Odin has finally had enough sacrifices and shall be releasing Valheim from Iron Gate AB will enter Early Access with Linux and Windows support on February 2.
What is it? A brutal multiplayer exploration and survival game set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage! With low-poly artwork and a very flexible building system it looks absolutely brilliant. The early builds they had available were seriously promising back in 2018 so I'm personally excited to see how far they've progress with it in that time.
Check out the new absolutely rockin' trailer below:
Direct Link
It has a lot of nice ideas that help set it apart from other similar survival games. With the starting area being more peaceful, allowing you to build up and explore a little with it getting progressively harder as you venture from the centre of the lands. That should suit quite a lot of different people to play together with different styles.
Feature Highlight:
- Huge procedurally-generated world - explore and inhabit mystical lands, from mysterious forests to imposing snow-topped mountain ranges and stunning meadows, complete with their own creatures of legend to battle and wildlife to hunt.
- Co-op multiplayer- - Whether you want to brave the lands alone or venture with trusted allies, Valheim supports independent, player-hosted servers and unlimited world creation.
- Punishing dodge & block based combat system with a wide range of weapons
- Build & sail ships - from flimsy rafts to imposing warships, build legendary vessels to conquer the seas and discover new lands.
- Summon and defeat vengeful primordial bosses of myth and legend, and collect trophies to progress and craft new powerful items
- Flexible house and base building system - raise mead halls, farms, settlements outposts, castles and more.
- Intuitive item crafting - forge the finest weapons and armour, and craft food and mead.
- Dedicated server- for players who want to run a persistent server.
Once the initial kinks are worked out, as no doubt there will be some with it being in Early Access, we might have to get up a community server for this one.
The developer has also been creating Valheim on Linux. So not only does it support Linux, it's being made with it. I always love to see more of that. Lenna's Inception is another recent (that we've written about) example of that.
You can wishlist / follow Valheim on Steam.
Just for the record: "Odin" is a fabricated term in the times of our forefathers' time "new normal" after some known conquests to north. The original is Oden, and Oden means the sun. Not a person to begin with.
Actually the original is a combination of Odr and ìnn (which is the equivalent to the English "the" but used as a suffix due to how the oldnorse language worked), Odr is a word that have many meanings including "mind", "spirit", "rage", "extacy", and "poetry".
In old German you have wut (meaning rage) so among the German tribes the name of Óðinn was Wutan, in Old English you have wod for rage and Oden was known as Wōden there. That two other languages and cultures refer to the same god by using the same attribute (rage) points to this being the origin and not something else.
Óðinn has never been seen as a sun god so I don't really know where you got that from? Sun-gods are connected with fertility and life and that are attributes much more akin to Frey/Freya and Thor.
Oden is a ring, Oden is the sun. The information you uphold there is indeed the altered ("falsified") and in a way personified version in the attempt to mix things, by the certain conquerors.
There are 2 base languages, from which ALL other languages came about from. Van (nowadays Finnish) and Rot (nowadays Swedish). Rot-language is the starting point, a sound system, a key system of kind, then Van-language became another level descriptive language.
Here are the keys of Rot (which are included in Van-language structure; the words' parts can be -set apart- through these to get the original meanings and how the words came to be).
A=Aser, B=Bock, C=Skära, D=Di/Dag, E=Ek, F=Frö, G=Grund, H=Hel, I=i, J=Jarlar, K=Karlar, L=Lag, M=Månen, N=Nordstjärnan, O=Oden, P=Pålen, Q=Qvadrat R=Ra, S=Solen, T=Tor, U=Ursprung, V=Vaaner, X=x Y=Yggdrasil, Z=Zeta, ÅÄÖÖ.
Tor (not "Thor") basically means a friend, a best friend. Frei and Freija, as you mentioned, then again were the first people of the planet. One plan= plan and et. Valhalla is located in Hel(sinki) and there is a museum on top of it now.
Heres a pretty good introduction to that and more: https://youtu.be/VjIgfQFTOKs
I'm truly sorry but I cannot take Jim Chesner or anything that he says seriously at all. I'll leave it at that since this is not the place to discuss things like this, way off topic.
Hopefully that's ironed out when it releases on Steam, seems like it should be a lot less demanding to run than it is
This kind of sounds like "Chariots of the Gods" stuff to me.Just for the record: "Odin" is a fabricated term in the times of our forefathers' time "new normal" after some known conquests to north. The original is Oden, and Oden means the sun. Not a person to begin with.
Actually the original is a combination of Odr and ìnn (which is the equivalent to the English "the" but used as a suffix due to how the oldnorse language worked), Odr is a word that have many meanings including "mind", "spirit", "rage", "extacy", and "poetry".
In old German you have wut (meaning rage) so among the German tribes the name of Óðinn was Wutan, in Old English you have wod for rage and Oden was known as Wōden there. That two other languages and cultures refer to the same god by using the same attribute (rage) points to this being the origin and not something else.
Óðinn has never been seen as a sun god so I don't really know where you got that from? Sun-gods are connected with fertility and life and that are attributes much more akin to Frey/Freya and Thor.
Oden is a ring, Oden is the sun. The information you uphold there is indeed the altered ("falsified") and in a way personified version in the attempt to mix things, by the certain conquerors.
There are 2 base languages, from which ALL other languages came about from. Van (nowadays Finnish) and Rot (nowadays Swedish). Rot-language is the starting point, a sound system, a key system of kind, then Van-language became another level descriptive language.
Here are the keys of Rot (which are included in Van-language structure; the words' parts can be -set apart- through these to get the original meanings and how the words came to be).
A=Aser, B=Bock, C=Skära, D=Di/Dag, E=Ek, F=Frö, G=Grund, H=Hel, I=i, J=Jarlar, K=Karlar, L=Lag, M=Månen, N=Nordstjärnan, O=Oden, P=Pålen, Q=Qvadrat R=Ra, S=Solen, T=Tor, U=Ursprung, V=Vaaner, X=x Y=Yggdrasil, Z=Zeta, ÅÄÖÖ.
Tor (not "Thor") basically means a friend, a best friend. Frei and Freija, as you mentioned, then again were the first people of the planet. One plan= plan and et. Valhalla is located in Hel(sinki) and there is a museum on top of it now.
Heres a pretty good introduction to that and more: https://youtu.be/VjIgfQFTOKs
Tried the beta, had no desire to really play it because it performed pretty poor, more so than I recall the public version did.
Hopefully that's ironed out when it releases on Steam, seems like it should be a lot less demanding to run than it is
Is it too demanding CPU/GPU wise or is it not fun?
I would not care if it is not perfectly optimized in EA, if it is fun.
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