Right now game store itch.io is hosting their first official itch.io Creator Day, where the store gives 100% of the sales back to developers instead of taking a cut. This is not the first time itch.io has done this, as they did so for Black Friday in 2020. Now though, they've confirmed that this is going to be a more regular thing which is why they've slapped an actual name on it.
Developers don't have to do anything, as it's all automatic. Taking a cut from developers has always been a very open point for itch, as developers set the cut they give to itch themselves - there's no forced 30% or 12% or anything here. Note: developers don't entirely get 100% exactly, as there's still taxes and payment processor fees but you get the point.
Here's some quick picks of great Linux-supported games to get from itch:
- Baba Is You
- Celeste
- Dicey Dungeons
- KeeperRL
- Lenna's Inception
- MidBoss
- Pyre
- The Away Team
- Turnip Boy Commits Tax Evasion
- Vintage Story
Check out all the games over on itch.io and see their open source client too.
Linux version included 👀🐧 https://stardrifters.itch.io/danger-scavenger
!link
Last edited by hardpenguin on 14 May 2021 at 10:32 am UTC
Second, if you'll notice, one of the first sentences on the page is "Vintage Story is an uncompromising wilderness survival sandbox game". Holy shit, do NOT ignore this like I did. Going in thinking this is a Minecraft clone will only leave you disappointed. It's a hardcore survival game, closer to the TerraFirmaCraft mod. It's still fun and very feature-rich even in early access, but casual this is not.
Third, some fiddling may be required for the game to work with the itch launcher, as was the case for me. Regrettably, I forgot what it was I did that made it run, but I think I had to change something in the run.sh file. I may be wrong.
Third, some fiddling may be required for the game to work with the itch launcher, as was the case for me. Regrettably, I forgot what it was I did that made it run, but I think I had to change something in the run.sh file. I may be wrong.Probably a good idea to report that to the developer and itch, to help make it better ;)
This was the perfect time to get Hive Time!Thank you <3
I thought itch.io was always up to the dev on how much they gave back to itch itself. Did that change?No change, they're just not accepting any cut from sales on this day as part of an effort to highlight the value of supporting people who make stuff.
I thought itch.io was always up to the dev on how much they gave back to itch itself. Did that change?
I may misremember, but my impression was that there was a range of 10%-30% to choose from.
You can set it to anywhere from 0% to 100% since open revenue sharing launched in 2015 (before that it wasn't possible to charge for games AFIK).I thought itch.io was always up to the dev on how much they gave back to itch itself. Did that change?
I may misremember, but my impression was that there was a range of 10%-30% to choose from.
The default is 10% and there are presets for 10% and 30% for convenience.
Last edited by Cheeseness on 16 May 2021 at 4:20 am UTC
You can set it to anywhere from 0% to 100% since open revenue sharing launched in 2015 (before that it wasn't possible to charge for games AFIK).I thought itch.io was always up to the dev on how much they gave back to itch itself. Did that change?
I may misremember, but my impression was that there was a range of 10%-30% to choose from.
The default is 10% and there are presets for 10% and 30% for convenience.
Thanks. I have to look out for that on my next purchase.
Apologies if I gave the wrong impression. This slider is something that developers can configure as part of their account settings, not something that customers have control over when buying a game.You can set it to anywhere from 0% to 100% since open revenue sharing launched in 2015 (before that it wasn't possible to charge for games AFIK).
The default is 10% and there are presets for 10% and 30% for convenience.
Thanks. I have to look out for that on my next purchase.
Apologies if I gave the wrong impression. This slider is something that developers can configure as part of their account settings, not something that customers have control over when buying a game.
All good. Thanks for the info and update.
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