After a successful Kickstarter campaign back in 2018, developer Eggnut released their post-noir narrative adventure Backbone in June 2021. Sadly, they've decided not to go through with the official Linux support on it.
This is a crowdfunding campaign that did very clearly have Linux down as a platform from the beginning, so it's not the best of looks. Especially to get the announcement that it's no longer planned eight months after the initial launch. What's the reasoning being given? Here's what they said in the Kickstarter announcement:
We're very sorry to announce that we won't be porting Backbone to Linux in the near future. We did our best to do it in-house, but it took immeasurable amount of time and effort, and making it work properly would require creating a dev environment to work in which we don't have the resources for because we're deep in production for our next game. We are not in the financial position to hire another party to do the porting for us. We absolutely understand the frustration these news might bring, and we're ready to offer you these solutions:
For backers, they've offered a key for any other platform or a full refund if you prefer. That is at least a lot better than some, as we've seen plenty of other projects decide not to do Linux after including it in funding and not offer anything. Still, it's a frustrating situation, especially to be told they don't have a development environment set up for it — after being in development overall for multiple years and already being supported on Windows for over half a year.
What about Steam Play Proton, can you run it there? Reports seem mixed on it, although there's not many, with the big problem being cinematics not playing.
Well not all game devs can have it right I suppose
Taking money for a product you don't even know if you can deliver is just unprofessional.
Quoting: monyarmReminds me of Bloodstained, atleast these guys are offering a refund.I really hate this guys, but the game itself was nice.
I forgotten how much I hate them. So bye,bye kickstarter account. Bye, bye Bloodstained from steam.
No more buying games before I see them.
Last edited by sobkas on 10 February 2022 at 10:34 pm UTC
Quoting: rea987And I decided to blacklist them, they can kindly piss off.
How to ignore (blacklist) a developer (Eggnut) on Steam? I can only find a way to blacklist a publisher?
Quoting: muadib1988Star Citizen has also promised linux support. everything on the official website has been removed
Well to be honest they have also promised to make an actual game for over a decade :)
Quoting: dziadulewiczHow to ignore (blacklist) a developer (Eggnut) on Steam? I can only find a way to blacklist a publisher?
Yeah, I couldn't find it either. It looks like there has to be specific dev or publisher page to be able to ignore it, otherwise there's no way.
Quoting: muadib1988Star Citizen has also promised linux support. everything on the official website has been removed
I don't know if theyr evere had in on page. They said it on video and nevere seen it on page. The promis has been after they do Vulkan renderer and it's not done yet, but every monthly report contains info what has been rewrited for Vulkan, so they doing it.
Other side is if they do linux support, but what i heard only showstoper for linux is renderer because most of other things are already linux compatible because their servers...
Quoting: BeamboomIs it just me, or do most kickstarter projects with a promised Linux version end up like this? I feel it's happened over and over and over now...
It happens way too often, that's for sure. Reasons seem to be the same in most cases, too. Devs that never touched an OS other than Windows thinking that they can develop a game on Windows for Windows using Windows middle-ware and Windows tools, and then press the magic "Export to Linux" button in their engine of choice when all is said and done, to make their Windows game run on Linux.
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