Seems DRAG from Orontes Games has been noticed as something special as iRacing has acquired the team.
Lead developers Christian Folkers and Thorsten Folkers have officially joined the iRacing team, and the statement makes it clear that DRAG will continue to be developed. Not only that, the Folkers will also be developing additional games and bring their expertise and proprietary tech to iRacing.
From the press release:
“We have been on the lookout for opportunities to strategically expand our capabilities and reach. With the release of DRAG, we saw a team with tremendous potential to help. From our first conversations we have been extremely impressed with Christian and Thorsten”, said Tony Gardner, president of iRacing. “They are extremely creative and highly skilled developers, and we are excited to have them join our talented team here at iRacing. Their addition will allow us to further enhance iRacing and position us to potentially expand our offerings in the future.”
“We are extremely excited to be joining iRacing – the proven leader in the simulated racing space”, added Christian Folkers. “iRacing and Orontes Games share many of the same development philosophies so this is a natural fit for both of us. We remain passionate about DRAG and plan to continue development and we look forward to working with the entire iRacing team as we push the company to the next level.”
Hopefully this means we will see some more exciting improvements to DRAG this year, which was one of the most promising racers we saw in 2020.
Hopefully this doesn't mean that they'll be encouraged to drop the native Linux version because of lack of experience from the rest of the team.
Didn't iRacing itself come in some sort of wine build?
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