We do often include affiliate links to earn us some pennies. See more here.

Interested in game development, open source and Godot Engine? GodotCon is planned to return in July. Announced in a fresh blog post, it will bring in a bunch of pre-recorded talks with optional Q&A for the speakers.

This time around things will be a bit more relaxed, as they mentioned that the previous event was a bit cramped. Here's their currently planned schedule:

  • 2 April 2021 - Opening the call for participation
  • 25 April 2021 - Closing the call for participation
  • 15 May 2021 - Tentative final lineup of the conference
  • 15 June 2021 - Collect videos from the speakers
  • 3 July 2021 - Conference!

So right now they're looking for people of all kinds to submit ideas for a talk, workshop or whatever else as long as it related to Godot Engine somehow. This could be to talk about your own game and detail your development processes, talk about artwork, programming and whatever else.

You can see the previous GodotCon from earlier in 2021 on YouTube.

Article taken from GamingOnLinux.com.
9 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
No comments yet!

While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.