Studio Koba crowdfunded the impressive looking pixel-art action platformer back in 2017, along with a very clear advertisement of Linux support but that's no longer happening.
During their Kickstarter campaign that pulled in €160,946, they fully confirmed Linux support and it still has a fancy Linux logo on it even now. Their official website also listed Linux as a platform, as can be seen here but that was updated to remove mentions of Linux just recently.
Direct Link
We've actually been trying to get an official statement on it since they partnered up with Team17 as publisher but only received mixed responses with one from Team17 saying it wasn't planned, another saying to expect news soon and now Studio Koba themselves have posted a comment on Kickstarter to one user to say:
[…] we did what we could to do a Linux version. But, to do so we have had to bear a negative return on investment because of high costs of testing and QA compared to the low demand of Linux […]
It's a shame because it does look genuinely good, but it's also a reminder that even when a Kickstarter campaign mentions Linux support, it's not actually a guarantee and years later things sadly change with some developers. We're tracking a lot of campaigns on our dedicated Crowdfunding Page, with the vast majority succeeding nicely.
Quoting: Luke_NukemIt will more than likely work fine in Proton.Not the point though, is it.
And how can you not know that demand for Linux games is not very big unless you've been living in cave for the past 5 years?
I'm sure it wasn't malicious but they sure didn't do a single bit of research.
I have a PS4 here, so agreed to PS4 key - did not think of a DRM free version via GOG.
Last edited by chorn on 30 March 2021 at 9:17 am UTC
Quote[…] we did what we could to do a Linux version. But, to do so we have had to bear a negative return on investment because of high costs of testing and QA compared to the low demand of Linux […]
So they got to profit from the extra media attention and support from linux users without wanting to spend on the obligation that got them into.
Even if they give a full refund to the linux backers that doesn't repay the benefits they received.
Last edited by emphy on 30 March 2021 at 9:19 am UTC
QuoteBut, to do so we have had to bear a negative return on investment because of high costs of testing and QA compared to the low demand of Linux
Oh, please. How is this news? How was this ever news? The devs should have known the Linux market was small when they launched the kickstarter. Or worse, they actually did know and decided to cash in on the hype anyway.
Either way, on the shitlist Studio Koba goes.
Last edited by Cyril on 30 March 2021 at 10:25 am UTC
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