Erik Wolpaw, a writer on the likes of Half-Life 2, Portal, Portal 2, Half-Life: Alyx and more thinks Valve really should just go ahead and make Portal 3 already.
Wolpaw recently spoke on the KIWI TALKZ podcast on various topics, and had some pretty firm words to give to Valve on getting moving making games again. Some of what Wolpaw said during it included: "I would love to work on Portal 3 in a second, but I can't do it unfortunately by myself. […] The problem is with 300 employees and I don't know exactly the breakdown, like how many of them are on the production side versus Steam business side versus legal versus whatever, there's a lot of opportunity cost taking 75 people and trying to get a game made.". The conversation goes on to point out employees are always doing something, so they would be pulled from something else of course.
In the end, Wolpaw mentions "We gotta start Portal 3, that's my message to whoever, anything you can do let's just do it, let's just make it happen. I am not getting any younger, we are reaching the point where it's crazy to think literally gonna be too old to work on Portal 3. So we should just do it and Desk Job is fun, if you liked Desk Job send mail to Gabe and tell him you want some Portal 3.".
See the full podcast below:
Direct Link
Yet, that also means Portal 3 is not in development.
Unless, they're playing with our little hearts.
And they even have several of those. They're livin' the good life over there at Valve.
Last edited by Beamboom on 19 April 2022 at 11:00 am UTC
Quoting: EikeI can understand frustration there. Imagine you were a software developer working for a cool company with some of the coolest franchises out there - and you're not allowed to work on them, for years, for decades maybe...As I understand Valve's corporate structure, it's the employees who more or less decide the direction of the company. So it's not like there are a bunch of people champing at the bit to make new games but the bosses won't let them. If enough people got together and decided they wanted to make Half-Life 3, or Portal 3, or whatever, Gabe wouldn't stop them. The real question is why there's no momentum internally to get those projects rolling.
Last edited by Mountain Man on 19 April 2022 at 11:54 am UTC
Quoting: Mountain ManQuoting: EikeI can understand frustration there. Imagine you were a software developer working for a cool company with some of the coolest franchises out there - and you're not allowed to work on them, for years, for decades maybe...As I understand Valve's corporate structure, it's the employees who more or less decide the direction of the company. So it's not like there are a bunch of people champing at the bit to make new games but the bosses won't let them. If enough people got together and decided they wanted to make Half-Life 3, or Portal 3, or whatever, Gabe wouldn't stop them. The real question is why there's no momentum internally to get those projects rolling.
There is the infamous Valve employee handbook.
Quoting: BeamboomImagine sitting on a *guaranteed* multi million seller game franchise and choose NOT to release a sequel.
And they even have several of those. They're livin' the good life over there at Valve.
Well, I guess we're easy to overlook the numbers.
While it seems to be big money, it's actually significantly less compared to Steam sales
and putting all your resources in there.
The estimates for Valve's annual revenue is like 7-10 billion USD.
Compare that to the total of sold Half Life copies (~ 9 million) over many, many years -
even if you assume they were all sold at max price (they weren't).
In particular, if you consider how much pressure it must be for Valve always trying to keep
or surpass their standards for their games (I can only imagine). So there is a risk for reputation loss.
Don't get me wrong. I'd love to see Valve getting back to their franchises.
And there IS room for hope. And I'd also claim there is way more value for Valve having those franchises alive
with recent high-class releases than "just" what they directly earn from them.
I just hope they see this.
Last edited by sub on 19 April 2022 at 12:38 pm UTC
Portal is a beloved franchise and it would carry some heavy expectations with a new main title, so everyone needs to be convinced that they have at least a new and engaging mechanic to expand upon to be later complemented with and equally engaging story. If they don't have new ideas to explore, the excitement alone of a single individual won't make a difference, since Valve doesn't have the pressure to constantly ship new games to make money, which can be a good and a bad thing at the same time (few games, but higher quality ones).
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