With the Bethesda Launcher shutting down, they've begun the migration to Steam and now some of their classics have become available to download easily.
The titles that have newly arrived on Steam are:
- The Elder Scrolls Arena (free)
- The Elder Scrolls II: Daggerfall (free)
- The Elder Scrolls Adventures: Redguard
- An Elder Scrolls Legend: Battlespire
- Wolfenstein: Enemy Territory (free)
You can play them all pretty easily on Linux and the Steam Deck too. Probably the best way is with the likes of Luxtorpeda, a Steam Play tool that helpfully downloads Native Linux game engines. So you would grab Luxtorpeda (using something like ProtonUp-Qt, see my guide) and set Luxtorpeda on them in Steam and it would do the magic for you.
Luxtorpeda will set Wolfenstein: Enemy Territory on Steam to use the far superior ET: Legacy (although there is a Flatpak for this), The Elder Scrolls Arena will use the in-progress OpenTESArena project, and then both Redguard and Battlespire will use a Native Linux version of DOSBox.
As always, just a suggestion, set them up however you want.
Amazing I thought this game was mostly forgotten to time. Not much about it on YouTube, but I still have my physical copy of the pirates of the Caribbean version, which I have fond memories of. Didn't know it was actually based on something else.
I can confirm that the 64bit DirectX9 version of the maelstrom engine does work in my initial testing with the new horizons mod. Shown windowed for screenshot purposes.
!maelstrom engine on linux
I should also note there is an open source engine re-implementation project underway.
storm-engine github
https://store.steampowered.com/app/1148560/Buccaneers/
#NOTanAD
Last edited by drlamb on 29 April 2022 at 6:08 pm UTC
amazing that the original v2.60b binaries still works on modern OS without much issues
glad to see everyone has reported ET:Legacy being the maintained source port successor to the freeware open source original WolfETI have found there isn't much that doesn't still run by simply installing the libstdc++-compat package in modern distros. Was a few years ago, but I even got the native build of Heavy Gear 2 to work (the Loki port). There has been the long running "but Linux always breaks backwards compatibility!" But I have found it far better than Windows, which will randomly break things with an update. The removal of SafeDisc left a lot of original software unplayable.
amazing that the original v2.60b binaries still works on modern OS without much issues
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