Mesa from either Oibaf's or Kisak's PPA earlier in this thread. Mind that he has different hardware than you do.
ikiruto Dec 11, 2020
Perhaps the hangs on nvidia can be fixed by disabling the Steam overlay. Checking.
Trias Dec 11, 2020
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Quoting: Boldos
Quoting: The_Aquabat
Quoting: TriasLooks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).

you can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
I'm using Oibaf driver PPA on daily basis for quite a long time.
Can anyone please confirm that C2077 works with these (current) Oibaf drivers?

Quoting: tuubiTrias confirmed it works with Mesa from either Oibaf's or Kisak's PPA earlier in this thread. Mind that he has different hardware than you do.

Yep, tested and confirming both. Currently both Oibaf and Kisak PPA's are good for CP2077.
Linuxwarper Dec 11, 2020
Quoting: NociferWhat if they (don't) tell us that them making a Linux-native Vulkan renderer for Stadia is part of an under-the-table deal with Google to not make it available for general use so it won't benefit their competition.

I'm not usually one for conspiracy theories, and I'm practically pulling this out of my a$$ here, but it wouldn't really surprise me if it became known some day that Google has employed such practices in order to promote Stadia.
I think people who easily label others thoughts as conspiracy theories are naive at best and ignorant at worst. No bad company will come out and reveal what shady things they are doing behind scenes, they will likely try to hide their actions. I have always thought up until this discussion surrounding Cyberpunk that Stadia might not have negative consequences for Linux when it comes to developers wanting to use Stadia release as opportunity to release on Linux as well. But it hit me, and as I said, if developers games work on Stadia..why would they bother to take the initiative to release natively or make Vulkan renderer for the Windows release to help Linux ecosystem. They can just say "Play it on Stadia". This will be hugely detrimental to Linux ecosystem and great for Stadia (Chromebooks/ChromeOS).

I have hoped and still do that CDPR makes Vulkan renderer available on Windows. But if CDPR isn't doing the Stadia port themselves then that will likely not happen. Furthermore there goes the chance of CDPR transitioning to Vulkan API for next Witcher game whether that be a sequel, prequel or remake. This isn't good.

Also I would not be surprised if Google had a clause in their agreement with developers that prohibits or restricts native release on Linux. Why on world would you as a company be for desktop Linux, which competes with ChromeOS, and also encourage a local release that goes against your streaming service?


Last edited by Linuxwarper on 11 December 2020 at 1:21 pm UTC
DerBrocken Dec 11, 2020
Quoting: ikirutoPerhaps the hangs on nvidia can be fixed by disabling the Steam overlay. Checking.

well for sure you can disable it but
i have no hangs ^^

i just test the win 10 version and the game with linux steam proton

its a fact that with the same hardware same machine on linux it do now perform as good as with windows
but well nvidida did highly tune up the new windows driver for the game ^^

i play the game with my crappy gpu on windows in 2560 x 1440 native
with a mix of low medium high settings
and get fps between 35-45 and

so i fire up my linux and with the same settings i get "17 fps"
ups
so no driver optimisation anyway from nvidia
well with lower screen resolution to 1920x1080
and settings low / medium
i get 30 fps and can play the game smooth

the only thing i was not able to fix is this missing sound issue

when games start to freez , and that for both os, it most of the time because the settings to ambitios for the hardware ^^
x_wing Dec 11, 2020
Quoting: LinuxwarperAlso I would not be surprised if Google had a clause in their agreement with developers that prohibits or restricts native release on Linux. Why on world would you as a company be for desktop Linux, which competes with ChromeOS, and also encourage a local release that goes against your streaming service?

This doesn't makes sense. If ChromeOS sees a Linux distro as competence then I don't want to know how they see Windows 10 (or MacOS for the matter of same products type). The value of a Streaming platform is all the infrastructure you build in order to make it possible, not to mention that users like the idea of Stadia because they don't need to have the latest hardware in order to play games.

If CDPR would care about Linux we would already have the Linux port of CP2077. I fail to understand why this is so difficult to see and some people prefer to think on artificial/corporation limitations that are limiting them to do the release.
andy155 Dec 11, 2020
Das Spiel ist im Moment völlig verbuggt. Einfach warten und nicht kaufen!

The game is completely bugged at the moment. Just wait and don't buy!


Last edited by andy155 on 11 December 2020 at 2:57 pm UTC
Nanobang Dec 11, 2020
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Wow.

I haven't seen a native-Linux-market-share kerfuffle like this in a couple years --- at least not since I stopped going to /r/linux_gaming with any regularity (although, due props to Liam, here it is all much more civil and cordial). I find it ... weirdly comforting, seeing all the players are still on the board and in play. It's also interesting to see the effect streaming services (Stadia, et al) are having on this old chestnut.

As far as Cyberpunk 2077 goes, I don't see what all the fuss is about, particularly. I'll just buy it like I buy so many other games nowadays: on sale. And since CDPR earned my ongoing resentment and ire (no Linux Galaxy client, reneging on a Witcher III Linux port, etc.) I'll buy it when it is deeply on sale, probably several years from now. It'll probably run flawlessly under proton then. On hardware that's a couple generations old. That I'll buy on sale.


Last edited by Nanobang on 11 December 2020 at 3:10 pm UTC
ikiruto Dec 11, 2020
Quoting: DerBrocken
Spoiler, click me
well for sure you can disable it but
i have no hangs ^^

i just test the win 10 version and the game with linux steam proton

its a fact that with the same hardware same machine on linux it do now perform as good as with windows
but well nvidida did highly tune up the new windows driver for the game ^^

i play the game with my crappy gpu on windows in 2560 x 1440 native
with a mix of low medium high settings
and get fps between 35-45 and

so i fire up my linux and with the same settings i get "17 fps"
ups
so no driver optimisation anyway from nvidia
well with lower screen resolution to 1920x1080
and settings low / medium
i get 30 fps and can play the game smooth

the only thing i was not able to fix is this missing sound issue

when games start to freez , and that for both os, it most of the time because the settings to ambitios for the hardware ^^
This is all great. But why did you quote my message?
Frawo Dec 11, 2020
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Quoting: NociferSo, especially after DXVK entered the scene, this has often lead to players preferring the native Windows version for a better experience.
Can confirm this. I find myself more and more switching from native Version to Proton due to better performance, compatability, etc., be it Borderlands 2, Dying Light or Trine.

And I'm amazed how the performace gets better with (almost) every Proton version.
DerBrocken Dec 11, 2020
ikiruto because it have nothing to do with the overlay
the overlay works fine
scaine Dec 11, 2020
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  • Mega Supporter
Quoting: DerBrockenikiruto because it have nothing to do with the overlay
the overlay works fine

It's rare, but sometimes the Steam overlay can work, but still cause issues. It's a good shout to try disabling if you're seeing issues. Probably not the case here though - more likely just the demands of the game itself.
Purple Library Guy Dec 11, 2020
Quoting: LinuxwarperAlso I would not be surprised if Google had a clause in their agreement with developers that prohibits or restricts native release on Linux. Why on world would you as a company be for desktop Linux, which competes with ChromeOS, and also encourage a local release that goes against your streaming service?
It's true that Google will prefer not to encourage non-streaming releases of games that are on their streaming platform. Or, for that matter, streaming releases on anyone else's streaming service--like any platform, they'd rather have exclusives.

But desktop Linux doesn't compete with ChromeOS. Really, it doesn't. Someday in the distant future, it may, but not currently. They both compete with Windows and to some extent Mac. But ChromeOS is going after a segment of the Windows monopoly that is very distinct from the segment that sees any desktop Linux uptake. Nobody who uses desktop Linux would, if desktop Linux were unavailable, say "I guess my second choice for doing that job is ChromeOS". And nobody who uses ChromeOS would, if ChromeOS were unavailable, say "I guess I'll switch to desktop Linux". Their second choice would be an iPad or something.

Meanwhile, on the technology level, ChromeOS pretty much is desktop Linux, so it's in Google's interest for desktop Linux as a technology to do well. And if they want to move ChromeOS up the food chain to be a non-toy OS, which to some extent they seem to, they'll have to use more desktop Linux technology. And as someone challenging the Windows desktop monopoly, it's somewhat positive for them if anyone else has some success in doing so--any reduction in the ubiquitous assumption that desktop == Windows is good.

So overall, I don't think Google have any reason to be against desktop Linux; if they had an opportunity to kneecap someone, both Microsoft and Apple would be far ahead of desktop Linux in their "to crush" list. And in a zero-sum game where kneecapping desktop Linux mostly would help MS and Apple (but not ChromeOS because different market segment), there's no way they'd be doing that. What I can see is Google, or the little Stadia bit anyway, pushing for exclusives period, so that no desktop version happens at all. But I don't think they have the market share in the gaming business to pull that off much.
orochi_kyo Dec 11, 2020
Quoting: x_wingIf CDPR would care about Linux we would already have the Linux port of CP2077. I fail to understand why this is so difficult to see and some people prefer to think on artificial/corporation limitations that are limiting them to do the release.

Google Speech to text is broken on Chromium, if you report this, you get no answer but "collaborators" on Google forums telling you it is only available for Chrome.

At least they give chance AMD Linux users to play the game, better than a middle finger, and as Pierre said, CDPR gave the game prior release to Valve to adjust everything for Proton, that is a good sign they take LINUX into account, better than the other 90% of companies outthere, including EPIC or the same Google.

Sorry of NVIDIA users but they had thought twice before buying closed source controlled hardware.
orochi_kyo Dec 11, 2020
[quote=Purple Library Guy]
Quoting: LinuxwarperBut desktop Linux doesn't compete with ChromeOS. Really, it doesn't.
It has nothing against, has nothing in favor, Google takes all the open-source code they can and return NOTHING, I had to resource to paid software since Google offers NOTHING to support Google Drive synchronization with Linux, Ubuntu has a preinstalled tool developed by Ubuntu but I can't speak for other distros, other many Google tools has no official support for our OS but workarounds made by independent developers. Not even Chrome exists on Linux. Chromium from they "steal" take their base code for Chrome doesn't "count" for many services, they work but once they got broken, they remains broken until it is fixed by someone else.

Google is like "the good guy" that does nothing when something unfair is happening, the neutral "455h0l3" from my POW.
Purple Library Guy Dec 11, 2020
Quoting: orochi_kyoAt least they give chance AMD Linux users to play the game, better than a middle finger, and as Pierre said, CDPR gave the game prior release to Valve to adjust everything for Proton, that is a good sign they take LINUX into account
No it isn't. I do not understand why so many people have said CDPR giving Valve a game key means anything whatsoever with regards to their Linux stance. I don't actually have much opinion about their Linux stance, but this tells us zero about it.
When you're a major game developer and the biggest game distribution company in the world says, "Hey, we have a reason we'd like to get a key to your game in advance", you think three times before blowing them off. Doesn't matter if it's for Linux or just because Gabe wants to try the game early, you fork over the bloody key because it means you get to not piss off Valve, for free.


Last edited by Purple Library Guy on 11 December 2020 at 6:13 pm UTC
Purple Library Guy Dec 11, 2020
Quoting: orochi_kyo
Quoting: Purple Library GuyBut desktop Linux doesn't compete with ChromeOS. Really, it doesn't.
It has nothing against, has nothing in favor, Google takes all the open-source code they can and return NOTHING, I had to resource to paid software since Google offers NOTHING to support Google Drive synchronization with Linux, Ubuntu has a preinstalled tool developed by Ubuntu but I can't speak for other distros, other many Google tools has no official support for our OS but workarounds made by independent developers. Not even Chrome exists on Linux. Chromium from they "steal" take their base code for Chrome doesn't "count" for many services, they work but once they got broken, they remains broken until it is fixed by someone else.

Google is like "the good guy" that does nothing when something unfair is happening, the neutral "455h0l3" from my POW.
Yes, well, I didn't say Google was nice. It's a huge amoral corporation and the old "don't be evil" slogan is a sick joke. What I said was, desktop Linux doesn't compete with ChromeOS. Well, it doesn't.


Last edited by Purple Library Guy on 11 December 2020 at 6:26 pm UTC
x_wing Dec 11, 2020
Quoting: orochi_kyoAt least they give chance AMD Linux users to play the game, better than a middle finger, and as Pierre said, CDPR gave the game prior release to Valve to adjust everything for Proton, that is a good sign they take LINUX into account, better than the other 90% of companies outthere, including EPIC or the same Google.

Sharing a beta key doesn't mean anything (which may also be related to letting Steam test if their overlay is working as expected). Looking at how GOG has been handling the Linux status for their galaxy client says much more than this, so you're definitely giving them a credit for nothing. The fact that their game uses DX12 proves that Linux was never an option and we suffer the consequences of that decision mainly in the game performance.

Sorry, but you're being delusional. If you really think that CDPR deserves any credit for the work that Valve did, then you must do the same with Bethesda as we also got day one support with Rage 2.
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