Blender, the all-in-one tool for 3D creation including modelling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and more has a big upgrade out with version 3.1.
Full release notes can be seen on the Blender Wiki with a couple of highlights including: exporting .obj files is now orders of magnitude faster, playback in the 3D Viewport is now much faster, Geometry Nodes performance is much better with many nodes now multi-threaded, a new Point Cloud object can be rendered directly with Cycles to create sand, water splashes, particles or even motion graphics and lots more.
Here's their fancy overview video below:
Direct Link
Fun fact: a bunch of recent videos on the GamingOnLinux YouTube were fully edited in Blender. My usual go-to is Kdenlive, but it has been failing me with well-known problems of it inserting audio crackling and random pops that don't exist in the source files. Learning Blender video editing didn't actually take too long and it's pretty good overall, just some quirks you need to learn compared to other editors.
So you can do a first pass of the animation, create the scene, add your characters, animate them, and do the camera work..
Then go to the video editor, and add your 3D scenes as strips in the video editor, start doing the video editing and adjust the timing and cuts between scenes and camera angles, cut strips, put cuts between other cuts, and scrub through your animation..
But then you can say, 'Actually lets change up that', and go back to the 3D scenes and adjust the environment, character appearance, animation timing, camera angles, etc..
And keep going back and forth between the two, you're not committed to anything yet!
Only when you are actually done and think 'Yeah I like that', do you have to click 'render'.
This has a massive benefits. You don't have to waste time rendering a single frame of animation or exporting video to edit, or re-exporting videos, until you're 100% happy with how everything is working together. It's non-destructive workflow from start to finish.
Hey Liam, do you know any good videos to learn video editing with Blender?
Quoting: MinuxHey Liam, do you know any good videos to learn video editing with Blender?Afraid not, I've learned most from what I already knew from other editors to random googling for quick answers and just general messing about.
Looks like they haven't posted new stuff in a while, but I'd guess most of the principles probably still apply.
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