Yes, this isn't exactly Linux gaming (we do cover other geeky things…) but the Humble RPG Book Bundle: Starfinder is still thoroughly interesting with some physical goodies included too.
Starfinder, for readers not aware, is a science fiction fantasy RPG from Paizo Publishing. It's incredible popular, to the point that you can play various versions on some virtual tabletops like Roll20, Fantasy Grounds Unity and the excellent Foundry VTT.
The Humble RPG Book Bundle: Starfinder will give you a total of 38 items (depending on the tier you pick) which includes ebooks as you would expect from this type of bundle, maps and surprisingly some real physical items. The full bundle has the not just the Starfinder Pact Worlds Hardcover and also a full Starfinder Beginner Box which has everything you need to get going. The beginner box has a handbook, a short solo adventure, a complete set of dice, over 80 full-colour pawns, a double-sided flap-map play surface and more.
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Considering the price of some of the bits alone, the full bundle is pretty good value actually since it would all be multiple hundreds individually. Perhaps good enough for some of our readers to take the plunge and give it a go? Have to admit, I'm definitely tempted.
Quoting: denyasisI'm sorry, I'm confused. Isn't Starfinder based off Pathfinder like D20 based? I'm not familiar with Gurps, but I thought it was D6, right?Oh, I thought your comment was about me mentioning GURPS, which people tend to say it has a crunchy feel to it (because it is more of a simulation than a cartoony feel like D&D has become).
What I was trying to say is that, at least for my friends, Starfinder might be a little to number/mechanic heavy. They did 4e to start, but the math was a turn off for them.
You're correct, Starfinder is based on Pathfinder, and Pathfinder (1st edition) is based on D&D 3.5 Edition...
GURPS being d6 based makes it cleaner, I think.
Quoting: slaapliedjeGURPS being d6 based makes it cleaner, I think.
It's all good. I think my writing was not great, sorry about that.
I too, enjoy D6 based rules. My group did ok with a slightly home ruled Traveller, and I'm thinking of trying them on D6 Space or mini6. They are definitely more into the narrative part of the game rather than simulation aspects, which is ok. I just know I'm prolly not going to get them interested in a book full of charts, lol.
Last edited by denyasis on 2 August 2021 at 3:37 am UTC
Quoting: denyasisHa, stay away from Role-master then!Quoting: slaapliedjeGURPS being d6 based makes it cleaner, I think.
It's all good. I think my writing was not great, sorry about that.
I too, enjoy D6 based rules. My group did ok with a slightly home ruled Traveller, and I'm thinking of trying them on D6 Space or mini6. They are definitely more into the narrative part of the game rather than simulation aspects, which is ok. I just know I'm prolly not going to get them interested in a book full of charts, lol.
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