Little Big Adventure 1 and 2 are two classic titles originally developed by Adeline Software International and now they've both had their engine source code officially released. They're now available under the GPL license that you can see on GitHub (#1, #2).
Publisher [2.21] announced back on October 8 that a new Little Big Adventure game is on the way, with no other information. Since then they've posted a few other bits, including the decision to use Unreal Engine for the next-generation game. Today though, October 27, they announced a surprise with the source release mentioning "Our objective is to preserve those pieces of technical mastery and true groundbreaking vision. We also want to give back to the LBA community who kept cheering on the games during all those years.".
Each game has two code repositories, one where only they and ex-Adeline developers will contribute and one dedicated to the community for pull requests. They further note that "this code was never meant to be seen by anyone outside the Adeline Software team. The source we are releasing is mainly untouched (only the developers names were removed) including bad french, variable names in “frenglish” and some comments that are just too funny not to share".
The engine source code may be open source but like a lot of projects that do this, the rest of the assets are not so you still need a copy of each game. You can find them on:
I think more Studios should publish their sources.
Although raw assets would also help to preserve and improve the original game.
Spoiler, click me
Sadly, I didn't get the chance to play LBA1 until much later. I don't remember if I was a teenager or an adult, but it was so much later that I didn't get the same nostalgic feeling for it. I still think the first game is great. Probably better story-wise, but I like the game engine, and the look and feel of lba2 better.
A new LBA game would be a buy for sure. Would be interesting to see if they manage to do it in a good way.
Last edited by Ketil on 28 October 2021 at 1:18 am UTC
I never played the games, but I think it's one of the great of its time.
Funny to think of it, when now you just DuckDuck for a walkthrough and are on your merry way in minutes.
And I definitely remember hints at some very dark undertones in the story, but sadly I never got to uncover more than a few early steps. And now... I somehow feel I've seen and heard enough dark mysteries and conspiracies in RL for a lifetime already that I don't want to go back to add a few old fictional ones on top of that...
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