Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

As more developers get their hands on a Steam Deck devkit, we're seeing plenty more show their games and now Capcom has taken a turn with Devil May Cry 5.

Unlike a lot of what we've seen previously via small clips or plain pictures on Twitter, Capcom went a tiny step further by making a video on their official Capcom USA YouTube Channel - that's quite a bit of extra advertisement power there for the Steam Deck.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

The video description notes the gameplay is being presented by the Lead Game Designer.

That looks like it runs very nicely too, very smooth action. Not totally unexpected though, since Devil May Cry 5 has worked well with Steam Play Proton for quite a while now. Since the Steam Deck resolution is only 1280 x 800px, most games should hopefully scale down quite well for it.

In case you missed it: Proton 6.3-8 was recently released. With more games working, DLSS for DirectX 11 and 12, CEG DRM support and more.

Article taken from GamingOnLinux.com.
30 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
66 comments
Page: 1/7»
  Go to:

benjamimgois Nov 26, 2021
I think that's big ! Until now, we only saw indies and small games making steam deck videos on twitter. A official video from a AAA studio may get the attencion of others.
rustybroomhandle Nov 26, 2021
Quoting: benjamimgoisI think that's big ! Until now, we only saw indies and small games making steam deck videos on twitter. A official video from a AAA studio may get the attencion of others.

Well we've seen Witcher 3 posted by CDPR also. And from Valve, Control, Doom Eternal, Jedi Fallen Order.
CyborgZeta Nov 26, 2021
My hope is that in addition to the Steam Deck being an overall success, that it is also a success in Japan; a country notorious for their preference for handheld consoles. If the Japanese like the Steam Deck, then Japanese developers should hopefully better optimize their games for running on Proton (or do native builds, either works for me).
KohlyKohl Nov 26, 2021
Quoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.

Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).

But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.

And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.

Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).

For native Linux to take off, the number of gamers on Linux needs to go up first.
Mohandevir Nov 26, 2021
Quoting: rustybroomhandle
Quoting: benjamimgoisI think that's big ! Until now, we only saw indies and small games making steam deck videos on twitter. A official video from a AAA studio may get the attencion of others.

Well we've seen Witcher 3 posted by CDPR also. And from Valve, Control, Doom Eternal, Jedi Fallen Order.

Horizon Zero Dawn too.
jens Nov 26, 2021
  • Supporter
Quoting: Guest
Quoting: KohlyKohl
Quoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.

Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).

But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.

And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.

Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).

For native Linux to take off, the number of gamers on Linux needs to go up first.

This is my point: at least to Capcom, and most companies, this isn't "Linux" (GNU/Linux or otherwise), this is Steam Deck and something entirely separate. There's no indication that users on the Deck will translate to more users on desktop, and thus more native titles. It could, but I personally highly doubt it will, and Steam isn't exactly pushing for it (they're pushing the Deck).

Well, to be honest, pushing for the Steam Deck is more than enough and I’m pretty sure that Linux will greatly benefit from a successful Steam Deck considering Valves approach until now. What happens in the future remains to be seen, but the world changes slowly, so I wouldn’t push to fast.
Actually I think to get Linux more on the table, it needs to be hidden at first behind a name like the Steam Deck considering how a lot of not technical knowledgeable people (which I guess happen to sit on the boards of bigger publishers) think about Linux.


Last edited by jens on 26 November 2021 at 4:07 pm UTC
FredO Nov 26, 2021
The coolest Steam Deck video is still this one from X-Plane, and it's Linux native too:

https://twitter.com/XPlaneOfficial/status/1442665365658505219
Mohandevir Nov 26, 2021
Quoting: jens
Quoting: Guest
Quoting: KohlyKohl
Quoting: GuestIt's amazing how when a company senses a marketing opportunity like this suddenly the impossible can happen.

Releasing on GNU/Linux can't be done!
Oh, Stadia appears? Sure, not a problem.
Steam Deck appears? Sure, not a problem (especially when someone else does the work).

But, to be clear, I see this as the same case with Stadia. Capcom might well support (or not) the Deck officially (and if they're putting it on their official youtube channel, they support it now!) but it's only the Deck they support. It's not GNU/Linux desktop, and they aren't going to magically make native games available.

And I know that, for now, if it works on the Deck then it's likely to work elsewhere (so long as Steam is there). With Stadia though there was a community expecting more to come of it, and there wasn't. I think it's the same - the game is still a Windows title, Capcom isn't supporting GNU/Linux, they are only supporting their Windows game running on the Deck and nothing more.

Not trying to be a buzzkill; whether this is overall good or bad I won't comment on (I do have opinions there, but not writing them here at the moment). I'm just trying to get perspective on what the deal really is: to Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).

For native Linux to take off, the number of gamers on Linux needs to go up first.

This is my point: at least to Capcom, and most companies, this isn't "Linux" (GNU/Linux or otherwise), this is Steam Deck and something entirely separate. There's no indication that users on the Deck will translate to more users on desktop, and thus more native titles. It could, but I personally highly doubt it will, and Steam isn't exactly pushing for it (they're pushing the Deck).

Well, to be honest, pushing for the Steam Deck is more than enough and I’m pretty sure that Linux will greatly benefit from a successful Steam Deck considering Valves approach until now. What happens in the future remains to be seen, but the world changes slowly, so I wouldn’t push to fast.
Actually I think to get Linux more on the table, it needs to be hidden at first behind a name like the Steam Deck considering how a lot of not technical knowledgeable people (which I guess happen to sit on the boards of bigger publishers) think about Linux.

And for many newcomers that have no knowledge of Linux, we need a "dumbed down" distribution. SteamOS will probably be exactly that. They don't want freedom to do whatever they please with their OS, they want it to just work and they need to be held by the hand. When they will have "learned how to walk", some of them might become adventurous enough to try another distribution.


Last edited by Mohandevir on 26 November 2021 at 4:33 pm UTC
Nocifer Nov 26, 2021
Quoting: Guestto Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).

And that's more than fine for the time being. Every journey begins with a first step, does it not? At this point all we really want and all we can really ask for is that games can run in an easy and competitive (performance-wise) manner on Linux, so that PC users aren't forced to use Windows if they want to also play games; and the Steam Deck's success will facilitate that. If and when this success becomes a reality, then we can start asking for more.
Mohandevir Nov 26, 2021
Quoting: Guest
Quoting: Nocifer
Quoting: Guestto Capcom this isn't GNU/Linux, this is something closer to Just Another Console(tm).

And that's more than fine for the time being. Every journey begins with a first step, does it not? At this point all we really want and all we can really ask for is that games can run in an easy and competitive (performance-wise) manner on Linux, so that PC users aren't forced to use Windows if they want to also play games; and the Steam Deck's success will facilitate that. If and when this success becomes a reality, then we can start asking for more.

Sames arguments were made for Stadia too.

The Deck might differ if people are convinced to use the desktop mode, but phones have had exactly that and it's changed nothing. There's just no incentive that I can see.
Purely guesswork on all our parts of course, but I'm going with it won't change anything on the desktop.

You are comparing ARM hardware with x86... There is absolutely no hardware interrelations between them. Same for Stadia, there are no interrelations with the desktop; you can't run stadia on any hardware. Steam, on the other hand... SteamOS is Steam Linux both on x86 platform. Proton works on both too... Same underlying tech... The link cannot be clearer.


Last edited by Mohandevir on 26 November 2021 at 5:30 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: