I will never miss an opportunity to mention The Fertile Crescent, a quality indie RTS with some wonderful pixel-art work that feels like a retro Age of Empires. Set in the Bronze Age in the Near East, The Fertile Crescent supports single-player against AI on randomly generated maps along with full cross-platform online multiplayer.
A fresh upgrade went out recently bringing in some huge updates to the gameplay. There's now various animals like a Gazelle, Mouflon and Boar which you can hunt for food that all travel in flocks. They have different behaviours too like the Boar being aggressive, while the others will try to run to a different part of the map when hunted.
You can also now set waypoints. A needed feature of any good RTS. This enables you to do quite a few things. Queue up what trees a villager will cut down exactly, set waypoints for scouts to travel through, control the order of buildings for sappers to destroy while going through the enemy base and more.
Performance was a big focus for this release too with pathfinding, minimap rendering, unit vision ranges and detection of enemy units to work a lot better so four players online games will be much smoother. There's also new and additional sound effects and more.
Grab it free to play from itch.io.
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