Another week comes to a close and there's been a number of fun releases lately - so come have another community chat in the comments about what you've been playing.
For me here, to I'm sure no surprise, there's been a rather lot of Metro Exodus since it's now released for Linux. Quite a beauty this one, another game where (like Valheim), I find myself taking screenshots constantly because some of the scenes are just awesome or completely surprising.
Here's a few fun shots of it in my travels so far (click to enlarge):
4A Games and Deep Silver managed to do a Linux port that does perform very well. However, it's not without issues. It eats ram for breakfast, lunch and dinner - there's what seems to be a memory leak somewhere which has been seen across both AMD and NVIDIA. We've been told they have confirmed the issue in support tickets - so they are aware it's a problem.
No doubt I will be returning to Valheim once this is finished with…
Voxel Tycoon is also sucking up some of my time, it's capturing me in a way that other building, management and logistical sims haven't before. The thought of building up through an endless work is quite enticing to get everything working together.
Over to you: what have you been playing recently and what are your thoughts on it? Give over your latest and greatest recommendations to fellow GOL readers.
Quoting: inferneluLast Epoch to support the developers for making a linux native version, i am gonna wait a little bit until i start playing, to give them some time to fix more bugs
The native version runs really poorly here, so they might need a lot more time. Runs ok under Proton, except for some areas with bad frame rate.
1. Guild Wars 2 (Wine+Lutris)
2. AC Odyssey (SteamPlay)
3. Shadow of War (SteamPlay)
4. No Man's Sky (SteamPlay)
5. X4 (native)
So instead I'm playing Scarlet Hood and the Wicked Wood. I find the puzzles to be a bit on the hard side, but not necessarily because they're difficult per se, but rather because they are badly explained. And with that I mean not explained at all. Coupled with items that are easy to miss and enemies that chase you across the levels it's hardly a relaxing experience. But I think I'll see it through, provided I manage to find the ignition key.
I also had a look at TASOMACHI, via Wine, but that is even less relaxing. The platforming gets demanding pretty soon, while the controls feel strange and lack the precision required to reliably navigate the different obstacle courses. And while you can use collected coins to skip the platforming sections, that kind of defeats the purpose of playing the game. It doesn't look bad, but the gameplay could use more polish.
Quoting: kaimanWould be playing Mutropolis, if it did run in fullscreen mode. Wonder what the issue is, since all the Daedalic adventures with a native Linux version worked fine, and those were also made with Visionaire.This is a known bug in certain fairly recent releases of Visionaire. It was fixed a while back, but Mutropolis needs an engine upgrade.
Also
Quoting: RoosterI'm at the last quest of Kingdom Come: Deliverence (Proton). I really like the historic realistic aspect of it, especially since I live in the country it is taking place in. If it wasn't for so many tedious quests, it would have been one of my all time favorites.
I'm playing KC:D too and I'm absolutely loving it. The nature representation in this game is stunning, the historical setting is interesting and really done well, the level of immersion is so high... I'm even enjoying the side quests. I think this game is surpassing every expectation I had and I'm liking it way more than Skyrim, which felt way more bland an generic. I can actually recall some memorable moments I had hours ago, which is way more than what I can say about most of the open world games I've played in the past. Great game, highly recommended.
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