Stardeus is an exciting looking game coming from developer Kodo Linija and the good news is that it's managed to hit the funding goal on the recent Kickstarter. Inspired by the likes of RimWorld, Factorio, Dwarf Fortress, Oxygen Not Included, Prison Architect and FTL it certainly has plenty to live up to.
With 21 days still to go the initial £12,000 was pretty low and with such a grand idea, it was clear it was going to be a success. There's a demo too available on itch.io and Steam which has certainly helped. It's one thing to have a good idea and a flashy video but if you're a mostly unknown name it can be difficult to pull people in. After over a year in development the developer said part of the reason for the Kickstarter was publicity for the demo to help feedback.
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Try the demo available on itch.io and Steam and check out the Kickstarter. Extra funding is being put towards stretch-goals for more features like Economy & Trade, Factions & Diplomacy, Weapons & Combat and more to be revealed.
We've now added it to our crowdfunding page since it hit the goal.
What surprised me from the demo was how slick and well thought out almost everything was already, and as far as I could tell, bug-free. It already has good and well documented mod support, and ran perfectly happily on my slightly ageing computers.
If you play the full game Alpha at the moment, the content wears thin at 8-10 hours, and the later game colonist part is less fleshed out than the early game robots part, but that's really to be expected at this stage. I've bought finished games that lasted less than 10 hours of play time. There's some slightly clunky bits in the UI, but the dev seems completely open and welcoming of any and all feedback, so I feel it's a pretty solid one to back, if you like the whole Dwarf Fortress/Rimworld/Prison Architect/Space Haven sort of thing.
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