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Valve are in the legal spotlight again following the EU Commission Fine with a few more Steam troubles, as a new lawsuit has emerged with a claim about an "abuse" of their market power.

First picked up by the Hollywood Reporter, which has the full document showing the lawsuit was filed on January 28, was filed by 5 people together and doesn't appear to have any major companies backing it. The suit mentions how Valve require developers to sign an agreement that contains a "Most Favored Nations" provision to have developers keep the price of their games the same on Steam as other platforms. To be clear, they're talking about the Steam Distribution Agreement which isn't public and not what we can all see in the Steamworks documentation which talks about keys.

This means (if the claim is actually true) that developers cannot have their game on itch, GOG, Humble or anywhere else at a lower price, and so the lawsuit claims that other platforms are unable to compete on pricing "thereby insulating the Steam platform from competition" and that it "acts as an artificial barrier to entry by potential rival platforms and as higher prices lead to less sales of PC Games".

As part of the lawsuit it also names CD Projekt, Ubisoft, Devolver Digital and others.

It argues that if developers could legitimately set their own prices across different stores, they could lower their prices on stores that take a lower cut and "generate the same or even greater revenue per game as a result of the lower commissions, while lowering prices to consumers". They even directly bring up posts on Twitter from the Epic Games CEO, Tim Sweeney, like this one from 2019:

Steam has veto power over prices, so if a multi-store developer wishes to sell their game for a lower price on the Epic Games store than Steam, then: 1) Valve can simply say “no” 2) Pricing disparity would likely anger Steam users, leading to review bombing, etc

What are your thoughts on this? Should Valve be forced to allow developers to set their own prices, and not require their price to be the same as other stores?

Article taken from GamingOnLinux.com.
Tags: Misc, Steam, Valve
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Sayuri Feb 1, 2021
The terms and conditions of the contract itself is under NDA, so anyone citing the contract is either guessing, quoting heresay from someone who has violated their NDA, or is violating the NDA themselves. Unfortunately, this means you're not going to get reliable information so we'll just have to see what happens.
EagleDelta Feb 1, 2021
For anyone curious, here's a business lawyer's analysis of the lawsuit based on the document itself:

https://www.youtube.com/watch?v=mOEG5qmMQas
ElectricPrism Feb 1, 2021
Weighing In.

Steam maintaining their market dominance is in MY best interest.

They Win? I Win. We All Win.

If devs want to sell for less on other platforms, Steam doesn't have to admit them access to ride Steam Train Party -- Choo Choo.

Steam's relationship with devs/publishers is PARTNER, and if they are doing things that jeopardize that PARTNERSHIP out of self-interest -- they are ENEMIES if not exploiting Steam being an ENABLER.

Lets level too -- this isn't about the little devs, but the big devs signing ANTI-CONSUMER agreements behind closed doors.

I'm 100% with Steam, FUCK DEVS who do this. GET THE BOOT AND GET THE FUCK OFF THE STEAM TRAIN CHOO CHOO BITCHES.

Edit: TL;DR: Steam is being ANTI-COMPETITIVE while other platforms are being ANTI-CONSUMER. As a consumer I'm fine with this.


Last edited by ElectricPrism on 1 February 2021 at 11:06 pm UTC
Purple Library Guy Feb 2, 2021
Huh. Well, I guess if the allegation is true, that Valve's secret contracts involve making developers not sell their games cheaper anywhere else as a condition of being able to sell on Steam, that's kind of anti-competitive in that it stops other stores from trying to gain market share by underselling Steam. And if you foreclose on the whole concept of competition on price, that's likely to be bad for consumers.

Given the high hurdles in US antitrust law, even if the allegation is true that might well not be enough for Valve to actually lose the lawsuit, as noted by EagleDelta etc. But it's still a practice I'd find somewhat annoying--sure, you can understand why they'd want to do it, but then it's easy to understand why any company would do any anti-competitive practice . . . no company wants to be successfully competed against.

Of course if it ain't true then the filers are just assholes. And whether it's true or not, the filers could have questionable motivations and backing.
tonR Feb 2, 2021
This citizen of "emerging market" (according to wall street) want to speaks (or write). Kinda on-topic but at the same time try to avoid directly touching on this (or any) litigation. After all, we should never contempt the court, regardless any supreme courts or kangaroo courts.

This is one of reasons why I support Uncle Jack's-backed shops rather than the "T-keiretsu wannabes" shops. The former is lesser evil than latter, the former just want to make more money for him and his cronies rather than latter want to conquering every single thing on our earth as "the big papa" wishes.

There's reason why Uncle Jack is being "disciplined" by "the big papa" for a while few months ago. For me, from far away this lawsuit smells "T-keiretsu wannabes".

And personally, very uneasy with EU in last 2-3 years. Feels like most of their laws and regulations is trying to protect the-chosen-one EU citizens/entities by giving middle finger to both not-the-chosen-one EU citizens and non-EU citizens alike.

That's all.
F.Ultra Feb 2, 2021
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Took me until I read the actual filing to realise that the 5 plaintiffs where all gamers, I for some reason thought that they where game developers. So this does sound like a frivolous suit that most likely will be thrown out quite quickly. Since they are not devs none of the plaintiffs had access to the NDA:d distribution agreement so their claims that it contains price fixing language is most likely not factual.
x_wing Feb 2, 2021
Quoting: TheSHEEEPTemporary exclusivity is only a big deal if someone absolutely has to play a game right now instead of one year later.
Now, objectively, how many people absolutely have to play a game right now and couldn't possibly wait? Especially considering so many games nowadays take about a year to "mature" post release to actually be good...

No, Epic is aiming at those without patience and poor impulse control (or who genuinely don't care what storefront they use).
Either way, it's the consumer's decision and the consumer is old enough to make decisions for themselves.
The lure is Epic's, but nobody is forcing anyone to bite.

You are correct about the regional pricing, afaik.
But I don't see what that would have to do with devs being allowed to sell lower on Epic.
If Steam already has better regional pricing, and if you can benefit from that by getting the lowest price already, what does it matter if Epic's high prices are lower than Steam's high prices?

From the beginning my argument was that you're minimizing Epic practices as you understood that this are "business" practices while, at the same time, you gave a bigger weight to this Steam practice (which we are not 100% sure as I shared price differences between stores). From your point of view, Steam's practices affects consumers while Epic doesn't so one is less tolerable than the other... well, if I'm correct regarding regional pricing then we can agree that both practices ends up affecting end users. If I wanted, I could use the same logic and say that Steam practice is not a big deal as not being a "Most Favored Nations" citizen their agreement is completely innocuous for me, but I won't do that.

Oh, and I completely disagree on labeling people as you do. Buying a game on release date doesn't mean that you're an impulsive person, it just mean that you really enjoy a game. And that's what Epic exploits with their exclusivity.

Quoting: TheSHEEEPSorry, I should have specified that I was talking about the majority of users, not the majority of Linux users.
If you are on Windows, both are the same experience (install-wise! not usability-wise as everyone knows).
And most are on Windows, so...

The harsh truth is that Linux still doesn't matter much on the gaming market (and that is still a better state than it was years ago).
"Think of the poor Linux users" just isn't much of an argument when you talk business.

Well, I think that in this forum you'll find that most users have Linux as their only installed desktop OS. And as my arguments were consumer focused, you will also agree that the an Epic exclusivity is yet another disadvantage for us.
EagleDelta Feb 2, 2021
Quoting: Purple Library GuyHuh. Well, I guess if the allegation is true, that Valve's secret contracts involve making developers not sell their games cheaper anywhere else as a condition of being able to sell on Steam, that's kind of anti-competitive in that it stops other stores from trying to gain market share by underselling Steam. And if you foreclose on the whole concept of competition on price, that's likely to be bad for consumers.

Given the high hurdles in US antitrust law, even if the allegation is true that might well not be enough for Valve to actually lose the lawsuit, as noted by EagleDelta etc. But it's still a practice I'd find somewhat annoying--sure, you can understand why they'd want to do it, but then it's easy to understand why any company would do any anti-competitive practice . . . no company wants to be successfully competed against.

Of course if it ain't true then the filers are just assholes. And whether it's true or not, the filers could have questionable motivations and backing.

If you watch the video I linked, he talks about how MFNs are actually fairly standard across several industries. Additionally, without seeing the contracts, which I might add may require permission from the game developers to show, we only have the SteamWorks docs to go off. The video author noted that the contents there are not written in a way that constitutes an MFN. It's pretty much a "We don't know" right now.
TheSHEEEP Feb 2, 2021
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Quoting: x_wingOh, and I completely disagree on labeling people as you do. Buying a game on release date doesn't mean that you're an impulsive person, it just mean that you really enjoy a game. And that's what Epic exploits with their exclusivity.
So enjoy the game later, then! If not buying on Epic is so important to you. When I see that a game is on EGS that I know I'd really like to play, I simply wait. Is having to make that decision a disadvantage? Sure, but a very minor one. It's not like that is some herculean feat of willpower.

If making excuses for people not even able to deal with some irrational FOMO being suckered into buying from a store they don't actually want to buy from is what rocks your boat, have fun I guess.

If I get suckered into doing something I think I shouldn't do, it's my fault and nobody else's. Might even grant the other party some kudos as they got the better of me. What I won't do is blame them for something I did, as that would be pathetic.

Quoting: F.UltraTook me until I read the actual filing to realise that the 5 plaintiffs where all gamers, I for some reason thought that they where game developers.
Are you sure about this? That does make the whole thing indeed sound incredibly weird.


Last edited by TheSHEEEP on 2 February 2021 at 3:54 pm UTC
CatKiller Feb 2, 2021
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Quoting: TheSHEEEP
Quoting: F.UltraTook me until I read the actual filing to realise that the 5 plaintiffs where all gamers, I for some reason thought that they where game developers.
Are you sure about this? That does make the whole thing indeed sound incredibly weird.
It's 3 people that have bought games on Steam for themselves, and 2 people that have bought games on Steam for their children (which they think means they aren't themselves subject to the Steam Subscriber Agreement, despite them necessarily checking the box to say that they are). They aren't the sharpest pencils in the box.
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