Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Stardeus is an exciting looking game coming from developer Kodo Linija and the good news is that it's managed to hit the funding goal on the recent Kickstarter. Inspired by the likes of RimWorld, Factorio, Dwarf Fortress, Oxygen Not Included, Prison Architect and FTL it certainly has plenty to live up to.

With 21 days still to go the initial £12,000 was pretty low and with such a grand idea, it was clear it was going to be a success. There's a demo too available on itch.io and Steam which has certainly helped. It's one thing to have a good idea and a flashy video but if you're a mostly unknown name it can be difficult to pull people in. After over a year in development the developer said part of the reason for the Kickstarter was publicity for the demo to help feedback.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Try the demo available on itch.io and Steam and check out the Kickstarter. Extra funding is being put towards stretch-goals for more features like Economy & Trade, Factions & Diplomacy, Weapons & Combat and more to be revealed.

We've now added it to our crowdfunding page since it hit the goal.

Article taken from GamingOnLinux.com.
4 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
1 comment

Fakeman_Pretendname Aug 24, 2021
I'm really looking forward to this one, and have backed it. I absolutely trust the dev (who did Bloody Rally Show) to achieve what he's aiming for.

What surprised me from the demo was how slick and well thought out almost everything was already, and as far as I could tell, bug-free. It already has good and well documented mod support, and ran perfectly happily on my slightly ageing computers.

If you play the full game Alpha at the moment, the content wears thin at 8-10 hours, and the later game colonist part is less fleshed out than the early game robots part, but that's really to be expected at this stage. I've bought finished games that lasted less than 10 hours of play time. There's some slightly clunky bits in the UI, but the dev seems completely open and welcoming of any and all feedback, so I feel it's a pretty solid one to back, if you like the whole Dwarf Fortress/Rimworld/Prison Architect/Space Haven sort of thing.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: