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No wine-ing about the puns please. Jokes aside, the tasty compatibility tech that is Wine has a new development release available today with Wine 6.6.

For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, a new stable release is made.

The highlights of this bottle being popped include:

  • Mono engine updated to version 6.1.1, with upstream updates.
  • DWrite and DnsApi libraries converted to PE.
  • Plug & play driver support improvements.
  • Various bug fixes.

As per usual some bugs noted were fixed in older releases, it's good to see plenty being rechecked including one from 2006! 56 bugs were ticked off the list this time around including issues solved for: Half-life, Breath of Fire IV, Magic The Gathering Arena, lighting and textures issues solved for Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, a fix for Denuvo Anti-Cheat, Microsoft Flight Simulator, Death Stranding, Tony Hawk's Pro Skater 1 + 2 online play, FlatOut 2 and more.

For the full scoop see the release notes.

Article taken from GamingOnLinux.com.
Tags: Misc, Open Source, Update, Wine | Apps: Wine
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6 comments

Buhe22 Apr 11, 2021
6.4 was a major improvement to what I could now run, like Ren'ply, RPGM and Unity with no problem, but now, after 6.5, I can get nothing running. The stable version still runs 'some' of my windows stuff. Is anyone else having this problem with other windows stuff?
BillFleming Apr 11, 2021
6.4 was a major improvement to what I could now run, like Ren'ply, RPGM and Unity with no problem, but now, after 6.5, I can get nothing running. The stable version still runs 'some' of my windows stuff. Is anyone else having this problem with other windows stuff?
There were some regressions such as this one recently that were fixed.
https://bugs.winehq.org/show_bug.cgi?id=50858
So if you retry on 6.6 hopefully those programs are working again. If not you should file a bug report.
Buhe22 Apr 12, 2021
Nope. Guess I'll have to wait for an update that will work, while I'll use the stable version for now.
mickski56 Apr 12, 2021
@Buhe22 if it's a 64bit exe you may have to use wine64 game.exe rather than the traditional wine game.exe or if your game works well stick with the stable version for a while.

Bumps in the road at the moment I can't get wineasio to work with 6.6 at all either.
ShinyaOsen Apr 12, 2021
6.4 was a major improvement to what I could now run, like Ren'ply, RPGM and Unity with no problem, but now, after 6.5, I can get nothing running. The stable version still runs 'some' of my windows stuff. Is anyone else having this problem with other windows stuff?

Have you tried making a 32bit wine prefix with WINEARCH=win32. Works for me to get RPG Maker game to work and not using dxvk lets other RPG Maker games that only show a black screen(when dxvk in enabled) work.
STiAT Apr 18, 2021
Seems to have introduced some fresh issue in Solus (https://discuss.getsol.us/d/6667-wine-66-breaks-cant-load-dlls/4). May be caused by the actual fix to the issue mentioned above.
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