As more developers get their hands on a Steam Deck devkit, we're seeing plenty more show their games and now Capcom has taken a turn with Devil May Cry 5.
Unlike a lot of what we've seen previously via small clips or plain pictures on Twitter, Capcom went a tiny step further by making a video on their official Capcom USA YouTube Channel - that's quite a bit of extra advertisement power there for the Steam Deck.
Direct Link
The video description notes the gameplay is being presented by the Lead Game Designer.
That looks like it runs very nicely too, very smooth action. Not totally unexpected though, since Devil May Cry 5 has worked well with Steam Play Proton for quite a while now. Since the Steam Deck resolution is only 1280 x 800px, most games should hopefully scale down quite well for it.
In case you missed it: Proton 6.3-8 was recently released. With more games working, DLSS for DirectX 11 and 12, CEG DRM support and more.
Quoting: benjamimgoisI think that's big ! Until now, we only saw indies and small games making steam deck videos on twitter. A official video from a AAA studio may get the attencion of others.
Well we've seen Witcher 3 posted by CDPR also. And from Valve, Control, Doom Eternal, Jedi Fallen Order.
Quoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.
Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).
But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.
And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.
Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).
For native Linux to take off, the number of gamers on Linux needs to go up first.
Quoting: rustybroomhandleQuoting: benjamimgoisI think that's big ! Until now, we only saw indies and small games making steam deck videos on twitter. A official video from a AAA studio may get the attencion of others.
Well we've seen Witcher 3 posted by CDPR also. And from Valve, Control, Doom Eternal, Jedi Fallen Order.
Horizon Zero Dawn too.
Quoting: GuestQuoting: KohlyKohlQuoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.
Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).
But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.
And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.
Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).
For native Linux to take off, the number of gamers on Linux needs to go up first.
This is my point: at least to Capcom, and most companies, this isn't "Linux" (GNU/Linux or otherwise), this is Steam Deck and something entirely separate. There's no indication that users on the Deck will translate to more users on desktop, and thus more native titles. It could, but I personally highly doubt it will, and Steam isn't exactly pushing for it (they're pushing the Deck).
Well, to be honest, pushing for the Steam Deck is more than enough and I’m pretty sure that Linux will greatly benefit from a successful Steam Deck considering Valves approach until now. What happens in the future remains to be seen, but the world changes slowly, so I wouldn’t push to fast.
Actually I think to get Linux more on the table, it needs to be hidden at first behind a name like the Steam Deck considering how a lot of not technical knowledgeable people (which I guess happen to sit on the boards of bigger publishers) think about Linux.
Last edited by jens on 26 November 2021 at 4:07 pm UTC
https://twitter.com/XPlaneOfficial/status/1442665365658505219
Quoting: jensQuoting: GuestQuoting: KohlyKohlQuoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.
Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).
But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.
And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.
Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).
For native Linux to take off, the number of gamers on Linux needs to go up first.
This is my point: at least to Capcom, and most companies, this isn't "Linux" (GNU/Linux or otherwise), this is Steam Deck and something entirely separate. There's no indication that users on the Deck will translate to more users on desktop, and thus more native titles. It could, but I personally highly doubt it will, and Steam isn't exactly pushing for it (they're pushing the Deck).
Well, to be honest, pushing for the Steam Deck is more than enough and I’m pretty sure that Linux will greatly benefit from a successful Steam Deck considering Valves approach until now. What happens in the future remains to be seen, but the world changes slowly, so I wouldn’t push to fast.
Actually I think to get Linux more on the table, it needs to be hidden at first behind a name like the Steam Deck considering how a lot of not technical knowledgeable people (which I guess happen to sit on the boards of bigger publishers) think about Linux.
And for many newcomers that have no knowledge of Linux, we need a "dumbed down" distribution. SteamOS will probably be exactly that. They don't want freedom to do whatever they please with their OS, they want it to just work and they need to be held by the hand. When they will have "learned how to walk", some of them might become adventurous enough to try another distribution.
Last edited by Mohandevir on 26 November 2021 at 4:33 pm UTC
Quoting: Guestto Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).
And that's more than fine for the time being. Every journey begins with a first step, does it not? At this point all we really want and all we can really ask for is that games can run in an easy and competitive (performance-wise) manner on Linux, so that PC users aren't forced to use Windows if they want to also play games; and the Steam Deck's success will facilitate that. If and when this success becomes a reality, then we can start asking for more.
Quoting: GuestQuoting: NociferQuoting: Guestto Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).
And that's more than fine for the time being. Every journey begins with a first step, does it not? At this point all we really want and all we can really ask for is that games can run in an easy and competitive (performance-wise) manner on Linux, so that PC users aren't forced to use Windows if they want to also play games; and the Steam Deck's success will facilitate that. If and when this success becomes a reality, then we can start asking for more.
Sames arguments were made for Stadia too.
The Deck might differ if people are convinced to use the desktop mode, but phones have had exactly that and it's changed nothing. There's just no incentive that I can see.
Purely guesswork on all our parts of course, but I'm going with it won't change anything on the desktop.
You are comparing ARM hardware with x86... There is absolutely no hardware interrelations between them. Same for Stadia, there are no interrelations with the desktop; you can't run stadia on any hardware. Steam, on the other hand... SteamOS is Steam Linux both on x86 platform. Proton works on both too... Same underlying tech... The link cannot be clearer.
Last edited by Mohandevir on 26 November 2021 at 5:30 pm UTC
See more from me