We do often include affiliate links to earn us some pennies. See more here.

Frozenbyte being the developer behind titles like the Trine series, Shadwen, Has-Been Heroes and the upcoming Starbase talks a little about Proton and future native Linux support. If you're not clear on what Proton and Steam Play are, be sure to check out our constantly updated dedicated page. It's a special compatibility layer for running Windows games and apps from Steam on Linux.

If you're not aware, Frozenbyte did previously have their games ported over to Linux but they eventually stopped after the release of Shadwen in 2016. The latest Trine 4 and their other titles don't have Linux version. With Starbase that's due to release tomorrow (July 29, 2021), there's a post on the Steam forum from a user asking about Linux support and Frozenbyte developer Jukka Larja (JLarja) replied on July 27 to explain it's not a priority:

With Proton being as good as it is, native support is not very high on our list. In fact (without actually trying the native versions on modern Linux distro) I would recommend Proton emulation over native versions for all the previous games we've released. Changes are you'll get better graphics quality, likely less trouble getting the game running and input working, and possible better performance too. For low-on-resources port Proton is simply superior.

If Linux gaming takes off (for example, because Steam Deck becomes a huge success), then we'll have a reason to consider not-so-low-on-resources port, which may (and probably does) change the picture somewhat. At the moment we have Xbox Series X/S higher on our porting targets list though (not for Starbase currently, but for other future projects).

I imagine there will be plenty more of this, especially for older ports where performance wasn't top and some that might have other issues. Proton isn't just something that's good to ensure Linux gamers and Steam Deck users get to play the latest games, it's also (as even porter Ethan Lee has pointed out), good for being an "essential preservation project" for older Windows games to keep them working nicely.

What is interesting to see is a mention of it being possibility if the Steam Deck is a success. People will argue on one side about there not being a point if Proton gets to the stage where Windows games can just run out of the box on Linux with Proton, but there is the other side that a native Linux build gives developers more control and flexibility on their games compared with handing it all over to Valve. Either way, that and more depends on how the Steam Deck goes.

Article taken from GamingOnLinux.com.
27 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
85 comments
Page: 1/9»
  Go to:

KohlyKohl Jul 28, 2021
They were hesitant to port over Trine 3 and didn't bother with Trine 4. This is not a surprise by any means.
Mohandevir Jul 28, 2021
I'm no specialist, but from what I read, there is also the possibility of optimizing the code for the Steam Deck to get that extra performance, in a native build, that you can't get with Proton. Am I wrong to think so?


Last edited by Mohandevir on 28 July 2021 at 1:09 pm UTC
Corben Jul 28, 2021
That statement gives me hope for the future. Given Steam Deck is a success... native versions will become more relevant again. It will be a tough time to get there though. Fingers crossed!
Zlopez Jul 28, 2021
  • Supporter Plus
Let's see how this goes, if the Steam Deck will really change the OS composition for gaming market (Linux will not be less than 1.0%), it could mean that more and more developers will target Linux as one of the main platforms. And with the Linux Runtime containers provided by Valve, they even have an environment that will make sure that their game will run in it even years after release. Which is unfortunately not a case today, when old game titles couldn't be played anymore because the required libraries are no longer available :-(.

Let's face it the games are usually not a kind of software that targets for continuous delivery and after it's not profitable anymore it's left to rot. In this case Proton and Linux Runtime Containers could really help.
elmapul Jul 28, 2021
LOL
elmapul Jul 28, 2021
omg, i read it wrong, its frozenbyte not frost byte...
i was wondering why the artcile used the name of the engine instead of the company, never mind...
kuhpunkt Jul 28, 2021
I mean Trine 4 didn't even get a native release, so there's no reason to complain. It could't have gotten worse.
KuJo Jul 28, 2021
Quoting: kuhpunktI mean Trine 4 didn't even get a native release, so there's no reason to complain. It could't have gotten worse.
Actually, they shouldn't be that far away from a native Linux version ... because the game was released for/on Stadia in March:
-> https://www.frozenbyte.com/2021/03/trine-4-the-nightmare-prince-now-out-on-stadia/

And Stadia runs with Linux ... apart from the framework adaptations that are required for Stadia. But well ... there is probably already a bigger gaming market under Stadia than for Linux ... or Google added a few bucks for the port ...
gradyvuckovic Jul 28, 2021
QuoteIn fact (without actually trying the native versions on modern Linux distro) I would recommend Proton emulation

That part in the quotes tells you everything you need to know.

They're not recommending Proton because they think it's better than anything they could do. They're recommending Proton because they don't care. Proton is the solution for game developers who don't care about whether or not their games run on Linux.

As the article said earlier:

QuoteIf you're not aware, Frozenbyte did previously have their games ported over to Linux but they eventually stopped after the release of Shadwen in 2016.

They stopped porting their games to Linux 5 years ago, well before Proton existed, let alone 'got good'.
kuhpunkt Jul 28, 2021
Quoting: KuJo
Quoting: kuhpunktI mean Trine 4 didn't even get a native release, so there's no reason to complain. It could't have gotten worse.
Actually, they shouldn't be that far away from a native Linux version ... because the game was released for/on Stadia in March:
-> https://www.frozenbyte.com/2021/03/trine-4-the-nightmare-prince-now-out-on-stadia/

And Stadia runs with Linux ... apart from the framework adaptations that are required for Stadia. But well ... there is probably already a bigger gaming market under Stadia than for Linux ... or Google added a few bucks for the port ...

But the Stadia version doesn't change the fact that Trine 4 never got a Linux port on Steam. Nobody lost anything here.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: