GOverlay, the open source app for managing various Linux gaming overlays just got a fantastic upgrade, with it now having a live OpenGL preview for MangoHud.
MangoHud is awesome but configuring it by hand is a bit of a nuisance, diving into text files and remembering all the different options. GOverlay gives you simple checkboxes and dropdowns to adjust your overlay and now you only need to tap a button to update a real-time preview. Nothing external needed now and it makes everything even simpler - exactly what we love to see.
The 0.6.2 release highlights:
- NEW: Implemented realtime Opengl cube for realtime hud preview.
- NEW: Keybind to upload logging results to flightlessmango.com
- FIX: Save button on the logging folder window automatically closes the form. (Asked by jason)
- FIX: VKbasalt generating wrong path for Shaders folder
- FIX: Small interface tweaks
- REMOVE: Text hud preview
Find GOverlay on GitHub.
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Could someone please make a step by step tutorial on how to install this on the SteamDeck?
I installed Mango-Hud from the Discover app, but from that point onward, got stuck and lost within Konsole commands from google, many giving out errors of corrupted keys and stuff...
Would really appreciate if someone would explain the steps as if pretending to be talking to an idiot. In fact... don't pretend :D
I installed Mango-Hud from the Discover app, but from that point onward, got stuck and lost within Konsole commands from google, many giving out errors of corrupted keys and stuff...
Would really appreciate if someone would explain the steps as if pretending to be talking to an idiot. In fact... don't pretend :D
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