Miss the classic shooter from Splash Damage and id Software? Wolfenstein: Enemy Territory has a modern open source version you can play with ET: Legacy and there's a new release available.
Thanks to the original source being released back in 2010, it lives on with the dedicated team behind ET: Legacy and it's easily the best way to play the game with many improvements over the original while remaining compatible with the latest version of the original release.
From the release announcement:
It was also overdue, but now it's finally time for ET: Legacy 2.77 'Capture the City!', our most comprehensive release to date. Yes, we have been saying that about the past releases as well, but only because it's true! Thanks to an actually growing ET: Legacy community and more active interest and involvement by players and server owners alike, the amount of feedback we have received since 2.76 was absolutely astonishing. Thank you for that!
The actual blog post announcing it was pretty brief. Looking over the changelog, here's a few interesting bits:
- Raspberry Pi support
- HUD objective indicator
- Enabled IPV6 code by default
- New download container system to "address security and convenience issues"
- PNG output for screenshots
- Private slots counter for server browser
- Allow setting multisample to 8x for increased visual quality
- Added shoutcaster mode / Added shoutcast overlay
- Added prestige feature that tracks players skill levels reset
It holds a truly special place in my heart, as I played the original to absolute death during the time of the original Xbox. It got me through some tough times and so it's pleasing to see it doing so well - now free and open source so everyone can get involved.
For the Linux version, you're going to want the 32bit build otherwise you're going to have issues joining servers as as it seems most servers still only provide 32bit mods. Hopefully they will eventually remove those servers from the list in the 64bit client.
Grab it from the ET: Legacy website.
Last edited by legluondunet on 1 March 2021 at 12:49 pm UTC
I played a LOT of this game back in its (original) day. It led me on to ET: Quake Wars too, which was another massive time-sync. Happy memories.
Quake Wars is one of my favorite games of all time! I have a copy I install on every Linux partition I inhabit.
I played a LOT of this game back in its (original) day. It led me on to ET: Quake Wars too, which was another massive time-sync. Happy memories.
Quake Wars is one of my favorite games of all time! I have a copy I install on every Linux partition I inhabit.
Quake Wars...I heard about it when it just came out, but never got into it for some reason...think I had a lot going during that time. Do people still play it? I mean, are there active servers and stuff? Is it available for free download from somewhere? I've been playing a lot of Quake Champions lately, would love to dive into this one for a few rounds if it's still active. Thanks for reminding me :)
Wondering the same thing. I bought it on Ebay a few years ago with the intent of trying it out, since I'd heard such great things. Is there still an active community of people playing to make the time invested in getting it running worthwhile? I know that was the case a few years back...I played a LOT of this game back in its (original) day. It led me on to ET: Quake Wars too, which was another massive time-sync. Happy memories.
Quake Wars is one of my favorite games of all time! I have a copy I install on every Linux partition I inhabit.
Quake Wars...I heard about it when it just came out, but never got into it for some reason...think I had a lot going during that time. Do people still play it? I mean, are there active servers and stuff? Is it available for free download from somewhere? I've been playing a lot of Quake Champions lately, would love to dive into this one for a few rounds if it's still active. Thanks for reminding me :)
Last edited by iiari on 1 March 2021 at 3:59 pm UTC
Allow setting multisample to 8x for increased visual quality
That was me again :P
I also made a change in the Legacy mod which highlights the Limbo respawn counter when it's close to 0 seconds. This brings the attention to the counter when you need it, so that you don't forget to hit the Space bar and miss an opportunity to spawn as early as possible.
For the Linux version, you're going to want the 32bit build otherwise you're going to have issues joining servers as as it seems most servers still only provide 32bit mods. Hopefully they will eventually remove those servers from the list in the 64bit client.
The Legacy mod has been gaining traction lately, so if all you do is play on servers that run the Legacy mod (such as the popular TeamMuppet servers), you should be able to play with a 64-bit build.
Last edited by Calinou on 1 March 2021 at 5:30 pm UTC
Wondering the same thing. I bought it on Ebay a few years ago with the intent of trying it out, since I'd heard such great things. Is there still an active community of people playing to make the time invested in getting it running worthwhile? I know that was the case a few years back...I played a LOT of this game back in its (original) day. It led me on to ET: Quake Wars too, which was another massive time-sync. Happy memories.
Quake Wars is one of my favorite games of all time! I have a copy I install on every Linux partition I inhabit.
Quake Wars...I heard about it when it just came out, but never got into it for some reason...think I had a lot going during that time. Do people still play it? I mean, are there active servers and stuff? Is it available for free download from somewhere? I've been playing a lot of Quake Champions lately, would love to dive into this one for a few rounds if it's still active. Thanks for reminding me :)
I just wanted to check ingame how many people are online to answer this, and realized that the master server has been shut down :-/ Direct connections (and LAN games of course) are still possible however, and it seems a few people are indeed still playing it: https://www.pcgamingwiki.com/wiki/Enemy_Territory:_Quake_Wars#Issues_fixed contains references to server lists, and at the time I' writing this 37 people seem to be playing actively.
The game was a lot of fun, but also needed quite a few people playing due to the large and open maps - in contrast to Wolfenstein: Enemy Territory, which can also be played with a smaller amount of people, so we always preferred that one at LAN parties...
I also had trouble launching this from i3wm and needed to initially launch the game using XFCE to get it up and running. I still cannot get anti-aliasing working, the game crashes once settings are applied unless anti-aliasing is set to off. I'll probably make an issue on Github when I've got some time.
See more from me