On top of today NVIDIA revealing RTX and DLSS from Arm, plus the DLSS SDK updated for native Linux games they've now released the first stable driver of the 470 series with 470.57.02.
Compared with the monster that was the Beta release of NVIDIA 470.42.01 that gave us the likes of DLSS for Proton, hardware accelerated OpenGL and Vulkan rendering on Xwayland, and asynchronous reprojection this is a much smaller focused release to fix up some issues. However, it does also promote all the huge features from the previous Beta release to a stable driver for everyone to use!
Here's what's new and specific to just this release:
- Updated the nvidia-settings command line interface to confirm successful assignment of string attributes. This makes the behavior more consistent with other types of attribute assignments.
- Fixed a bug that could cause flickering in Blender and Steam when running on Xwayland.
- Fixed a bug that caused GTK+3 applications using the GtkGLArea class to crash when running on Xwayland.
- Added a workaround for DOOM Eternal, which avoids an application bug where Vulkan swapchain recreation events are not properly handled. On desktops like GNOME where the window is initially redirected to the compositor, this may prevent the game from flipping (and thus enabling G-SYNC).
- Added a workaround for Far Cry 5 when run through DXVK, which avoids a shader race condition bug that was previously exposed by new compiler optimizations.
See the release notes for everything.
Update July 20, 2021: NVIDIA also released the 390.144 legacy driver update with these fixes:
- Fixed a bug where vkCreateSwapchain could cause the X Server to crash when an invalid imageFormat was provided.
- Fixed a driver installation failure on Linux kernel 5.11 release candidates, where the NVIDIA kernel module failed to build with error "fatal error: asm/kmap_types.h: No such file or directory".
Also hoping for less jitter with async reprojection in VR... I mean it should be "stable" now, right? ^^
I just expect this also fixes the overclock feature. Even using coolbits=12 on my settings, on the Beta driver, I wasn't being able to overclock my card.
Ok new big stable NVIDIA driver is here. Now waiting for the release of Bullseye after the full freeze…Worse situation is it'll be in backports. But I'm betting it can hit the exception for making it into Bullseye. Maybe?
Last edited by tfa on 19 July 2021 at 8:56 pm UTC
Ok new big stable NVIDIA driver is here. Now waiting for the release of Bullseye after the full freeze…Worse situation is it'll be in backports. But I'm betting it can hit the exception for making it into Bullseye. Maybe?
For the NVIDIA drivers I'm outside the repos, every time I tried it was clunky at best.
sudo apt install -t buster-backports nvidia-driverOk new big stable NVIDIA driver is here. Now waiting for the release of Bullseye after the full freeze…Worse situation is it'll be in backports. But I'm betting it can hit the exception for making it into Bullseye. Maybe?
For the NVIDIA drivers I'm outside the repos, every time I tried it was clunky at best.
That's too clunky?
I don't understand. Are those 470.42 features in 470.57 or not? If not, when will they be added?
They are. The release notes duplicate the entire 470.42 release notes as well.
sudo apt install -t buster-backports nvidia-driverOk new big stable NVIDIA driver is here. Now waiting for the release of Bullseye after the full freeze…Worse situation is it'll be in backports. But I'm betting it can hit the exception for making it into Bullseye. Maybe?
For the NVIDIA drivers I'm outside the repos, every time I tried it was clunky at best.
That's too clunky?
No, I mean the result was, with dependency errors and I didn't want to investigate further because the standalone install works fine for me.
No, I mean the result was, with dependency errors and I didn't want to investigate further because the standalone install works fine for me.
Nvidia driver from backports (and even experimental) works great for me for years now. It seems the driver is so independent of the rest that "it just works".
Last edited by Eike on 20 July 2021 at 8:56 am UTC
Next up... Nvidia's take on the Steam Deck!
I know this is a joke and or wishful thinking. But the thing people may not realize is that the Nintendo Switch is Nvidia's "answer" or equivalent of the SteamDeck. The
Nvidia I am sure has agreed to a non compete agreement with Nintendo, if not, any competition with the N Switch is eating away at Nvidias potential earnings for an Nvidia branded handheld
I'm on Ubuntu 20.04 LTS and I just got an Nvidia driver update, but it is not the 470.54.02 version, it is the 460.91.03 version...
What is going on with Ubuntu and Nvidia?
Weird...The PPA got 470 today, so I got automatically updated from the 470 beta. I don't think that Ubuntu habitually moves you from one branch to another unless a branch loses support and they put in a transitional package. The 460 branch did get an update yesterday.
I'm on Ubuntu 20.04 LTS and I just got an Nvidia driver update, but it is not the 470.54.02 version, it is the 460.91.03 version...
What is going on with Ubuntu and Nvidia?
Edit: oh, it was actually the main Ubuntu repo that pulled in the new 470 rather than the PPA.
Last edited by CatKiller on 21 July 2021 at 12:00 pm UTC
Weird...
I'm on Ubuntu 20.04 LTS and I just got an Nvidia driver update, but it is not the 470.54.02 version, it is the 460.91.03 version...
What is going on with Ubuntu and Nvidia?
There are several Nvidia drivers in the Ubuntu repositories.
Use
ubuntu-drivers list
to see which proprietary drivers are available for you hardware.
Or go to Additional drivers in Updates & Software.
Just switch to 470 if you want it, and if you have problems you easily can go back to 460
465 was transitioned to 470, so if you had 465 installed then you would have got 470 now, but since you where on 460 which is still supported you got the latest 460 version.
Last edited by Redface on 21 July 2021 at 1:25 pm UTC
sudo apt install -t buster-backports nvidia-driverOk new big stable NVIDIA driver is here. Now waiting for the release of Bullseye after the full freeze…Worse situation is it'll be in backports. But I'm betting it can hit the exception for making it into Bullseye. Maybe?
For the NVIDIA drivers I'm outside the repos, every time I tried it was clunky at best.
That's too clunky?
No, I mean the result was, with dependency errors and I didn't want to investigate further because the standalone install works fine for me.
Generally dependency errors only occur when you attempt to use stuff outside of the main, contrib, non-free debian repositories, including enabling backports. Sounds like you possibly used some other repository that caused dependency issues. It's why I always shudder when people just suggest 'enable X ppa'. Most of them are not of the quality of what Debian tries to insist their packages are.
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