For people on the lookout for more native Linux games, developer Tomas Sala recently delivered The Falconeer. The developer decided to do a native port, as they wanted the experience to be as good as possible for the Steam Deck.
You take on the role of Falconeer, a powerful airborne warrior traversing a vast oceanic world torn apart by generations of poisonous decisions and dissent. Throughout multiple campaigns, you will experience life from many different perspectives and loyalties as you embark on a journey of discovery, and solve the mystery of the Ursee, its people and history. Check out the trailer below:
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Features:
- TAKE TO THE SKIES - Experience the free-flying escapism of flying a giant warbird across a stunning open world.
- EXPLORE AN INCREDIBLE UNIVERSE - Discover a vast oceanic world filled with lost myths and breathtaking landscapes.
- FRENETIC AERIAL COMBAT - Soar above the clouds and engage in spectacular aerial dogfights.
- RIVAL FACTIONS - Join and support your faction, taking on missions that may change the fate of your comrades as well as your own.
- MULTIPLE CAMPAIGNS - Experience life as a Falconeer from many different perspectives.
- UPGRADE YOUR MOUNT - Survive and earn splinters to improve your gear and mount.
- FULLY VOICED - An incredible voice cast brings to life the world within the Falconeer.
- SOUNDS OF THE URSEE - Immerse yourself in the world of The Falconeer with an award-winning soundtrack.
You can buy it from Humble Store and Steam. Also on GOG but no Linux build is there yet.
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11 comments
The price difference between Humble and Steam is a bit silly. But doing a native port for the Steam deck and Linux is definitely something I want to support.
4 Likes, Who?
The price difference between Humble and Steam is a bit silly. But doing a native port for the Steam deck and Linux is definitely something I want to support.It's also kind of silly that on Humble the base game is exactly the same price as the "Warrior Edition" bundle with the OST and the two content DLC. But of course both editions are much cheaper on Steam with the discount.
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The price difference between Humble and Steam is a bit silly. But doing a native port for the Steam deck and Linux is definitely something I want to support.It's also kind of silly that on Humble the base game is exactly the same price as the "Warrior Edition" bundle with the OST and the two content DLC. But of course both editions are much cheaper on Steam with the discount.
A quick look at steamdb reveals that the price of the game was reduced back in August from 30 euro to 20 euro, so Humble probably still has the old price.
It also reveals that the DLC, which are not available for Linux according to the store, have no depots. This means that everything must already be included in the base game download. This might mean that they are available they simply forgot to update the store. No way to be sure unless you try though.
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No way to be sure unless you try though.Asking the developer might be an option. How about it Liam?
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I'm getting Panzer Dragoon vibes from the trailer, and that is a good thing
1 Likes, Who?
No way to be sure unless you try though.Asking the developer might be an option. How about it Liam?
Here is a link to the Discord server where you can ask about this: https://discord.gg/nmNj6wkBV5
0 Likes
The developer decided to do a native port, as they wanted the experience to be as good as possible for the Steam Deck.
Hopefully they won't stop there and release the Linux version on GOG too.
2 Likes, Who?
The developer decided to do a native port, as they wanted the experience to be as good as possible for the Steam Deck
That's what I like to hear and what I hope becomes a trend. Seems like an interesting game too; picked it up from this news and gave it a few minutes before work this morning and it seems solid so far.
2 Likes, Who?
The game looks like it would simply be fun to be in.
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I think it might be a rare case of a Stadia version leading to a Linux version on Steam?
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Following up from this announcement, I did ask the dev about a Linux GOG release and here's what he had to say.
I can kinda understand his reasoning, even if it does spell bad news for GOG users.
At the moment, the VR and LINUX builds are additions I create and manage from a personal interest, without much of a commercial upside. The game isn't huge on PC, but Steam allows me to experiment this way.
The burden of releasing on multiple platforms is to be honest more than one person can handle, and without a commercial upside that makes it difficult to add something like GOG.
Imagine the QA, testing, store support that needs to be done, it's substantial.
So I do appreciate GOG users, and always made sure they get every main update. But I don't see an easy path to provide a secondary platform to GOG, sadly.
I can kinda understand his reasoning, even if it does spell bad news for GOG users.
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