OPGames, a company that (as they describe) helps "turn games into investable assets through NFTs" has donated a bunch of monies to a few great open source projects.
In their announcement they mentioned $300k has gone to Phaser, Defold, Godot, and Blender. In the announcement OPGames CTO and co-founder Paul Gadi said "We are truly honored to be able to support open-source with the funds raised by our Arcadians community! Open-source game engines are the perfect example of a public good: they are free for anyone to use and safeguards developers from platform lock-in. We hope that this donation will inspire others to support more open-source projects, as they will be foundational in how we break free from the attention economy".
From the Godot Engine announcement, Project Manager Rémi Verschelde mentioned that Godot got quite a nice sum with $100k and mentioned clearly how the monies will "used to further the general development of the engine".
Meanwhile Defold's announcement didn't mention a specific number but Defold Product Owner Björn Ritzl did give a slightly longer PR bit: "We are humbled by the very generous donations from OP Games. We very much support and agree with OP Games vision of a decentralised web where game developers are able to fund and create games using open source technologies and build communities of players free of traditional gatekeepers".
Currently Phaser and Blender don't have their own announcements up.
Nice to see NTFs help fund something good.
Quoting: elmapul"attention economy".???Were you paying attention? :P
j/k, this lost me too
I say this primarily because we don't know what strings (and we know that there are strings with these things, there always are) are attached and I'd rather Godot and these other entities stay away from that.
Last edited by TrainDoc on 12 November 2021 at 9:31 pm UTC
Last edited by Nezchan on 11 November 2021 at 4:22 pm UTC
Always nice to see those FOSS projects receiving donates by big companies, it means that they can improve those tools without have to worry about under funding like some other FOSS projects.
Quoting: BielFPsI'm not hearing much about O3DE (the Lumberyard fork maintained by the Linux Foundation) which is unfortunately since Cryengine/Lumberyard has some very good visuals.
Always nice to see those FOSS projects receiving donates by big companies, it means that they can improve those tools without have to worry about under funding like some other FOSS projects.
It's cool that they released that but that engine is a mess and it's tooling is half-baked. No one used it for anything that shipped and it shows.
Quoting: elmapul"attention economy".???
Is that like the new trendy word for "entertainment"?
Anyroad, it's a real thing. Basically the idea is that there's only so much attention to go around, people will focus on one product or another, and there's competition for that brainspace, very much like there's competition for dollars. What companies like Facebook do is aggressively try to capture and monetize that attention. FOSS projects like Mastodon on the other hand do try to capture attention to some degree, but there's not a focus on monetization.
How does this apply to Godot and why would someone in the NFT space want to break away from the attention economy? Frankly, I haven't a clue, since Godot products are also competing for attention and a good deal are for profit (selling your game) and it's to Godot's best interest to have a lot of attention paid to them so they'll keep getting the big donations. As to NFTs, and crypto in general, being akin to MLMs where they rely on getting new
So in short...I dunno. I think they're just throwing around buzzwords they think might resonate with the FOSS crowd.
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