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Two bits of major news to cover for the Steam Play Proton compatibility layer, with some exciting major changes coming in with updates. Don't know what Steam Play Proton is? Go take a look at our dedicated page.

Firstly, if you have an AMD GPU and you don't mind grabbing the latest development code for the Mesa graphics drivers - Cyberpunk 2077 should actually work on Linux with the new Proton 5.13-4 release. Valve developer Pierre-Loup Griffais mentioned that CD PROJEKT RED allowed them some early testing time to get the work done for both vkd3d (the Direct3D 12 to Vulkan layer) and radv (the AMD Mesa Vulkan driver). As an NVIDIA GPU owner, this makes me quite jealous as it seems my only other current choice on Linux is Stadia or GeForce NOW (unofficially - until later in 2021).

Additionally, there's now also a new Proton Experimental branch available which has the start of major architectural changes to Wine. This brings with it a plan to reduce CPU overhead and improve performance in scenarios related to input and windowing. Seems Proton Experimental is an additional version of Proton, so you would install it along side the other versions currently available for this compatibility tool.

You can find the Proton changelog here.

Need help and / or tech support? Be sure to check out our dedicated Forum.

Article taken from GamingOnLinux.com.
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243 comments
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ikiruto Dec 11, 2020
Quoting: DerBrocken
Spoiler, click me
well for sure you can disable it but
i have no hangs ^^

i just test the win 10 version and the game with linux steam proton

its a fact that with the same hardware same machine on linux it do now perform as good as with windows
but well nvidida did highly tune up the new windows driver for the game ^^

i play the game with my crappy gpu on windows in 2560 x 1440 native
with a mix of low medium high settings
and get fps between 35-45 and

so i fire up my linux and with the same settings i get "17 fps"
ups
so no driver optimisation anyway from nvidia
well with lower screen resolution to 1920x1080
and settings low / medium
i get 30 fps and can play the game smooth

the only thing i was not able to fix is this missing sound issue

when games start to freez , and that for both os, it most of the time because the settings to ambitios for the hardware ^^
This is all great. But why did you quote my message?
Frawo Dec 11, 2020
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Quoting: NociferSo, especially after DXVK entered the scene, this has often lead to players preferring the native Windows version for a better experience.
Can confirm this. I find myself more and more switching from native Version to Proton due to better performance, compatability, etc., be it Borderlands 2, Dying Light or Trine.

And I'm amazed how the performace gets better with (almost) every Proton version.
DerBrocken Dec 11, 2020
ikiruto because it have nothing to do with the overlay
the overlay works fine
scaine Dec 11, 2020
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Quoting: DerBrockenikiruto because it have nothing to do with the overlay
the overlay works fine

It's rare, but sometimes the Steam overlay can work, but still cause issues. It's a good shout to try disabling if you're seeing issues. Probably not the case here though - more likely just the demands of the game itself.
Purple Library Guy Dec 11, 2020
Quoting: LinuxwarperAlso I would not be surprised if Google had a clause in their agreement with developers that prohibits or restricts native release on Linux. Why on world would you as a company be for desktop Linux, which competes with ChromeOS, and also encourage a local release that goes against your streaming service?
It's true that Google will prefer not to encourage non-streaming releases of games that are on their streaming platform. Or, for that matter, streaming releases on anyone else's streaming service--like any platform, they'd rather have exclusives.

But desktop Linux doesn't compete with ChromeOS. Really, it doesn't. Someday in the distant future, it may, but not currently. They both compete with Windows and to some extent Mac. But ChromeOS is going after a segment of the Windows monopoly that is very distinct from the segment that sees any desktop Linux uptake. Nobody who uses desktop Linux would, if desktop Linux were unavailable, say "I guess my second choice for doing that job is ChromeOS". And nobody who uses ChromeOS would, if ChromeOS were unavailable, say "I guess I'll switch to desktop Linux". Their second choice would be an iPad or something.

Meanwhile, on the technology level, ChromeOS pretty much is desktop Linux, so it's in Google's interest for desktop Linux as a technology to do well. And if they want to move ChromeOS up the food chain to be a non-toy OS, which to some extent they seem to, they'll have to use more desktop Linux technology. And as someone challenging the Windows desktop monopoly, it's somewhat positive for them if anyone else has some success in doing so--any reduction in the ubiquitous assumption that desktop == Windows is good.

So overall, I don't think Google have any reason to be against desktop Linux; if they had an opportunity to kneecap someone, both Microsoft and Apple would be far ahead of desktop Linux in their "to crush" list. And in a zero-sum game where kneecapping desktop Linux mostly would help MS and Apple (but not ChromeOS because different market segment), there's no way they'd be doing that. What I can see is Google, or the little Stadia bit anyway, pushing for exclusives period, so that no desktop version happens at all. But I don't think they have the market share in the gaming business to pull that off much.
orochi_kyo Dec 11, 2020
Quoting: x_wingIf CDPR would care about Linux we would already have the Linux port of CP2077. I fail to understand why this is so difficult to see and some people prefer to think on artificial/corporation limitations that are limiting them to do the release.

Google Speech to text is broken on Chromium, if you report this, you get no answer but "collaborators" on Google forums telling you it is only available for Chrome.

At least they give chance AMD Linux users to play the game, better than a middle finger, and as Pierre said, CDPR gave the game prior release to Valve to adjust everything for Proton, that is a good sign they take LINUX into account, better than the other 90% of companies outthere, including EPIC or the same Google.

Sorry of NVIDIA users but they had thought twice before buying closed source controlled hardware.
orochi_kyo Dec 11, 2020
[quote=Purple Library Guy]
Quoting: LinuxwarperBut desktop Linux doesn't compete with ChromeOS. Really, it doesn't.
It has nothing against, has nothing in favor, Google takes all the open-source code they can and return NOTHING, I had to resource to paid software since Google offers NOTHING to support Google Drive synchronization with Linux, Ubuntu has a preinstalled tool developed by Ubuntu but I can't speak for other distros, other many Google tools has no official support for our OS but workarounds made by independent developers. Not even Chrome exists on Linux. Chromium from they "steal" take their base code for Chrome doesn't "count" for many services, they work but once they got broken, they remains broken until it is fixed by someone else.

Google is like "the good guy" that does nothing when something unfair is happening, the neutral "455h0l3" from my POW.
Purple Library Guy Dec 11, 2020
Quoting: orochi_kyoAt least they give chance AMD Linux users to play the game, better than a middle finger, and as Pierre said, CDPR gave the game prior release to Valve to adjust everything for Proton, that is a good sign they take LINUX into account
No it isn't. I do not understand why so many people have said CDPR giving Valve a game key means anything whatsoever with regards to their Linux stance. I don't actually have much opinion about their Linux stance, but this tells us zero about it.
When you're a major game developer and the biggest game distribution company in the world says, "Hey, we have a reason we'd like to get a key to your game in advance", you think three times before blowing them off. Doesn't matter if it's for Linux or just because Gabe wants to try the game early, you fork over the bloody key because it means you get to not piss off Valve, for free.


Last edited by Purple Library Guy on 11 December 2020 at 6:13 pm UTC
Purple Library Guy Dec 11, 2020
Quoting: orochi_kyo
Quoting: Purple Library GuyBut desktop Linux doesn't compete with ChromeOS. Really, it doesn't.
It has nothing against, has nothing in favor, Google takes all the open-source code they can and return NOTHING, I had to resource to paid software since Google offers NOTHING to support Google Drive synchronization with Linux, Ubuntu has a preinstalled tool developed by Ubuntu but I can't speak for other distros, other many Google tools has no official support for our OS but workarounds made by independent developers. Not even Chrome exists on Linux. Chromium from they "steal" take their base code for Chrome doesn't "count" for many services, they work but once they got broken, they remains broken until it is fixed by someone else.

Google is like "the good guy" that does nothing when something unfair is happening, the neutral "455h0l3" from my POW.
Yes, well, I didn't say Google was nice. It's a huge amoral corporation and the old "don't be evil" slogan is a sick joke. What I said was, desktop Linux doesn't compete with ChromeOS. Well, it doesn't.


Last edited by Purple Library Guy on 11 December 2020 at 6:26 pm UTC
x_wing Dec 11, 2020
Quoting: orochi_kyoAt least they give chance AMD Linux users to play the game, better than a middle finger, and as Pierre said, CDPR gave the game prior release to Valve to adjust everything for Proton, that is a good sign they take LINUX into account, better than the other 90% of companies outthere, including EPIC or the same Google.

Sharing a beta key doesn't mean anything (which may also be related to letting Steam test if their overlay is working as expected). Looking at how GOG has been handling the Linux status for their galaxy client says much more than this, so you're definitely giving them a credit for nothing. The fact that their game uses DX12 proves that Linux was never an option and we suffer the consequences of that decision mainly in the game performance.

Sorry, but you're being delusional. If you really think that CDPR deserves any credit for the work that Valve did, then you must do the same with Bethesda as we also got day one support with Rage 2.
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