Awaken Realms Digital has given Linux fans a little gift, with a native Linux build of their popular game Tainted Grail: Conquest now available.
Tainted Grail: Conquest is set in the dark-fantasy universe of Awaken Realms' hit board game Tainted Grail: Fall of Avalon. The game combines narrative-driven RPG elements with roguelike deck-building gameplay, offering a unique twist on the genres. Players set out on the cursed island of Avalon, where an ever-changing map filled with deadly enemies awaits. With a deep character customization suite across nine distinctive classes of heroes plus dozens of skills, runestones, and items available, each play-through brings a unique set of challenges.
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Linux support arrived in the 1.3 update, which also fixed up some issues for the Steam Deck which they said they tested on directly for the update. Some tweaks were done to help like adjusting the UI and text size for clarity.
Game Features:
- Experience a unique blend of deck-building roguelike and story-driven RPG.
- Complete quests, save NPCs and build your village to help unlock new passive abilities that carry over from run to run.
- Travel through corrupted lands inspired by Arthurian legends and learn the secrets behind ancient menhirs, Fore-dwellers and death itself.
- Create endless combinations with nine distinctive classes, 460 cards, 340 passive skills and 50 masteries at your disposal.
Available to buy on Steam. Currently the new native build is not on GOG.
Moreover I noticed that Steamcloud doesn't share progress between Windows and Linux instances.
My only critisism would be that not much is explained. There's block, barrier and armour and they all do slightly different things, some things end after a turn, others tick down and then you have a special attack no one even tells you about, which is weird. But great atmosphere, lots of promise.
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