Ziggurat 2 from Milkstone Studios is a fast-paced roguelite FPS dungeon crawler and the 1.0 release is out now. Another that has native Linux support, continuing like their previous releases.
Featuring a mix of wands, magic and a few other weapons - Ziggurat 2 has some pretty fantastic combat that ends up feeling quite a bit like classic arena shooters. Not going to bury the lead on this one with our thoughts, it's genuinely brilliant and a huge amount of fun to blast through. A game that's easy to pick up and play but it will also give you a true and thorough challenge when you start getting a bit further into it. If you've been holding off while it was in Early Access, it's something we can happily suggest you go take a look at now.
Direct Link
Features:
- Evil lurks in the depths - As a member of the most powerful magic order, your task is to protect humanity from the forces of evil. Face hordes of enemies and fearsome Guardians in epic and dynamic combats. Keep an eye on elemental resistances and vulnerabilities to maximize your efficiency, and earn experience to level up and learn useful perks that will help you reach the end of the dungeon in one piece.
- First Person Shooting at its finest - Ziggurat 2 focuses on fast paced combat and constant movement, in which mistakes are paid dearly. You'll need dexterity, reflexes and resource management skills to have a chance of survival against the dangers hiding in the shadows, and manage to come back safe and sound.
- No two plays are the same - Following the line of its predecessor, in Ziggurat 2 dungeons are randomly generated, full of dangers and treasure for the bold wizards daring to enter them. Going a step further, dungeons now have more verticality and variety, and more compact rooms, for quicker fights and easier exploration.
- Back to the Citadel - In the Citadel, home of the Brotherhood, you'll be able to recruit new and old allies, as well as improve your equipment and skills, before deciding which mission to perform next. With dozens of unlockable weapons with different natures and behaviors, preparation before a mission is crucial and may be the difference between an overwhelming victory and the bitter taste of defeat.
- Improved formula - Ziggurat 2 has been redesigned from the ground up with the goal of improving over the original in all areas, and offer an even smoother and faster experience, with quicker, more intense sessions, and more interactive and fulfilling progression.
You can buy it on Steam.
I wish it was less a roguelite and more a Borderland type of game
It has been moving little bit into that direction. First one was closer to rogue-like than the current one. Ziggurat 2 is really rogue-lite in many ways.
First one was practically one randomly generated dungeon. If you died, you had to start over (there might be at least character unlocks though, would have replay it to be sure). Ziggurat 2 has more permanent progression. You can grind new perks and new weapons by doing side quests. Side quests are basically more of the same though.
I had NO IDEA this was going to be native. For some reason, I'd gotten it into my head that while the first one was native, this one wasn't!! Amazing news. Bought it - let's see how it stacks up to a) the original b) Immortal Redneck and c) Gunfire Reborn (via proton).I think Ziggurat in general has few things that are better than Immortal Redneck.
- difficulty levels (Immortal Redneck has one, which is bit too difficult for me)
- mutators
- more variation in enemies
- more varied rooms (though they are not completely random, so there might still be familiar looking ones now and then)
- better enemy death animations
- Ziggurat 2 has the already mentioned permanent progression
What Immortal Redneck has though is that the few room designs are good, but as there's so few, they get old pretty fast.
Haven't played Gunfire Reborn, so I have no idea how that compares.
Last edited by Anza on 1 November 2021 at 7:20 pm UTC
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