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Less than a month after the last release, the Infinity Engine reimplementation for the likes of Baldur's Gate and other RPGs has another big release with GemRB 0.9.0.

The developers mentioned this was a "monster" to get sorted and this update is over six years in the making. It's a huge change bringing a modernization of the UI system, drawing and input handling. You also should no longer need any widescreen mods for the classics.

Here's what's new:

  • basic resolution independence
  • python3 support
  • arbitrary window dragging support
  • improved debug console
  • subtitle support for BIK videos

Improved features:

  • window management, drawing and input handling
  • performance: SDL2 video playback, general and text rendering
  • smoother movement animations, demo
  • bugfixes

GemRB currently works with Baldur’s Gate 1, Planescape: Torment, Icewind Dale 1, Baldur’s Gate 2, Icewind Dale 2 and eventually possibly even mods designed for the Enhanced Editions from Beamdog.

See more on the GemRB website.

Article taken from GamingOnLinux.com.
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2 comments

DamonLinuxPL Jun 19, 2021
For now there is a lot of regression in 0.9.0. So if anyone want play without crashing and some bugs, then better wait with upgrade to 0.9.1.
I update it yesterday and for me games like IWD and IWD2 are very unstable. I need to debug it then I try report regression.
DebianUser Jun 24, 2021
"GemRB currently works with Baldur’s Gate 1, Planescape: Torment, Icewind Dale 1, Baldur’s Gate 2, Icewind Dale 2 and eventually possibly even mods designed for the Enhanced Editions from Beamdog."

So the enhanced editions are working too i suppose ? :)
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