Back in June we reported on a patent from Valve that indicated work progressing towards their next VR headset and it appears the codename is Deckard. Once again coming from VR reporter "SadlyItsBradley" (Brad Lynch) it a new YouTube video.
Keep in mind that it's all still speculation, and from what we know of Valve they do have quite a habit of prototyping a lot of different things at any one time and the majority never see the light of day for consumers. That said, a VR headset from Valve that can go standalone and be hooked up to a PC would be a logical step to enable more people to check it out (and hopefully bring the price down?).
Sounds like Valve aren't even trying to hide it either with details being included in SteamVR since early this year. For a great many years people have datamined all sorts of releases from Valve, trying to get insider info and often fun things do turn up but it doesn't always mean it will be released.
They didn't exactly need to look far for possible signs of all this though, with the SteamVR menu even having a "Standalone System Layer" option. When digging around mentions were found talking about some kinda of Realtek wireless device that Lynch speculates from a previous patent from Valve that talks about having antennas in the HMD to connect to a PC.
One point Lynch brings up that mentions the Deckard came from a "Linux ARM binary", which seems to indicate there will be some sort of applications manifest for it. Which hints at it being able to run things itself. Another thing pointed out is the work Collabora has been doing on xrdesktop, which gives the ability to render Linux desktop windows in VR and Valve has previously funded some of the work there. If Valve do a standalone headset, it would obviously use Linux just like the Steam Deck and so it's not surprising that they helped fund work on xrdesktop and it's something we've been writing about previously.
Another feature that I personally want to see that was dug up, is speculation about Valve adding in a way for you to calibrate the lenses to help with your vision. Not having to wear glasses inside would be nice. Not something for existing hardware it appears. I would buy a headset for that alone, getting the right focus can be a nuisance.
With Valve currently going all-in on the Steam Deck, it's not likely we'll hear anything from Valve on a new VR headset any time soon. Still, it's thoroughly interesting to see all the little details appear. Full video below:
Direct Link
Quoting: GeoGalvanicClever for sure. I am now waiting for Valve to announce a giant pyramid building, and that they are building androids.Quoting: MohandevirDeckard? Steam DECK Augmented Reality Device?
It does seem like a pretty obvious correlation. AR over VR would be interesting given the formers greater complexity though. A standalone headset would definitely do wonders for pitching the steam deck, it will purportedly be capable of running other headsets, but one optimized for the deck could help match the performance gap.
Gonna have to fly in the Bladerunner...
Quoting: slaapliedjeQuoting: dubigrasuWill I dream of electric sheep if I buy this?You may also start to quetion if you are a replicant.
You might choose Detroit: Become Human as first game for it... :)
Personally i'd really wish for an index with higher res and wireless option though ^^
Quoting: Purple Library GuyYup, exact same with me. And particularly annoying are the teasers on web pages that LOOKS like an ingress to an article, but behind the link is just a video. Damn that's annoying!Quoting: BeamboomOh man that video is such a good example of why I largely prefer written content. To skip through that long monologue to try and find interesting content is just... Exhausting.I am so with you on that. I can read looong articles, but if I see a link to a half hour or hour video . . . forget it.
There's ONE guy on youtube that makes really really good videos (demos/reviews of synths, I'm also a musician), really well produced and with a presenter that is ZERO fluff talk, straight into the grit right away. I can watch him, also cause he really knows his stuff. But the average vblogger? Forget it.
Another rumor is that the hardware inside is somehow able to offload part of the compute requirements, which together with eye-tracking FOVeated rendering would really reduce the GPU reqirements of the main PC, potentially making PC based VR much more affordable.
But putting all that standalone hardware into a headset and then still requiring a PC to drive it seems like a waste.
Not sure what the final product will be... maybe a more augmented reality & productivity focussed headset that can optionally be connected to a PC? That would make sense, but isn't really in Valve's DNA I guess.
Quoting: EikeI still need to play through that! Bought it many moons ago for the PS4. Loved Until Dawn.Quoting: slaapliedjeQuoting: dubigrasuWill I dream of electric sheep if I buy this?You may also start to quetion if you are a replicant.
You might choose Detroit: Become Human as first game for it... :)
QuoteNot having to wear glasses inside would be nice.Come to the Dark Side, we have contact lenses.
See more from me