Seems Valve has now properly started verifying games ahead of the Steam Deck launch, with a bunch of titles now verified ready to play so let's take a look. The list can be seen on SteamDB.
The list is expanding, and we expect obviously a great many more to be noted as verified before the Steam Deck begins launching by the end of February.
- APE OUT
- Aliens: Fireteam Elite
- Castle Crashers
- Celeste
- Circuit Superstars
- Cuphead
- DARK SOULS™ II: Scholar of the First Sin
- DARK SOULS™ III
- Death's Door
- Death Stranding
- Dishonored
- Final Fantasy
- Guacamelee! 2
- Gunfire Reborn
- HOT WHEELS UNLEASHED™
- Hollow Knight
- Into the Breach
- Mad Max
- Manifold Garden
- Mark of the Ninja: Remastered
- Noita
- Portal 2
- Psychonauts 2
- RAD
- Record of Lodoss War-Deedlit in Wonder Labyrinth-
- Remnant: From the Ashes
- Risk of Rain 2
- Rogue Legacy 2
- SCARLET NEXUS
- Sable
- Sekiro™: Shadows Die Twice
- Super Mega Baseball 3
- Tetris® Effect: Connected
- The Binding of Isaac: Rebirth
- The Messenger
- Total War: WARHAMMER II
- Tunche
- Webbed
It's a mixture of native Linux games and Windows builds relying on Steam Play Proton. Not being on the list doesn't mean they won't run, as Valve does have very specific criteria that games need to hit to be officially verified. It might be a case of text being too small on the screen stopping them, which no doubt mods will come out to help with that on some games that no longer see developer support.
There's a few games that are already placed into the "Playable" category like War Thunder which has too small text and the launcher being a nuisance, RimWorld needing a manual invoking of the on-screen keyboard for some text input, The Witcher 3: Wild Hunt having too small text and so on.
Want to check out the newer Steam store Tablet Mode? It will actually show the Deck Verified symbols and on store pages there's a whole new Steam Deck compatibility section that you can bring up like so:
To do so it's easy enough in Firefox. Simply open a tab with the Steam store and hit CTRL+SHIFT+M. From there you need to add a new device by selecting the dropdown list that will usually say "Responsive" by default. From there hit "Edit list" and set a name of "Steam Deck" (or anything really), set user agent string to "Valve Steam Gamepad" and a resolution of "910 x 568". Then select it after saving, and refresh and you will get the Tablet Mode.
In other news, Valve developer Pierre-Loup Griffais confirmed on Twitter that shipping fees are included in Steam Deck purchases which will hopefully settle a few minds about it.
Quoting: CatKillerWhile I think that's likely true for these titles, it's not actually strictly the case in general; it would be what you get by default on the Steam Deck.That's it exactly. Valve can set whatever they want for the Steam Deck. Verified does not mean native and does not mean Proton. It means whatever Valve set and test.
Total War: Warhammer II getting verified is amazing for a device with such a small screen, no mouse, and a total (heh) CPU hog.
Games really should support bigger font sizes anyway, even for desktop or TV use, purely from an accessibility standpoint.
Last edited by rustybroomhandle on 20 January 2022 at 11:42 am UTC
Quoting: rustybroomhandleSome in-game text is small and may be difficult to readThis is a problem on big screens running high resolution as well. I have my gaming setup on a TV approximately 3 meters away from the sofa, and some games have such small text that I cannot read it unless I run at something like 1280x720. Which results in jagged pixelated mess.
Quoting: CatKillerOne thing that I'd like developers to do is confirm that if their game is running through Proton and is Deck Verified, that they are also testing their game through Proton themselves - especially before they release updates. It would make a big difference to how much money I'm willing to give them. Hopefully they won't want to lose their nice checkmark, so they will test, but if they don't say they're testing then I'm going to assume that they're not.The problem is really Valve's marketing there on how they tell developers stuff should just run. However, the more developers that get a Steam Deck and the more players that get one, developers will inevitably be forced to actually test with Proton.
Quoting: CatKillerOne thing that I'd like developers to do is confirm that if their game is running through Proton and is Deck Verified, that they are also testing their game through Proton themselves - especially before they release updates. It would make a big difference to how much money I'm willing to give them. Hopefully they won't want to lose their nice checkmark, so they will test, but if they don't say they're testing then I'm going to assume that they're not.
I should hope that if one reports a game as broken after an update on a Steam Deck that whomever handles support at Valve will be able to mark it as such. Valve is not huge on housekeeping though, but maybe the Steam Deck has changed this a bit. It'd be a mindset shift that would benefit Windows gamers too.
Quoting: EhvisI wonder which Mad Max was "verfied". Native standard, native vulkan-beta or proton.Here:
https://steamdb.info/app/234140/info/
at the bottom of the table there is a "Steam Deck Compatibility" row with this info:
Quotetested_build_id: 1398848and a link pointing to the page:
https://steamdb.info/patchnotes/1398848/
containing other links.
This may point to what version was verified but I do not know how to track the parent repository/branch/build, can someone help?
Quoting: Liam DaweThe problem is really Valve's marketing there on how they tell developers stuff should just run. However, the more developers that get a Steam Deck and the more players that get one, developers will inevitably be forced to actually test with Proton.
Marketing, yes, but the documentation says that they need to test, and gives instructions.
Quoting: rustybroomhandleI should hope that if one reports a game as broken after an update on a Steam Deck that whomever handles support at Valve will be able to mark it as such. Valve is not huge on housekeeping though, but maybe the Steam Deck has changed this a bit. It'd be a mindset shift that would benefit Windows gamers too.
Valve have said that if they get reports then they'll retest, and there may be games that lose the verified mark because of that. But the developers will have already got the money; I give more money to developers that provide more Linux support. Supported native version: 100%; supported Proton version: 50%; unsupported version: maybe 10%.
Quoting: LinasQuoting: rustybroomhandleSome in-game text is small and may be difficult to readThis is a problem on big screens running high resolution as well. I have my gaming setup on a TV approximately 3 meters away from the sofa, and some games have such small text that I cannot read it unless I run at something like 1280x720. Which results in jagged pixelated mess.
Imo its mostly vice versa for me with many games not providing UI scaling. Text is way too big and takes too much screen space for me on a 1440p 27" monitor. UI scaling should be standard for all games imo. So people can adjust accordingly for their screens and needs.
Quoting: XpanderUI scaling should be standard for all games imo. So people can adjust accordingly for their screens and needs.
Well, it's never that simple and most devs never really expected such small screen and obviously didn't even have one to test for it. But once Steam Deck gets around lot of these playable games will bump up once they fix it, when the devs sees that is the only issue thats stopping him from getting that green rating.
I have been checking few games from that list, Dishonored does not appear to be rated yet. Not sure why it is on the list.
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