ENCODYA is an adventure that follows a little girl with a world-changing plan and her big clumsy robot, set in a dark and grey cyberpunk Neo-Berlin it's a pretty bleak future. Note: key provided by the publisher.
You know what I always find interesting about games like this? We've gone from them being total fiction, to often mirroring exactly how things seem to be going. Alarming in many ways but thankfully due to the stories they tell, they can often bring a bit of needed escapism in troubling times. ENCODYA is exactly that.
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You're greeted by the usual "this is a work of fiction, it's not meant to be political" type of screen when you're first going in. All pretty standard, although it does make it clear it is pointing things out about the world and commenting on "private or public institutions controlling our lives through media". However, it does make a very clear parody of former US president Trump with Mayor Rumpf.
Mechanically, ENCODYA is a pretty standard point and click adventure. A modern one though, with all the niceties that come with modern design. It's the simple pleasures in gaming, like double clicking to make a slow walker speedily move to the next scene and save wherever the heck you want (hooray!). It all works, and it looks damn good too. Thankfully, you even get some fast-travel because this is the future and so the backtracking isn't too painful.
Hunt for items, combine them and try to use them on everything, you know how this works "nope, nope can't do that, why would I do that?" and so on. Sometimes it's quite easy and obvious, other times completely obscure requiring hints for my clearly tiny brain but always interesting thanks to the world design. Personally though, even with the hints I did find it a little on the difficult side and ended up doing a fair bit of backtracking until I finally found the right items and combinations. That is part of the hook with point and click adventures like this though, going through and working everything out in addition to figuring out the story. Perhaps I just got unlucky with the apparent random generation of parts of it.
Feature Highlight:
- Explore the dark cyberpunk world of ENCODYA in 2.5D with 2 playable characters.
- Over 34+ non-player characters bring the world of ENCODYA to life and provide a varied and exciting story.
- Your journey will take you to more than 100 locations where there is a lot to explore and discover.
- Special, randomly generated puzzles provide a unique gaming experience and present you with great challenges.
- The cinematic cutscenes and the futuristic art and sound design brings the story of ENCODYA alive.
- The original soundtrack, especially created for ENCODYA, makes the exciting, crackling atmosphere even more tangible.
- Professional dubbing actors lend their voices to the characters
One of the really nice things about ENCODYA is the difficulty option before you get going. Do you like story and want to focus on that? Go for the "Easy" mode, and it allows you all sorts of hints and a highlight ability for collectible items. More like a standard nice adventure mode, or you can go all-in with the "Hard" mode and figure out everything for yourself since you're clearly a master detective and can spot any collectibles hiding throughout the world.
Not many downsides to it overall, although I do think you already need to appreciate object hunting point and click adventures to enjoy it, even on "Easy" mode. SAM, your big robot friend, also needs to move out the damn way when you're doing something as it's often in the way and that does become a nuisance because SAM sticks out like a sore thumb often.
For the Linux version, I've got absolutely no complaints and the performance was fantastic. So on a technical point, it was really great. If you enjoy good looking point and click puzzlers, especially if they make you scratch your head along with an interesting story - ENCODYA seems like a good choice.
I quite liked the feel of the demo that was released previously, and that ran superb.Then you'll like the fact that a last minute change to the outline drawing code almost doubled the frame rate for me. :)
Too bad -force-vulkan causes glitches with some of the shaders on Mesa (or maybe just on my hardware?), as that also ups the performance quite a bit and might be worth testing for someone on weaker integrated graphics. For the rest of us, the game should be smooth as butter with the default OpenGL.
PS: Note that the integrated FPS counter (lower left corner) is capped to 300 but the actual frame rate is not limited.
My only complaint at the moment is they waited until after release to send out keys to the Kickstarter backers - and I still haven't received mine. :(
I received a Steam key from them yesterday afternoon. If you still haven't received yours, it might be a good idea to contact them and see if there some kind of problem, like your preferred email address being different from the one registered with Kickstarter or something.
I haven't had much time to play games lately, but hopefully I get a chance to play the game this weekend.
I see Darude - Sandstorm made it to this game too
The trailer looks superb ! And the music too !
Dududududuu?
Dang, I missed the Kickstarter campaign. But I bought the game through their website, so the dev gets a bit more money.
But looks like they only have Steam keys there? At least I saw no mention of GOG...
Does any developer sell GOG keys directly? I just checked the sites of a few indies that are available on GOG and all I can find are either Steam or Itch.io widgets, or direct links to the game pages in stores. Maybe GOG doesn't allow this, or makes it harder than it should be?
I received a Steam key from them yesterday afternoon. If you still haven't received yours
Mine showed up a couple hours ago.
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