Want to revisit the classic GTA III and Vice City? You should take a look at re3 and reVC which not only provide the source code, they also upgrade the experience for both. Available on GitHub in a combine repository split across different branches for GTA III and Vice City, it has been tested by the team working across different systems including Linux.
Just like other game engine reimplementations, they do require the original data files so it needs a small amount of work to get each going. Considering the age of both though, the re3 and reVC projects are now probably the best way to play each of them on a PC.
Originally started in 2018, it seems the COVID-19 pandemic gave them a bunch of time to get it finished and out the door. They also mentioned their intention to work on the Liberty City Stories game which they've started in a reLCS project.
Amazing work from a dedicating community, which should enable these games to continue living on. They sit in a legal grey area though depending on what country you're in, as this type of reverse engineering is usually frowned upon, especially by the rights holders like Rockstar. The actual project has no license attached to it.
Check it out on GitHub.
Quoting: WorMzyI'm kinda curious what the 'RE' stands for. It's probably something obvious, but all I can think of is 'Resident Evil'...
Quoting: recioalexRockstar Engine?
I believe it's "reverse engineered".
Quoting: hardpenguinQuoting: FaalagornI haven't tested them yet, but they are both available as Luxtorpeda packages: https://luxtorpeda-dev.github.io/packages.htmlYup, that way I played through GTA3 on Steam just a week or two ago!
So it's 100% completable on this engine? How about VC? I've never played either, but I have them on Steam, might as well try...
Quoting: WorMzyI'm kinda curious what the 'RE' stands for. It's probably something obvious, but all I can think of is 'Resident Evil'...Maybe RenderWare Engine?
List of RenderWare games
Quoting: HoriIt'd be nice if we could use it straight from Steam as a compatibility layer (like Proton).
I think OpenMW can be used this way for Morrowind, IF i'm not mistaken (which I might be)
https://www.reddit.com/r/linux_gaming/comments/ljw5br/gta_iii_gta_vice_city_and_bloods_native_linux/
Quoting: pbYup, GTA3 is! Not sure about the Vice City though. I think it won't hurt to try!Quoting: hardpenguinQuoting: FaalagornI haven't tested them yet, but they are both available as Luxtorpeda packages: https://luxtorpeda-dev.github.io/packages.htmlYup, that way I played through GTA3 on Steam just a week or two ago!
So it's 100% completable on this engine? How about VC? I've never played either, but I have them on Steam, might as well try...
Quoting: LinuxwarperNow add raytracing and it will be even better.
Are they planning to do that? I've seen some pretty nice experiments on youtube, using a different reverse-engineered engine or mod or hack (can't really tell what it is):
https://www.youtube.com/watch?v=fPnw78wJYgc
Adds a pretty nice mood to GTA3, I think. The VC examples aren't as good.
This is the 'engine' in question. It's (partly?) built on Vulkan, so a Linux version could be a possibility:
https://github.com/petrgeorgievsky/gtaRenderHook
Quoting: wvstolzingAre they planning to do that?I don't know I just find that raytracing in older games is a great use case.
last night build fix keyboard buttons (space bar and esc) and this morning are fixed mp3 support files
Re3 + Mods
https://www.youtube.com/watch?v=E4GsPbGby20
ReVC + Mods
https://www.youtube.com/watch?v=2ZqNdv3DPSc
Last edited by mrdeathjr on 19 February 2021 at 2:29 pm UTC
https://github.com/github/dmca/blob/master/2021/02/2021-02-19-take-two.md
boycott rockstar
Last edited by mrdeathjr on 20 February 2021 at 1:52 am UTC
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