MangoHud is a fantastic way to show off all sorts of details in games on Linux from frame timings to RAM use and plenty more. GOverlay continues making it more accessible with a full UI. GOverlay works with not just MangoHud but also the vkBasalt post-processing layer and the instant-replay solution ReplaySorcery too.
A fresh upgrade is out now for GOverlay so here's the highlights:
- New: Mangohud - Added option to display GRAPHs on Mangohud
- New: Mangohud - Added new Hud Type (GRAPH HUD)
- New: Mangohud - Added Fix to display power Drawn on intel CPUs
- New: Mangohud - Added option to display or hide the FPS counter
- New: Mangohud - Moved HUD version and Time options to the botton part of the HUD
- Fix: GUI - small fixes in the interfaces.
- Fix: VKbasalt - Wrong color used on Toggle key combobox
- Fix: About - Wrong colors on about page
Some you may have missed, popular articles from the last month:
2 comments
When I enable "Model" on goverlay, it used to show my current model (e.g. 1070), but now it shows only NVIDIA.
Any idea how to let it show the currently used model again? From what I've seen, it seems to check against pciids.txt, which can be updated by update-pciids, but that doesn't help, though my current model is listed in that file.
Last edited by Corben on 24 March 2021 at 10:34 am UTC
Any idea how to let it show the currently used model again? From what I've seen, it seems to check against pciids.txt, which can be updated by update-pciids, but that doesn't help, though my current model is listed in that file.
Last edited by Corben on 24 March 2021 at 10:34 am UTC
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I just started to play with VkBasalt some weeks ago and I'm in love with Constrast Adaptative Sharpening on some FPS, and you can do a lot of fun things with LUT ReShade effect too. I think that I've spend more time toying with colors than actually playing games since then.
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