I consider Half-Life: Alyx played in VR to be one of the greatest gaming experiences I've ever had but for a lot of people it's just not possible and so the No VR Mod is in progress.
For whatever reason some cannot use VR be it due to price, physical ability and more. But if you still want to be able to experience the story first-hand you're currently a bit stuck. There are a few hacky mods floating around to enable mouse/keyboard support but they're all really quite rough. The No VR Mod looks like a different breed though, with smooth movement and it all just looks good.
Modder SoMNst has been working with Optimus97, Quackson and Nicklaus on it and they've recently provided a new video to show it off that you can see below (obvious spoiler alert!):
Direct Link
While many VR enthusiasts will probably think it's some sort of sacrilege, I'm glad there's people willing to do this.
The mod is not yet available but when it is, we will let you know.
Quoting: DerpFoxThe Index as impressive as it is in terms of tech. It was (and still is) way overpriced in the current VR market.
They can't even supply the demand, so you're obviously wrong here.
Quoting: denyasisBack to VR... I dunno about "gimmick", but the headset is definitely in the "dude toy" realm. I can't imagine using this when my kids were babies (monitoring naps), my current aged kids (playtime), other people in the living room (some one gonna get hit), or really anywhere where some awareness is needed. Perhaps I'm the only one with these circumstances.
Quoting: haikuMy wife would kill me if i isolate with a VR headset
I don't know about your lives' circumstances(*) of course, but independent of VR, everybody should have at least a little time where he doesn't need to pay attention and can close the door behind them, I think. (I'm just arranging this for me and my wife, "just" four years after the children arrived. ;) )
(*) I had a great typo here: "livers' circumstances" :D
Quoting: EhvisQuoting: DerpFoxThe Index as impressive as it is in terms of tech. It was (and still is) way overpriced in the current VR market.
They can't even supply the demand, so you're obviously wrong here.
That absolutely mean nothing.
That depend entirely on their manufacturing capacity. For all we know, they could only be able to make a dozen a day.
I would agree with you if they were more ubiquitous, but they aren't. Look, last gen console and graphic cards can't supply the demand either, they have been out for less time than the Index, and I've seen a number of them. Outside here, steam and VR specialized YouTube channels, I've never heard of anyone owning an Index. Even Oculus had supply chain problems when they launched the Quest 2 and I know around 20 people owning one, and here it's not considered cheap.
At a moment, you have to face the reality and realize the Index is not the success you want it to be.
Last edited by DerpFox on 2 October 2021 at 8:32 am UTC
Quoting: EhvisQuoting: DerpFoxThe Index as impressive as it is in terms of tech. It was (and still is) way overpriced in the current VR market.
They can't even supply the demand, so you're obviously wrong here.
We can take a look on Steam's own numbers. While Valve fans are more likely to buy an Index than others, users of most headsets are still likely to use Steam, right?
And as I just looked, this one is healthy as well. :)
Last edited by Eike on 2 October 2021 at 8:35 am UTC
With Alyx i experimented something i tought i was not going to feel with gaming again. I feel sorry for who is going to waste such experience playing it flat.
Last edited by bubexel on 2 October 2021 at 5:18 pm UTC
Quoting: EikeQuoting: denyasisBack to VR... I dunno about "gimmick", but the headset is definitely in the "dude toy" realm. I can't imagine using this when my kids were babies (monitoring naps), my current aged kids (playtime), other people in the living room (some one gonna get hit), or really anywhere where some awareness is needed. Perhaps I'm the only one with these circumstances.
Quoting: haikuMy wife would kill me if i isolate with a VR headset
I don't know about your lives' circumstances(*) of course, but independent of VR, everybody should have at least a little time where he doesn't need to pay attention and can close the door behind them, I think. (I'm just arranging this for me and my wife, "just" four years after the children arrived. ;) )
(*) I had a great typo here: "livers' circumstances" :D
I agree one should, but realize that should is not will, even in more prosperous places.
Also, my liver is totally fine, what you getting at?!? 😝 Lol
Quoting: DerpFoxThe other mistake was in a way HL:Alyx, the logic behind it is clear, get a flagship game to make people go VR. But with the price of VR in general putting countless people out, and the HL franchise has been gone for so long?
That's a really interesting point there. To be honest I thought of it differently. I figure they used HL to bank on the nostalgia factor. Given the price, I figure they are almost targeting young professionals that have the disposable income, time, space and, importantly, grew up playing HL as teenagers or young adults. I can't imagine the target is a younger audience...
I mean, imagine your kid coming up to you and asking "Mom, can I have 1000 USD to buy this game and headset that looks cool?"
Quoting: DerpFoxWell, but the point is, there's no sense making a mass market loss-leader thing that can sell ten gazillion units if you can only produce a dozen units a day. You might as well make a boutique thing that sells at a solid margin if you are only going to be able to produce boutique-thing numbers.Quoting: EhvisQuoting: DerpFoxThe Index as impressive as it is in terms of tech. It was (and still is) way overpriced in the current VR market.
They can't even supply the demand, so you're obviously wrong here.
That absolutely mean nothing.
That depend entirely on their manufacturing capacity. For all we know, they could only be able to make a dozen a day.
Quoting: DerpFoxQuoting: EhvisThey can't even supply the demand, so you're obviously wrong here.
That absolutely mean nothing.
That depend entirely on their manufacturing capacity. For all we know, they could only be able to make a dozen a day.
Dude, there are tons out there who are willing to pay *more* just for a graphics card. The price may be too high for many (indeed it is) but really, PC gaming has since long been ridiculously expensive.
And if they sell as much as they are able to manufacture (regardless of what that number may be), then why lower the price. It makes no sense. Had they sold it at half the price the amount sold would be the exact same if they have maxed out the production rate.
Quoting: haikuMy wife would kill me if i isolate with a VR headsetAt least ask her the courtesy to kill you after you win Half-Life: Alyx. Tell her she can take the time to plan out where to dispose of the body, what to tell the kids (in case you have some), etc.
Quoting: EikeI grew up during the time when people were saying that kissing someone could give you AIDS. Wonder how many people who grew up during that time also ended up single because they were basically scared to date. Ha! That still, somehow, didn't scare people enough that there weren't always teen pregnancy...Quoting: slaapliedjeQuoting: EikeHa, I don't have any little ones to do that with. Maybe someone can code a 'kid simulator'... then again maybe that is a horrible idea.Quoting: slaapliedjeI should spend more time in VR for sure. Also, someone should mod the rest of the Half-Life games into VR... I feel a lot will be left out / missing from Alyx's experience by making a flat version... Like being able to hide behind desks and throw grenades at the enemy. And realize how terrible you are at throwing things...
Don't need VR for that, I see it with shame every time I try to play with balls with my little ones (4 yo). :D
Absolutely. I heard they've given out baby simulation dolls to teenage girls - so they'd avoid teenage pregnancies. :-D
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