Deep Silver and 4A Games have just revealed Metro Exodus Enhanced Edition and they've confirmed that Linux support for Metro Exodus is still happening.
A lot of the work they're currently doing is on supporting the newer consoles, and while it already supported Ray Tracing, they decided to do a "radical" overhaul of their proprietary 4A Engine to improve the Ray Tracing found using more advanced and better techniques.
For the PC version (they probably mean Windows), it will be free for anyone who owns Metro Exodus as a standalone application and will release "later this spring". Thankfully, Linux has not been forgotten about. After confirming their continued commitment to release Metro Exodus for Linux in November last year, this big announcement also once again confirmed that the Linux version will appear a bit later this year (sometime after March when it lands for macOS).
Last but not least – back in November, we also confirmed our commitment to Mac and Linux versions of Metro Exodus.
We’re happy to confirm that the Mac version is expected to release on the Mac App Store, Steam, and Epic Games Store in March, with the Linux version set to follow a little later in the year on Steam!
Hopefully the Linux version won't miss out on some of these Ray Tracing boosts. Vulkan now has official Ray Tracing support so it would be great to see it in properly.
Quoting: CyrilYou "Steam guys" are happy that us "GOG guys" are unhappy or what?
That often comes off as a reaction of some Windows gamers who cheer when Linux gamers don't get some release. I'd think Linux gamers should know better.
Quoting: IggiI guess my bitterness is coming from the fact that almost all of their physical games are bound to Steam (which imho totally defeats the purpose of a physical medium - why would I buy an offline media if I have to be online to be able to use it anyway?)I understand it depends on the game, but I have never been unable to play a Steam game offline. Sure, it grumbles a bit--the popup message is like "I can't find Steam! The horror!! (sigh) OK, all right, do you want to play offline?"
And then I do. I don't do this all that often, but I sometimes do, and as I said, I've never had any problem doing it.
Quoting: Purple Library GuyQuoting: IggiI guess my bitterness is coming from the fact that almost all of their physical games are bound to Steam (which imho totally defeats the purpose of a physical medium - why would I buy an offline media if I have to be online to be able to use it anyway?)I understand it depends on the game, but I have never been unable to play a Steam game offline. Sure, it grumbles a bit--the popup message is like "I can't find Steam! The horror!! (sigh) OK, all right, do you want to play offline?"
And then I do. I don't do this all that often, but I sometimes do, and as I said, I've never had any problem doing it.
There are a couple of games that you may even launch without Steam... Witcher 3 is one such exemple. I can launch it via .exe file in the Steam folder and it works...Steam won't even start. You'll loose the benefit of accessing your cloud saves, but it works.
Quoting: CyrilActually there is one thing I don't really understand...GOG types have a tendency to badmouth Steam. And while most Steam types would also prefer less or no DRM, they feel GOG types tend to unfairly discount the basic fact that Valve has done about 10 times as much for Linux gaming as anyone else, probably even after accounting for relative size, while GOG has done . . . um . . . have they done anything at all? Well, they don't outlaw Linux builds on their store. Um, hurray?
You "Steam guys" are happy that us "GOG guys" are unhappy or what?
It seems that so many times you are happy to have a Linux version only on Steam and the others can fuck themselves.
I don't know any GOG user (Linux or not) who is unhappy that a game is also available on Steam, it makes no sense.
And so on the other hand, GOG won't be all nagware-ish if you try to play offline. That's a good thing, don't get me wrong, but not such an incredibly big-picture thing as to make me have massive love for GOG. Not enough of a good thing to make me majorly upset if some game studio decide not to put things on their store for reasons they have not seen fit to share with me. And weighing in the scales versus what Valve have done for Linux, not enough of a good thing to leave me patient with people badmouthing Valve and minimizing their contribution.
I'm certainly not actually in favour of things not being released on GOG. But even if I could wave a magic wand and make it so that all games would be (also) put on some store that wasn't Steam . . . that store would be Itch.io, not GOG.
Quoting: Purple Library GuyPersonally I badmouth Steam, yes I admit, even if recently I tend to not, but not Steam users. It's an important difference for me. As long as Steam users are fine with the store/platform, it's fine for me too.Quoting: CyrilActually there is one thing I don't really understand...GOG types have a tendency to badmouth Steam. And while most Steam types would also prefer less or no DRM, they feel GOG types tend to unfairly discount the basic fact that Valve has done about 10 times as much for Linux gaming as anyone else, probably even after accounting for relative size, while GOG has done . . . um . . . have they done anything at all? Well, they don't outlaw Linux builds on their store. Um, hurray?
You "Steam guys" are happy that us "GOG guys" are unhappy or what?
It seems that so many times you are happy to have a Linux version only on Steam and the others can fuck themselves.
I don't know any GOG user (Linux or not) who is unhappy that a game is also available on Steam, it makes no sense.
I buy games on GOG, Linux or not, because I like to have my setup files etc, we know the reasons.
I think for the majority of Steam users, GOG is bad because Galaxy isn't on Linux... But you know what, it's not an issue for me, at all. It seems some people don't understand that, or can't bear it.
And yes, Valve have a lot more money than GOG. GOG have even changed some of their global "strategies" recently because of that, so it does have a pretty impact and it's for the Windows users too...
But you see, this is exactly what I pointed, we fight each other...
Steam drop/will drop support for Linux of SteamVR and recommend Windows 10, is it good?
Quoting: Purple Library GuyAnd so on the other hand, GOG won't be all nagware-ish if you try to play offline. That's a good thing, don't get me wrong, but not such an incredibly big-picture thing as to make me have massive love for GOG. Not enough of a good thing to make me majorly upset if some game studio decide not to put things on their store for reasons they have not seen fit to share with me. And weighing in the scales versus what Valve have done for Linux, not enough of a good thing to leave me patient with people badmouthing Valve and minimizing their contribution.You're confusing things here. There is no relation about what Valve or GOG do for the Linux gaming community, and what devs/publishers do for it.
The topic here is more about the second. As I said above, I wouldn't care about EGS not releasing some Linux versions, because it's not possible there, so it's EGS's fault rather than the dev/publisher one.
Here I talk about a dev/publisher who explicitly decide to not bothering to release.
Part of the problem is that some devs/publishers just see GOG releases/users a way to make a little more money easily but without support (no Linux/macOS versions, no updates etc)...
It's not normal, it's not a thing we should defend, Linux or Windows players, because it creates monopolies, it makes some companies stronger etc... in the end it's never good for users/players/consumers.
Quoting: Purple Library GuyI'm certainly not actually in favour of things not being released on GOG. But even if I could wave a magic wand and make it so that all games would be (also) put on some store that wasn't Steam . . . that store would be Itch.io, not GOG.Yeah of course, but we're not here yet. And I'm very happy when some devs publish their games on itch.io but it's even more marginal than on GOG.
Quoting: Purple Library GuyQuoting: IggiI guess my bitterness is coming from the fact that almost all of their physical games are bound to Steam (which imho totally defeats the purpose of a physical medium - why would I buy an offline media if I have to be online to be able to use it anyway?)I understand it depends on the game, but I have never been unable to play a Steam game offline. Sure, it grumbles a bit--the popup message is like "I can't find Steam! The horror!! (sigh) OK, all right, do you want to play offline?"
And then I do. I don't do this all that often, but I sometimes do, and as I said, I've never had any problem doing it.
Just drop in the Goldberg emulator and off you go. The only problem you will have is with some Feral games which actually have Feral's own DRM :-) SoTR's protection was quite impressive for a Linux game.
Quoting: GuestI tried Goldberg for a few things and never got it to work.
Feral don't use DRM. They might well rely on features from Steam proper, but that's not quite the same thing. Perhaps the end result might be unable to run a game without Steam, and I dislike that in general, but DRM is in all technical senses quite different.
Feral do use DRM. If you are using a hooky copy of Shadow of the Tomb Raider, after a few minutes of gameplay the main picture will begin to flip over and fly around the screen making it impossible to play. I've witnessed this first-hand (all in the name of research you understand; I have a legit copy!)
At least one of their other games had similar protection.
I'm surprised you couldn't get Goldberg to work as you simply drop in a like-for-like replacement.
Quoting: JuliusQuoting: vipor29considering this runs very well in proton.i mean if it runs better native then cool.
Yeah, too bad the game itself is kind of meh. Why did they have to cramp in all that open-world and crafting nonsense? Really feels like a me-too game now, while the older parts where just a solid (linear) single player experience.
Oh and that entire "girlfriend and her father" thing? Really cringe worthy :(
yea i have this in my library and i barely have touched it not sure why.i did enjoy the other games though.
On topic: I doubt we will see RT. There are four notable developers that could help Linux. CDPR, Id Software, Saber interactive and Deep Silver. CDPR went with DX12. Id Software is now employees of Microsoft. There were alot headlines about Doom Eternal planning to have RT and it will be a technical marvel, but almost a year later and it's still not here. So be on lookout for when it finally arrives, it will be on DX12 first and foremost and Vulkan implementation is poised to become an afterthought. That leaves Saber interactive and Deep Silver, Metro release was DX12. In blogpost they use the word "Ultimate" when talking about raytracing, same as DX12 Ultimate. Coincedence? Highly possible, but I wouldn't be surprised if the developer used that word subconcsiously because DX12 Ultimate.
That leaves Saber interactive, who are currently developing Witcher 3 enhanced edition for CDPR. Enhanced edition is said to bring raytracing among other things. Witcher 3 is using DX11. Despite Saber using Vulkan for World War Z and Crysis Remaster, it's not certain W3EE will use Vulkan. So potential supporters of RT for Linux has been largely eliminated by Microsoft. And that ladies and gentlemen is how you stop momentum.
Last edited by Linuxwarper on 17 February 2021 at 11:50 pm UTC
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