During QuakeCon the original Quake got an enhanced edition released, which Nightdive Studios worked on. It works with Steam Play Proton and you can also use the Steam Play tool Luxtorpeda to play the new content on an open source game engine.
It's a serious shame that a game with such a rich history of open source thanks to early id Software releases decided to go with a proprietary system (Nightdive's KEX Engine) for the enhanced upgrade. Really goes to show how much things have changed now. Quake officially only supports Windows still too. However, it does work with Steam Play Proton.
That said, since there are plenty of open source engines capable of running it you can also use the Steam Play tool Luxtorpeda which just got updated to support the newly bundled expansions, music, along with the brand new "Dimension of the Machine" Episode. Using Luxtorpeda gives you the ability to run the content with vkquake, quakespasm, and darkplaces.
Want to try Luxtorpeda? It's easy enough to download and install too with a few quick steps:
- Download the tar archive file from the GitHub releases page.
- If this folder does not exist, create it:
~/.steam/root/compatibilitytools.d/
- Extract the archive downloaded in Step 1, and place the contents into the above directory.
- Restart Steam if it's open which refreshes the Steam Play list for Luxtorpeda to show up.
- Right click on your game, go to Properties, Compatibility and ensure the box is ticked named "Force the use of a specific Steam Play compatibility tool" then select Luxtorpeda from the dropdown box that appears.
They could've at least have a Linux and Mac build out.
Then again the free two expansion packs by Machinegames (they made the recent Wolfenstein stuff) is a really nice stuff.
*Free* by means if you already own it Steam.
I hope those expansion packs also run with a *real* Quake engine and don't make use of stuff exclusive to that Kex Engine.
I've just installed Luxtorpeda (thanks for the heads up) so I'll give it a whirl.
Its a shame what "id" and "bethesda" became in regards to their linux / open source commitment.
Last edited by logge on 20 August 2021 at 11:05 am UTC
Quoting: subIt's a shame, indeed.
They could've at least have a Linux and Mac build out.
Id software dosen't care about porting games to Linux and Mac, and it's sad how this company has changed. Aspyr removed all id software games from the Mac App Store, and they didn't even plan to create new versions that will be compatible with macOS Catalina.
Quoting: gbudnyQuoting: subIt's a shame, indeed.
They could've at least have a Linux and Mac build out.
Id software dosen't care about porting games to Linux and Mac, and it's sad how this company has changed. Aspyr removed all id software games from the Mac App Store, and they didn't even plan to create new versions that will be compatible with macOS Catalina.
Also remember that id is owned by Microsoft now
But I would like to praise again the good job of Luxtorpeda developer in facilitating the process of playing these games natively.
packet dump: 27:svc_killedmonster 52:svc_effect 69:<unknown>
Host_Error: CL_ParseServerMessage: Illegible server message
Packet dump:
0000:1B344143 485F4652 49454E44 4C595F46 .4ACH_FRIENDLY_F
0010:49524500 IRE.
The text displayed by portals doesn't seem correct either, more like variable names.
I'll try Luxtorpeda's DarkPlaces build next.
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