Originally released back in 2019, Metro Exodus from 4A Games and Deep Silver now has a launch date for their official Linux build which will land on April 14.
"Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created. Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter."
In a short and sweet update on Twitter today, the official Metro account sent this out:
Spartans, we have an update for you on the #Mac & #Linux versions of #MetroExodus We are working hard on bringing these to you, and we can finally let you know the train has left the station. Both versions are now on track to arrive on Wednesday April 14.
According to a follow-up tweet, the Linux port will support Ray Tracing too.
- Embark on an incredible journey - board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
- Experience Sandbox Survival - a gripping story links together classic Metro gameplay with new huge, non-linear levels
- A beautiful, hostile world - discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
- Deadly combat and stealth - scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
- Your choices determine your comrades’ fate - not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
- The ultimate in atmosphere and immersion - a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind - Metro will immerse and terrify you like no other game…
Last edited by kokoko3k on 26 March 2021 at 6:47 am UTC
Quoting: kokoko3kSince it has been said it will use proton without wine, i'm very curious to see how it performs!No. The Stadia port used DXVK, not Proton. You don't get Proton without Wine ;)
We don't know yet exactly what the desktop port will use.
As for the enhanced edition I wont be playing anytime soon as I am unable to buy any GPU's at Scan, Overclockers, ETC as all out of stock and not even listing prices. Its been this way for months now and have basically given up and will now be boycotting all these stores going forward for all future products as foul play is clearly going on with these retailers.
Quoting: finaldestI got the game back in 2020 during a steam promotion but have yet to install the game as I am waiting for the Linux version to release before playing. This was after the Linux announcement so should count as a Linux sale.
The system is determined in the weeks after the sale, so you're counted as a Windows player.
Quoting: EikeQuoting: finaldestI got the game back in 2020 during a steam promotion but have yet to install the game as I am waiting for the Linux version to release before playing. This was after the Linux announcement so should count as a Linux sale.
The system is determined in the weeks after the sale, so you're counted as a Windows player.
It was my understanding that if a game is purchased on Steam through the Linux client then it automatically qualifies as a Linux sale ????
or
Within 2 weeks of Sale the total playtime will determine which platform the game was purchased on. Eg. Linux 20 hours, Windows 2 hours so would be a Linux Sale.
Quoting: finaldestQuoting: EikeQuoting: finaldestI got the game back in 2020 during a steam promotion but have yet to install the game as I am waiting for the Linux version to release before playing. This was after the Linux announcement so should count as a Linux sale.
The system is determined in the weeks after the sale, so you're counted as a Windows player.
It was my understanding that if a game is purchased on Steam through the Linux client then it automatically qualifies as a Linux sale ????
or
Within 2 weeks of Sale the total playtime will determine which platform the game was purchased on. Eg. Linux 20 hours, Windows 2 hours so would be a Linux Sale.
Yeah, I think that's how it works? Basically, it goes by playtime in 2 weeks, but if there's no playtime, it goes by platform of sale. I think. Although someone noted that Android counts as Windows?
I have heard it said that if there's no playtime then it just defaults to Windows, but that might only be if you installed it?? Honestly, it's all pretty convoluted, tbh.
It would be great to have some real clarity on it all.
Quoting: finaldestIt was my understanding that if a game is purchased on Steam through the Linux client then it automatically qualifies as a Linux sale ????
Ah, sorry, I think you're right!
Welcome back to the Linux crowd! ;)
QuoteWhen buying games from Steam, how is the desktop platform counted? From what Valve told us (February 2020), they first take the desktop Steam client platform used to buy it, then whatever has the most playtime in two weeks. However, Android and Web Browser purchases default to Windows and then what has the most playtime in two weeks. If you want to ensure developers see a Linux sale: play it only on Linux in the first two weeks, don't buy it and leave it.
Quoting: Liam DaweTo clear it up we have the info on the Steam Tracker:
QuoteWhen buying games from Steam, how is the desktop platform counted? From what Valve told us (February 2020), they first take the desktop Steam client platform used to buy it, then whatever has the most playtime in two weeks. However, Android and Web Browser purchases default to Windows and then what has the most playtime in two weeks. If you want to ensure developers see a Linux sale: play it only on Linux in the first two weeks, don't buy it and leave it.
Oh no, Web Browsers default to Windows? I didn't know that and now my pile of shame mostly consists of Web Browser purchases. Damn...
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