A game that at release was pretty good but clearly lacking in many areas, Nebuchadnezzar has expanded yet again with more major new game mechanics. If you bounced off it at release, it's really time to give it another look.
"Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments."
It seems that Nepos Games are determined to keep bumping up that review score, although realistically it seems like it should have started off life in Early Access which it didn't. Now it has Fire you need to deal with, so you need to get firefighters before it spreads destruction.
A city-watch will also be needed with a new overlay to see the newly introduced crime levels and there's also now diseases to worry about - as if fire and crime weren't enough to ruin your wonderful looking ancient cities. There's plenty more that's new like an upgraded caravan system to ferry resources around, with them now syncing up to ensure proper transport capacity.
Other new features include adjustable taxes and wages, new information overlays, new achievements, improved startup time, bug fixes and other assorted balance changes and UI improvements.
Sounds like they're still not finished with it as they said to prepare for more news.
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