Well, looks like the previous excitement around Back 4 Blood and the Open Beta for Linux users is over, as it appears whatever they tweaked recently now stops Linux players with Steam Play Proton.
As we reported recently, apart from a few issues it actually worked quite nicely. Sadly, this seems to be another example of Easy Anti-Cheat blocking Linux users from enjoying a game on their systems. Even though it's currently only a Beta, it means it's not looking good for the full release in October.
This is a continuing problem for Steam Play Proton, with the likes of Easy Anti-Cheat and BattlEye usually blocking Linux users. Right now then, it looks like we're back onto the waiting game for whenever Valve releases a build of Proton that works with them, which we know they're working on since they already announced it with the Steam Deck.
It is of course a reminder of what can happen without developer support in some way, regardless of it being a native Linux build or a Windows game run through Proton - unless the developer is testing, there will be times when they break. Less likely for single-player games but quite likely an issue for multi-player. We're hopeful the Steam Deck will really pull developers in for regular compatibility testing.
Quoting: M@GOidThe control scheme is bad, the game is way heavier than it should (another Unreal Engine victim. Small teams should be allowed to use it...)Hahaha I thought I was the only one who notice that with Unreal games, Killing Floor 2 is the prime example.
Quoting: M@GOidand the whole game feels soulless, like, despise the name of the studio, none of the original team members touched this new game.Makes you wonder how much the "Valve" factor contribute to the general quality of Left 4 Dead.
Quoting: TermyAnother reason to put your money where your mouth is and support Linux-supporting devs instead of devs that don't care. (Personally, official support for proton is fine too)
To be fair, even Linux native clients are not guaranteed to run forever. While the risk of sudden breakage is admittedly higher when using Proton to run games that never were developed with Linux in mind, it's not zero even for native ports.
Also, you got to admit that for AAA titles, giving our money to Linux supporting devs is kinda hard, since there...well...aren't any out there not called Valve.
Quoting: KimyrielleTrue, although . . . isn't there supposed to be this Runtime Container thing now to reduce problems of the OS moving on? (I want a Runtime Container for my old Loki Alpha Centauri)Quoting: TermyAnother reason to put your money where your mouth is and support Linux-supporting devs instead of devs that don't care. (Personally, official support for proton is fine too)
To be fair, even Linux native clients are not guaranteed to run forever.
Quoting: TermyAnother reason to put your money where your mouth is and support Linux-supporting devs instead of devs that don't care. (Personally, official support for proton is fine too)
And I think once that Proton has anti cheat, that will be the direction we're headed. Either that or DXVK Native ports. Both options are fine for me as well, but I think when Proton supports anti cheat it will be easier to deliver than a DXVK Native port and make the anti cheat software actually support Linux.
For games which do not use anti cheat, DXVK Native may be the better choice. Though, test with a proton build and make steam use that one is probably the cheapest option, and a lot will go for that.
Quoting: m2mg2It appears the fix that made Roblox work in Linux also stopped working on the 12th. My son got a whole month of Roblox on Linux before it broke again.
It's already been fixed and a new Roblox-patched wine version can be sourced from the Grapejuice Discord channels.
Quoting: robvvQuoting: m2mg2It appears the fix that made Roblox work in Linux also stopped working on the 12th. My son got a whole month of Roblox on Linux before it broke again.
It's already been fixed and a new Roblox-patched wine version can be sourced from the Grapejuice Discord channels.
Got a link to the details on that? It is fixed in a specific wine version or is it fixed outside wine?
Quoting: m2mg2Got a link to the details on that? It is fixed in a specific wine version or is it fixed outside wine?
See this thread.
See more from me